Plocks/PuzzleModules/Saved/Logs/ModulePuzzle.log
2024-09-26 13:22:06 +02:00

4525 lines
570 KiB
Plaintext

Log file open, 03/27/24 14:48:46
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogWindows: Started CrashReportClient (pid=13828)
LogWindows: Enabling Tpause support
LogWindows: Custom abort handler registered for crash reporting.
LogInit: Display: Running engine for game: ModulePuzzle
LogCore: UnrealTraceServer: Trace store launch successful
LogTrace: Initializing trace...
LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046"
LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3"
LogCsvProfiler: Display: Metadata set : os="Windows 11 (23H2) [10.0.22631.3235] "
LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|13th Gen Intel(R) Core(TM) i5-13600KF"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
LogCsvProfiler: Display: Metadata set : asan="0"
LogCsvProfiler: Display: Metadata set : commandline="" "F:\Unreal\Project Files\Plocks\PuzzleModules\ModulePuzzle.uproject"""
LogCsvProfiler: Display: Metadata set : loginid="7d4b324f420619d8d011edb092cf1317"
LogCsvProfiler: Display: Metadata set : llm="0"
LogStats: Stats thread started at 1.048545
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-A7533857472043FD6A5A7A8BC2052361
Session CrashGUID >====================================================
LogConfig: Display: Loading VulkanPC ini files took 0.01 seconds
LogConfig: Display: Loading Windows ini files took 0.02 seconds
LogConfig: Display: Loading Unix ini files took 0.02 seconds
LogConfig: Display: Loading Mac ini files took 0.02 seconds
LogConfig: Display: Loading IOS ini files took 0.02 seconds
LogConfig: Display: Loading TVOS ini files took 0.03 seconds
LogConfig: Display: Loading Android ini files took 0.03 seconds
LogConfig: Display: Loading Linux ini files took 0.03 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds
LogAssetRegistry: Display: Asset registry cache read as 17.7 MiB from ../../../../Project Files/Plocks/PuzzleModules/Intermediate/CachedAssetRegistry_0.bin
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Found config from plugin[EnhancedInput] Input
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Found config from plugin[InputDebugging] Input
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin ChangelistReview
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin MultiUserTakes
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin GeometryFlow
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin MeshLODToolset
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin StructUtils
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin ConcertMain
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPluginManager: Mounting Engine plugin SQLiteCore
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin MultiUserClient
LogPluginManager: Mounting Engine plugin ConcertSyncClient
LogPluginManager: Mounting Engine plugin ConcertSharedSlate
LogPluginManager: Mounting Engine plugin ConcertSyncCore
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/MultiUserTakes/Content/' mounted to '/MultiUserTakes/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/'
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
LogInit: Using libcurl 8.4.0
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1t
LogInit: - supports HTTP deflate (compression) using libz 1.2.13
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: ExecutableName: UnrealEditor.exe
LogInit: Build: ++UE5+Release-5.3-CL-29314046
LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3
LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3
LogInit: Net CL: 27405482
LogInit: OS: Windows 11 (23H2) [10.0.22631.3235] (), CPU: 13th Gen Intel(R) Core(TM) i5-13600KF, GPU: NVIDIA GeForce RTX 4070 Ti
LogInit: Compiled (64-bit): Nov 3 2023 16:09:16
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.36.32537.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.3
LogInit: Command Line:
LogInit: Base Directory: F:/Unreal/UE_5.3/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogDevObjectVersion: Number of dev versions registered: 36
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2024.03.27-13.48.47:866][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2024.03.27-13.48.47:866][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2024.03.27-13.48.47:866][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2024.03.27-13.48.47:866][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2024.03.27-13.48.47:866][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2024.03.27-13.48.47:866][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2024.03.27-13.48.47:866][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2024.03.27-13.48.47:866][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2024.03.27-13.48.47:866][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2024.03.27-13.48.47:866][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2024.03.27-13.48.47:866][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:1]]
[2024.03.27-13.48.47:866][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2024.03.27-13.48.47:867][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
[2024.03.27-13.48.47:867][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2024.03.27-13.48.47:867][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2024.03.27-13.48.47:871][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
[2024.03.27-13.48.47:871][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2024.03.27-13.48.47:871][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.03.27-13.48.47:872][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.03.27-13.48.47:872][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2024.03.27-13.48.47:877][ 0]LogRHI: Using Default RHI: D3D12
[2024.03.27-13.48.47:877][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.03.27-13.48.47:877][ 0]LogRHI: Loading RHI module D3D12RHI
[2024.03.27-13.48.47:944][ 0]LogD3D12RHI: Aftermath initialized
[2024.03.27-13.48.47:944][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2024.03.27-13.48.47:944][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2024.03.27-13.48.48:126][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 4070 Ti (VendorId: 10de, DeviceId: 2782, SubSysId: 51301462, Revision: 00a1
[2024.03.27-13.48.48:126][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2024.03.27-13.48.48:126][ 0]LogD3D12RHI: Adapter has 11996MB of dedicated video memory, 0MB of dedicated system memory, and 16296MB of shared system memory, 2 output[s]
[2024.03.27-13.48.48:126][ 0]LogD3D12RHI: Driver Version: 551.86 (internal:31.0.15.5186, unified:551.86)
[2024.03.27-13.48.48:126][ 0]LogD3D12RHI: Driver Date: 3-12-2024
[2024.03.27-13.48.48:140][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2024.03.27-13.48.48:140][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
[2024.03.27-13.48.48:140][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16296MB of shared system memory, 0 output[s]
[2024.03.27-13.48.48:140][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2024.03.27-13.48.48:140][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2024.03.27-13.48.48:140][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2024.03.27-13.48.48:140][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2024.03.27-13.48.48:140][ 0]LogHAL: Display: Platform has ~ 32 GB [34175283200 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2024.03.27-13.48.48:141][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2024.03.27-13.48.48:141][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.03.27-13.48.48:141][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2024.03.27-13.48.48:146][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2024.03.27-13.48.48:146][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2024.03.27-13.48.48:146][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2024.03.27-13.48.48:146][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2024.03.27-13.48.48:146][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [F:/Unreal/Project Files/Plocks/PuzzleModules/Saved/Config/WindowsEditor/Editor.ini]
[2024.03.27-13.48.48:147][ 0]LogInit: Computer: DESKTOP-L7ND6C9
[2024.03.27-13.48.48:147][ 0]LogInit: User: joshi
[2024.03.27-13.48.48:147][ 0]LogInit: CPU Page size=4096, Cores=14
[2024.03.27-13.48.48:147][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2024.03.27-13.48.48:147][ 0]LogMemory: Memory total: Physical=31.8GB (32GB approx)
[2024.03.27-13.48.48:147][ 0]LogMemory: Platform Memory Stats for WindowsEditor
[2024.03.27-13.48.48:147][ 0]LogMemory: Process Physical Memory: 514.39 MB used, 526.42 MB peak
[2024.03.27-13.48.48:147][ 0]LogMemory: Process Virtual Memory: 522.72 MB used, 522.72 MB peak
[2024.03.27-13.48.48:147][ 0]LogMemory: Physical Memory: 16871.71 MB used, 15720.38 MB free, 32592.09 MB total
[2024.03.27-13.48.48:147][ 0]LogMemory: Virtual Memory: 23626.53 MB used, 11909.56 MB free, 35536.09 MB total
[2024.03.27-13.48.48:147][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2024.03.27-13.48.48:152][ 0]LogWindows: WindowsPlatformFeatures enabled
[2024.03.27-13.48.48:204][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2024.03.27-13.48.48:208][ 0]LogInit: Using OS detected language (en-GB).
[2024.03.27-13.48.48:208][ 0]LogInit: Using OS detected locale (en-DE).
[2024.03.27-13.48.48:210][ 0]LogTextLocalizationManager: No specific localization for 'en-GB' exists, so 'en' will be used for the language.
[2024.03.27-13.48.48:211][ 0]LogInit: Setting process to per monitor DPI aware
[2024.03.27-13.48.48:414][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2024.03.27-13.48.48:414][ 0]LogWindowsTextInputMethodSystem: - English (Germany) - (Keyboard).
[2024.03.27-13.48.48:414][ 0]LogWindowsTextInputMethodSystem: - English (Germany) - (Keyboard).
[2024.03.27-13.48.48:414][ 0]LogWindowsTextInputMethodSystem: - English (Germany) - Touch Input Correction (TSF IME).
[2024.03.27-13.48.48:414][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard).
[2024.03.27-13.48.48:414][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (Germany) - (Keyboard).
[2024.03.27-13.48.48:488][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2024.03.27-13.48.48:488][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2024.03.27-13.48.50:494][ 0]LogRHI: Using Default RHI: D3D12
[2024.03.27-13.48.50:494][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.03.27-13.48.50:494][ 0]LogRHI: Loading RHI module D3D12RHI
[2024.03.27-13.48.50:494][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2024.03.27-13.48.50:494][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2024.03.27-13.48.50:494][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2024.03.27-13.48.50:495][ 0]LogWindows: Attached monitors:
[2024.03.27-13.48.50:495][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1410), device: '\\.\DISPLAY6' [PRIMARY]
[2024.03.27-13.48.50:495][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 357) -> (0, 1407), device: '\\.\DISPLAY7'
[2024.03.27-13.48.50:495][ 0]LogWindows: Found 2 attached monitors.
[2024.03.27-13.48.50:495][ 0]LogWindows: Gathering driver information using Windows Setup API
[2024.03.27-13.48.50:496][ 0]LogRHI: RHI Adapter Info:
[2024.03.27-13.48.50:496][ 0]LogRHI: Name: NVIDIA GeForce RTX 4070 Ti
[2024.03.27-13.48.50:496][ 0]LogRHI: Driver Version: 551.86 (internal:31.0.15.5186, unified:551.86)
[2024.03.27-13.48.50:496][ 0]LogRHI: Driver Date: 3-12-2024
[2024.03.27-13.48.50:497][ 0]LogD3D12RHI: GPU DeviceId: 0x2782 (for the marketing name, search the web for "GPU Device Id")
[2024.03.27-13.48.50:497][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2024.03.27-13.48.50:504][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
[2024.03.27-13.48.50:504][ 0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled
[2024.03.27-13.48.50:504][ 0]LogD3D12RHI: [DRED] Using lightweight DRED.
[2024.03.27-13.48.50:504][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2024.03.27-13.48.50:587][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
[2024.03.27-13.48.50:587][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
[2024.03.27-13.48.50:587][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2024.03.27-13.48.50:587][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2024.03.27-13.48.50:587][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2024.03.27-13.48.50:587][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2024.03.27-13.48.50:587][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2024.03.27-13.48.50:587][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2024.03.27-13.48.50:587][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2024.03.27-13.48.50:587][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2024.03.27-13.48.50:587][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2024.03.27-13.48.50:587][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2024.03.27-13.48.50:587][ 0]LogD3D12RHI: ID3D12Device11 is supported.
[2024.03.27-13.48.50:587][ 0]LogD3D12RHI: ID3D12Device12 is supported.
[2024.03.27-13.48.50:588][ 0]LogD3D12RHI: Bindless resources are supported
[2024.03.27-13.48.50:588][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2024.03.27-13.48.50:588][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2024.03.27-13.48.50:588][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2024.03.27-13.48.50:588][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2024.03.27-13.48.50:588][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2024.03.27-13.48.50:588][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2024.03.27-13.48.50:588][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2024.03.27-13.48.50:588][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2024.03.27-13.48.50:640][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
[2024.03.27-13.48.50:640][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
[2024.03.27-13.48.50:641][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
[2024.03.27-13.48.50:654][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2024.03.27-13.48.50:654][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2024.03.27-13.48.50:656][ 0]LogRHI: Texture pool is 7073 MB (70% of 10105 MB)
[2024.03.27-13.48.50:656][ 0]LogD3D12RHI: Async texture creation enabled
[2024.03.27-13.48.50:656][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2024.03.27-13.48.50:697][ 0]LogVRS: Current RHI supports Variable Rate Shading
[2024.03.27-13.48.50:764][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="F:/Unreal/Project Files/Plocks/PuzzleModules/ModulePuzzle.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/Unreal/Project Files/Plocks/PuzzleModules/Intermediate/TurnkeyReport_0.log" -log="F:/Unreal/Project Files/Plocks/PuzzleModules/Intermediate/TurnkeyLog_0.log" -project="F:/Unreal/Project Files/Plocks/PuzzleModules/ModulePuzzle.uproject" -platform=all'
[2024.03.27-13.48.50:766][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""F:/Unreal/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/Unreal/Project Files/Plocks/PuzzleModules/ModulePuzzle.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/Unreal/Project Files/Plocks/PuzzleModules/Intermediate/TurnkeyReport_0.log" -log="F:/Unreal/Project Files/Plocks/PuzzleModules/Intermediate/TurnkeyLog_0.log" -project="F:/Unreal/Project Files/Plocks/PuzzleModules/ModulePuzzle.uproject" -platform=all" ]
[2024.03.27-13.48.50:909][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2024.03.27-13.48.50:909][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2024.03.27-13.48.50:909][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2024.03.27-13.48.50:909][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2024.03.27-13.48.50:909][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2024.03.27-13.48.50:909][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
[2024.03.27-13.48.50:909][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2024.03.27-13.48.50:940][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
[2024.03.27-13.48.50:955][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
[2024.03.27-13.48.50:970][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
[2024.03.27-13.48.50:986][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
[2024.03.27-13.48.51:002][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
[2024.03.27-13.48.51:020][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2024.03.27-13.48.51:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2024.03.27-13.48.51:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2024.03.27-13.48.51:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2024.03.27-13.48.51:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2024.03.27-13.48.51:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2024.03.27-13.48.51:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2024.03.27-13.48.51:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2024.03.27-13.48.51:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2024.03.27-13.48.51:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2024.03.27-13.48.51:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2024.03.27-13.48.51:097][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2024.03.27-13.48.51:097][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2024.03.27-13.48.51:117][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2024.03.27-13.48.51:117][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
[2024.03.27-13.48.51:117][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2024.03.27-13.48.51:117][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2024.03.27-13.48.51:135][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
[2024.03.27-13.48.51:135][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
[2024.03.27-13.48.51:135][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
[2024.03.27-13.48.51:153][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
[2024.03.27-13.48.51:153][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
[2024.03.27-13.48.51:153][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
[2024.03.27-13.48.51:153][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
[2024.03.27-13.48.51:167][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2024.03.27-13.48.51:167][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2024.03.27-13.48.51:201][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2024.03.27-13.48.51:201][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
[2024.03.27-13.48.51:201][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2024.03.27-13.48.51:201][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2024.03.27-13.48.51:201][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2024.03.27-13.48.51:274][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.03.27-13.48.51:566][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2024.03.27-13.48.51:585][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2024.03.27-13.48.51:585][ 0]LogTargetPlatformManager: SF_METAL
[2024.03.27-13.48.51:585][ 0]LogTargetPlatformManager: SF_METAL_MRT
[2024.03.27-13.48.51:585][ 0]LogTargetPlatformManager: SF_METAL_TVOS
[2024.03.27-13.48.51:585][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
[2024.03.27-13.48.51:585][ 0]LogTargetPlatformManager: SF_METAL_SM5
[2024.03.27-13.48.51:585][ 0]LogTargetPlatformManager: SF_METAL_SM6
[2024.03.27-13.48.51:585][ 0]LogTargetPlatformManager: SF_METAL_SIM
[2024.03.27-13.48.51:585][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
[2024.03.27-13.48.51:585][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
[2024.03.27-13.48.51:585][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
[2024.03.27-13.48.51:585][ 0]LogTargetPlatformManager: PCD3D_SM6
[2024.03.27-13.48.51:585][ 0]LogTargetPlatformManager: PCD3D_SM5
[2024.03.27-13.48.51:585][ 0]LogTargetPlatformManager: PCD3D_ES31
[2024.03.27-13.48.51:585][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
[2024.03.27-13.48.51:585][ 0]LogTargetPlatformManager: GLSL_150_ES31
[2024.03.27-13.48.51:585][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
[2024.03.27-13.48.51:585][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
[2024.03.27-13.48.51:585][ 0]LogTargetPlatformManager: VVM_1_0
[2024.03.27-13.48.51:585][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
[2024.03.27-13.48.51:585][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
[2024.03.27-13.48.51:585][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
[2024.03.27-13.48.51:585][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
[2024.03.27-13.48.51:585][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
[2024.03.27-13.48.51:585][ 0]LogTargetPlatformManager: SF_VULKAN_SM6
[2024.03.27-13.48.51:585][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2024.03.27-13.48.51:589][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2024.03.27-13.48.51:590][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Project Files/Plocks/PuzzleModules/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.03.27-13.48.51:590][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2024.03.27-13.48.51:590][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Project Files/Plocks/PuzzleModules/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.03.27-13.48.51:590][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2024.03.27-13.48.51:624][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
[2024.03.27-13.48.51:624][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.03.27-13.48.51:624][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2024.03.27-13.48.51:669][ 0]LogDerivedDataCache: C:/Users/joshi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.04 seconds.
[2024.03.27-13.48.51:669][ 0]LogDerivedDataCache: Display: C:/Users/joshi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.14ms. RandomReadSpeed=24.68MBs, RandomWriteSpeed=244.09MBs. Assigned SpeedClass 'Local'
[2024.03.27-13.48.51:671][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/joshi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2024.03.27-13.48.51:671][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2024.03.27-13.48.51:671][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2024.03.27-13.48.51:671][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2024.03.27-13.48.51:671][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
[2024.03.27-13.48.51:684][ 0]LogShaderCompilers: Guid format shader working directory is 0 characters bigger than the processId version (../../../../Project Files/Plocks/PuzzleModules/Intermediate/Shaders/WorkingDirectory/1916/).
[2024.03.27-13.48.51:686][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/joshi/AppData/Local/Temp/UnrealShaderWorkingDir/956AB5E74E2710220A431E992E79B515/'.
[2024.03.27-13.48.51:686][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.03.27-13.48.51:686][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 10 workers.
[2024.03.27-13.48.56:093][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Project Files/Plocks/PuzzleModules/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2024.03.27-13.48.56:093][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2024.03.27-13.48.56:334][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2024.03.27-13.48.56:527][ 0]LogSlate: Using FreeType 2.10.0
[2024.03.27-13.48.56:539][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2024.03.27-13.48.56:662][ 0]LogAssetRegistry: FAssetRegistry took 0.0037 seconds to start up
[2024.03.27-13.48.56:663][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../Project Files/Plocks/PuzzleModules/Intermediate/CachedAssetRegistry_*.bin.
[2024.03.27-13.48.56:668][ 0]LogEditorDomain: Display: EditorDomain is Disabled
[2024.03.27-13.48.56:945][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
[2024.03.27-13.48.56:945][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2024.03.27-13.48.56:945][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
[2024.03.27-13.48.56:948][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
[2024.03.27-13.48.56:948][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: Available device profiles:
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A7E1B400][00000A439B7B2800 66] GlobalDefaults,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A7E1C200][00000A437174A000 66] Windows,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A7E1C400][00000A43A3D5C800 66] WindowsEditor,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A7E1C600][00000A4391480000 66] WindowsServer,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A7E1C800][00000A43A8410000 66] WindowsClient,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A7E1CA00][00000A43A8412800 66] IOS,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A7E1CC00][00000A43A8415000 66] iPadAir2,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A7E1CE00][00000A43A8417800 66] IPadPro,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A7E1D000][00000A43A841A000 66] iPadAir3,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A7E1D200][00000A43A841C800 66] iPadAir4,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A7E1D400][00000A43A8420000 66] iPadAir5,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A7E1D600][00000A43A8422800 66] iPadMini4,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A7E1D800][00000A43A8425000 66] iPadMini5,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A7E1DA00][00000A43A8427800 66] iPadMini6,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A7E1DC00][00000A43A842A000 66] iPhone6S,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A7E1DE00][00000A43A842C800 66] iPhone7,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A7E1E000][00000A43A8430000 66] iPodTouch7,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A7E1E200][00000A43A8432800 66] iPhone6SPlus,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A7E1E400][00000A43A8435000 66] iPhone7Plus,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A7E1E600][00000A43A8437800 66] iPhoneSE,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A7E1E800][00000A43A843A000 66] iPhone8,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A7E1EA00][00000A43A843C800 66] iPhone8Plus,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A7E1EC00][00000A43A8440000 66] iPhoneX,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A7E1EE00][00000A43A8442800 66] iPhoneXS,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A7E1F000][00000A43A8445000 66] iPhoneXSMax,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A7E1F200][00000A43A8447800 66] iPhoneXR,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A7E1F400][00000A43A844A000 66] iPhone11,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A7E1F600][00000A43A844C800 66] iPhone11Pro,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A7E1F800][00000A43A8450000 66] iPhone11ProMax,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A7E1FA00][00000A43A8452800 66] iPhoneSE2,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A7E1FC00][00000A43A8455000 66] iPhone12Mini,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A7E1FE00][00000A43A8457800 66] iPhone12,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A741FE00][00000A43A845A000 66] iPhone12Pro,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A438BF77A00][00000A43A845C800 66] iPhone12ProMax,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8460000][00000A43A8390000 66] iPhone13Mini,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8460200][00000A43A8392800 66] iPhone13,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8460400][00000A43A8395000 66] iPhone13Pro,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8460600][00000A43A8397800 66] iPhone13ProMax,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8460800][00000A43A839A000 66] iPhoneSE3,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8460A00][00000A43A839C800 66] iPhone14,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8460C00][00000A43A83A0000 66] iPhone14Plus,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8460E00][00000A43A83A2800 66] iPhone14Pro,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8461000][00000A43A83A5000 66] iPhone14ProMax,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8461200][00000A43A83A7800 66] iPhone15,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8461400][00000A43A83AA000 66] iPhone15Plus,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8461600][00000A43A83AC800 66] iPhone15Pro,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8461800][00000A43A8380000 66] iPhone15ProMax,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8461A00][00000A43A8382800 66] iPadPro105,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8461C00][00000A43A8385000 66] iPadPro129,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8461E00][00000A43A8387800 66] iPadPro97,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8462000][00000A43A838A000 66] iPadPro2_129,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8462200][00000A43A838C800 66] iPad5,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8462400][00000A43A83B0000 66] iPad6,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8462600][00000A43A83B2800 66] iPad7,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8462800][00000A43A83B5000 66] iPad8,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8462A00][00000A43A83B7800 66] iPad9,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8462C00][00000A43A83BA000 66] iPad10,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8462E00][00000A43A83BC800 66] iPadPro11,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8463000][00000A43A83C0000 66] iPadPro2_11,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8463200][00000A43A83C2800 66] iPadPro3_11,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8463400][00000A43A83C5000 66] iPadPro4_11,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8463600][00000A43A83C7800 66] iPadPro3_129,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8463800][00000A43A83CA000 66] iPadPro4_129,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8463A00][00000A43A83CC800 66] iPadPro5_129,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8463C00][00000A43A83D0000 66] iPadPro6_129,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8463E00][00000A43A83D2800 66] AppleTV,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8464000][00000A43A83D5000 66] AppleTV4K,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8464200][00000A43A83D7800 66] AppleTV2_4K,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8464400][00000A43A83DA000 66] TVOS,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8464600][00000A43A83DC800 66] Mac,
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[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8464A00][00000A43A83E2800 66] MacClient,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8464C00][00000A43A83E5000 66] MacServer,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8464E00][00000A43A83E7800 66] Linux,
[2024.03.27-13.48.57:053][ 0]LogDeviceProfileManager: [00000A43A8465000][00000A43A83EA000 66] LinuxEditor,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8465200][00000A43A83EC800 66] LinuxArm64Editor,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8465400][00000A43A83F0000 66] LinuxArm64,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8465600][00000A43A83F2800 66] LinuxClient,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8465800][00000A43A83F5000 66] LinuxArm64Client,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8465A00][00000A43A83F7800 66] LinuxServer,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8465C00][00000A43A83FA000 66] LinuxArm64Server,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8465E00][00000A43A83FC800 66] Android,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8466000][00000A43A8400000 66] Android_Preview_OpenGL,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8466200][00000A43A8402800 66] Android_Preview_Vulkan,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8466400][00000A43A8405000 66] Android_Low,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8466600][00000A43A8407800 66] Android_Mid,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8466800][00000A43A840A000 66] Android_High,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8466A00][00000A43A840C800 66] Android_Default,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8466C00][00000A43A84B0000 66] Android_Adreno4xx,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8466E00][00000A43A84B2800 66] Android_Adreno5xx_Low,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8467000][00000A43A84B5000 66] Android_Adreno5xx,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8467200][00000A43A84B7800 66] Android_Adreno6xx,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8467400][00000A43A84BA000 66] Android_Adreno6xx_Vulkan,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8467600][00000A43A84BC800 66] Android_Adreno7xx,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8467800][00000A43A84C0000 66] Android_Adreno7xx_Vulkan,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8467A00][00000A43A84C2800 66] Android_Mali_T6xx,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8467C00][00000A43A84C5000 66] Android_Mali_T7xx,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8467E00][00000A43A84C7800 66] Android_Mali_T8xx,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8468000][00000A43A84CA000 66] Android_Mali_G71,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8468200][00000A43A84CC800 66] Android_Mali_G72,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8468400][00000A43A84D0000 66] Android_Mali_G72_Vulkan,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8468600][00000A43A84D2800 66] Android_Mali_G76,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8468800][00000A43A84D5000 66] Android_Mali_G76_Vulkan,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8468A00][00000A43A84D7800 66] Android_Mali_G77,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8468C00][00000A43A84DA000 66] Android_Mali_G77_Vulkan,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8468E00][00000A43A84DC800 66] Android_Mali_G78,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8469000][00000A43A84E0000 66] Android_Mali_G78_Vulkan,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8469200][00000A43A84E2800 66] Android_Mali_G710,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8469400][00000A43A84E5000 66] Android_Mali_G710_Vulkan,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8469800][00000A43A84E7800 66] Android_Mali_G7xx,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8469A00][00000A43A84EA000 66] Android_Mali_G7xx_Vulkan,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8469C00][00000A43A84EC800 66] Android_Xclipse_920,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A8469E00][00000A43A6E70000 66] Android_Xclipse_920_Vulkan,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A846A200][00000A43A6E72800 66] Android_Vulkan_SM5,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A846A400][00000A43A6E75000 66] Android_PowerVR_G6xxx,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A846A600][00000A43A6E77800 66] Android_PowerVR_GT7xxx,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A846A800][00000A43A6E7A000 66] Android_PowerVR_GE8xxx,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A846AA00][00000A43A6E7C800 66] Android_PowerVR_GM9xxx,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A846AC00][00000A43A6E80000 66] Android_PowerVR_GM9xxx_Vulkan,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A846AE00][00000A43A6E82800 66] Android_TegraK1,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A846B000][00000A43A6E85000 66] Android_Unknown_Vulkan,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A846B200][00000A43A6E87800 66] Oculus_Quest,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A846B400][00000A43A6E8A000 66] Oculus_Quest2,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A846B600][00000A43A6E8C800 66] Meta_Quest_Pro,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A846B800][00000A43A6E90000 66] Meta_Quest_3,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A846BA00][00000A43A6E92800 66] HoloLens,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: [00000A43A846BC00][00000A43A6E95000 66] MagicLeap_Vulkan,
[2024.03.27-13.48.57:054][ 0]LogDeviceProfileManager: Active device profile: [00000A43A7E1C400][00000A43A3D5C800 66] WindowsEditor
[2024.03.27-13.48.57:054][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
[2024.03.27-13.48.57:054][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Project Files/Plocks/PuzzleModules/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2024.03.27-13.48.57:059][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2024.03.27-13.48.57:064][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.")
[2024.03.27-13.48.57:064][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.03.27-13.48.57:064][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.03.27-13.48.57:064][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.03.27-13.48.57:064][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists")
[2024.03.27-13.48.57:085][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="F:/Unreal/Project Files/Plocks/PuzzleModules/ModulePuzzle.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/Unreal/Project Files/Plocks/PuzzleModules/Intermediate/TurnkeyReport_1.log" -log="F:/Unreal/Project Files/Plocks/PuzzleModules/Intermediate/TurnkeyLog_1.log" -project="F:/Unreal/Project Files/Plocks/PuzzleModules/ModulePuzzle.uproject" -Device=Win64@DESKTOP-L7ND6C9'
[2024.03.27-13.48.57:085][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""F:/Unreal/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/Unreal/Project Files/Plocks/PuzzleModules/ModulePuzzle.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/Unreal/Project Files/Plocks/PuzzleModules/Intermediate/TurnkeyReport_1.log" -log="F:/Unreal/Project Files/Plocks/PuzzleModules/Intermediate/TurnkeyLog_1.log" -project="F:/Unreal/Project Files/Plocks/PuzzleModules/ModulePuzzle.uproject" -Device=Win64@DESKTOP-L7ND6C9" -nocompile -nocompileuat ]
[2024.03.27-13.48.57:330][ 0]LogMaterial: WorldGridMaterial-SM6-Default: 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D742E_FHWRasterizePS36_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS37_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS38_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS39_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS40_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS41_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS42_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS43_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS44_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS45_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS46_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS47_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS48_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS49_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS50_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS51_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS52_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS53_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS54_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS55_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS56_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS57_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS58_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS59_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS60_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS61_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS62_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS63_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS64_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS65_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS66_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS67_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS68_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS69_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS70_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS71_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS72_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS73_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS74_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS75_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS76_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS77_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS78_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS79_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS80_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS81_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS82_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS83_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS84_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS85_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS86_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS87_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS88_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS89_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS90_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS91_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS92_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS93_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS94_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS95_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS96_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS97_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS98_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS99_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS100_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS101_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS102_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS103_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS104_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS105_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS106_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS107_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS108_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS109_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS110_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS111_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS112_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS113_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS114_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS115_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS116_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS117_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS118_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS119_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS120_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS121_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS122_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS123_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS124_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS125_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS126_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS127_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS128_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS129_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS130_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS131_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS132_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS133_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS134_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS135_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS136_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS137_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS138_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS139_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS140_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS141_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS142_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS143_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS144_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS145_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS146_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS147_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS148_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS149_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS150_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS151_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS152_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS153_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS154_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS155_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS156_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS157_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS158_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS159_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS160_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS161_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS162_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS163_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS164_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS165_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS166_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS167_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS168_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS169_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS170_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS171_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS172_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS173_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS174_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS175_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS176_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS177_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS178_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS179_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS180_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS181_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS182_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS183_0_03B9C1BE423719415228E53F908B915C1AA266F772C0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[2024.03.27-13.48.57:578][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2024.03.27-13.48.57:578][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2024.03.27-13.48.57:578][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
[2024.03.27-13.48.57:578][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2024.03.27-13.48.57:578][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.03.27-13.48.57:610][ 0]LogTurnkeySupport: Completed device detection: Code = 0
[2024.03.27-13.48.58:782][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2024.03.27-13.48.58:782][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2024.03.27-13.48.58:792][ 0]LogUObjectArray: 21917 objects as part of root set at end of initial load.
[2024.03.27-13.48.58:792][ 0]LogUObjectAllocator: 6142576 out of 0 bytes used by permanent object pool.
[2024.03.27-13.48.58:792][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2024.03.27-13.48.58:816][ 0]LogLiveCoding: Display: Starting LiveCoding
[2024.03.27-13.48.58:816][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
[2024.03.27-13.48.58:817][ 0]LogLiveCoding: Display: First instance in process group "UE_ModulePuzzle_0xdc2d2a68", spawning console
[2024.03.27-13.48.58:949][ 0]LogSlate: Border
[2024.03.27-13.48.58:949][ 0]LogSlate: BreadcrumbButton
[2024.03.27-13.48.58:949][ 0]LogSlate: Brushes.Title
[2024.03.27-13.48.58:949][ 0]LogSlate: Default
[2024.03.27-13.48.58:949][ 0]LogSlate: Icons.Save
[2024.03.27-13.48.58:949][ 0]LogSlate: Icons.Toolbar.Settings
[2024.03.27-13.48.58:949][ 0]LogSlate: ListView
[2024.03.27-13.48.58:949][ 0]LogSlate: SoftwareCursor_CardinalCross
[2024.03.27-13.48.58:949][ 0]LogSlate: SoftwareCursor_Grab
[2024.03.27-13.48.58:949][ 0]LogSlate: TableView.DarkRow
[2024.03.27-13.48.58:949][ 0]LogSlate: TableView.Row
[2024.03.27-13.48.58:949][ 0]LogSlate: TreeView
[2024.03.27-13.48.59:279][ 0]LogLiveCoding: Display: Waiting for server
[2024.03.27-13.48.59:733][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
[2024.03.27-13.48.59:743][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 10 ms
[2024.03.27-13.48.59:819][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
[2024.03.27-13.48.59:819][ 0]LogInit: XR: MultiViewport is Disabled
[2024.03.27-13.48.59:819][ 0]LogInit: XR: Mobile Multiview is Disabled
[2024.03.27-13.48.59:819][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-L7ND6C9: (Name=DESKTOP-L7ND6C9, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid")
[2024.03.27-13.48.59:967][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2024.03.27-13.49.00:532][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 8EEA8AA045C6F43210DA69A38F9C3BEA | Instance: 9D2F6C204078BAD702619F996205E30B (DESKTOP-L7ND6C9-1916).
[2024.03.27-13.49.00:838][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2024.03.27-13.49.00:841][ 0]LogUdpMessaging: Display: Added local interface '192.168.178.56' to multicast group '230.0.0.1:6666'
[2024.03.27-13.49.00:859][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2024.03.27-13.49.01:270][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2024.03.27-13.49.01:293][ 0]LogMetasoundEngine: MetaSound Engine Initialized
[2024.03.27-13.49.02:343][ 0]LogPython: Using Python 3.9.7
[2024.03.27-13.49.04:362][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.03.27-13.49.04:363][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.03.27-13.49.04:424][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2024.03.27-13.49.04:779][ 0]LogUProjectInfo: Found projects:
[2024.03.27-13.49.07:134][ 0]LogOpenImageDenoise: OIDN starting up
[2024.03.27-13.49.07:504][ 0]LogCollectionManager: Loaded 0 collections in 0.000640 seconds
[2024.03.27-13.49.07:506][ 0]LogFileCache: Scanning file cache for directory 'F:/Unreal/Project Files/Plocks/PuzzleModules/Saved/Collections/' took 0.00s
[2024.03.27-13.49.07:508][ 0]LogFileCache: Scanning file cache for directory 'F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Developers/joshi/Collections/' took 0.00s
[2024.03.27-13.49.07:509][ 0]LogFileCache: Scanning file cache for directory 'F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Collections/' took 0.00s
[2024.03.27-13.49.08:311][ 0]LogEngine: Initializing Engine...
[2024.03.27-13.49.08:339][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2024.03.27-13.49.08:689][ 0]LogInit: Initializing FReadOnlyCVARCache
[2024.03.27-13.49.08:723][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.27-13.49.08:727][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.03.27-13.49.08:753][ 0]LogAIModule: Creating AISystem for world Untitled
[2024.03.27-13.49.08:767][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2024.03.27-13.49.08:767][ 0]LogInit: Texture streaming: Enabled
[2024.03.27-13.49.08:823][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3
[2024.03.27-13.49.08:851][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2024.03.27-13.49.08:891][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2024.03.27-13.49.08:894][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2024.03.27-13.49.08:896][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered
[2024.03.27-13.49.08:896][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered
[2024.03.27-13.49.08:897][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
[2024.03.27-13.49.08:897][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered
[2024.03.27-13.49.08:897][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered
[2024.03.27-13.49.08:898][ 0]LogAudio: Display: Audio Device Manager Initialized
[2024.03.27-13.49.08:898][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2024.03.27-13.49.08:899][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.03.27-13.49.08:899][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2024.03.27-13.49.08:899][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.03.27-13.49.08:899][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.03.27-13.49.08:899][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.03.27-13.49.08:899][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2024.03.27-13.49.08:899][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.03.27-13.49.08:899][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2024.03.27-13.49.08:901][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.03.27-13.49.08:901][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.03.27-13.49.08:901][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.03.27-13.49.08:933][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.03.27-13.49.08:969][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Game-Audeze Maxwell)
[2024.03.27-13.49.08:971][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.03.27-13.49.08:988][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.03.27-13.49.08:988][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.03.27-13.49.08:991][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2024.03.27-13.49.08:991][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2024.03.27-13.49.08:993][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2024.03.27-13.49.08:993][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2024.03.27-13.49.08:993][ 0]LogInit: FAudioDevice initialized with ID 1.
[2024.03.27-13.49.08:993][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2024.03.27-13.49.08:993][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2024.03.27-13.49.09:051][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2024.03.27-13.49.09:059][ 0]LogInit: Undo buffer set to 32 MB
[2024.03.27-13.49.09:060][ 0]LogInit: Transaction tracking system initialized
[2024.03.27-13.49.09:130][ 0]LogSourceControl: Uncontrolled asset enumeration started...
[2024.03.27-13.49.09:132][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.001451 seconds (Found 134 uncontrolled assets)
[2024.03.27-13.49.09:162][ 0]BlueprintLog: New page: Editor Load
[2024.03.27-13.49.09:474][ 0]LocalizationService: Localization service is disabled
[2024.03.27-13.49.09:528][ 0]TimingProfiler: Initialize
[2024.03.27-13.49.09:530][ 0]TimingProfiler: OnSessionChanged
[2024.03.27-13.49.09:530][ 0]LoadingProfiler: Initialize
[2024.03.27-13.49.09:531][ 0]LoadingProfiler: OnSessionChanged
[2024.03.27-13.49.09:531][ 0]NetworkingProfiler: Initialize
[2024.03.27-13.49.09:532][ 0]NetworkingProfiler: OnSessionChanged
[2024.03.27-13.49.09:532][ 0]MemoryProfiler: Initialize
[2024.03.27-13.49.09:532][ 0]MemoryProfiler: OnSessionChanged
[2024.03.27-13.49.10:101][ 0]LogFileCache: Scanning file cache for directory 'F:/Unreal/Project Files/Plocks/PuzzleModules/Content/' took 0.01s
[2024.03.27-13.49.10:868][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2024.03.27-13.49.10:920][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
[2024.03.27-13.49.10:939][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2024.03.27-13.49.11:081][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 26.552
[2024.03.27-13.49.11:083][ 0]Cmd: MAP LOAD FILE="../../../../Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/FirstPersonMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2024.03.27-13.49.11:087][ 0]LightingResults: New page: Lighting Build
[2024.03.27-13.49.11:097][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.03.27-13.49.11:101][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.27-13.49.11:105][ 0]MapCheck: New page: Map Check
[2024.03.27-13.49.11:105][ 0]LightingResults: New page: Lighting Build
[2024.03.27-13.49.11:122][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.03.27-13.49.11:140][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms
[2024.03.27-13.49.11:489][ 0]LogAssetRegistry: Display: Asset registry cache written as 17.7 MiB to ../../../../Project Files/Plocks/PuzzleModules/Intermediate/CachedAssetRegistry_*.bin
[2024.03.27-13.49.11:837][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.03.27-13.49.11:905][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'FirstPersonMap'.
[2024.03.27-13.49.11:905][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.27-13.49.11:905][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.03.27-13.49.11:905][ 0]LogAIModule: Creating AISystem for world FirstPersonMap
[2024.03.27-13.49.11:913][ 0]LogWorldPartition: ULevel::OnLevelLoaded(FirstPersonMap)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
[2024.03.27-13.49.11:913][ 0]LogWorldPartition: Display: WorldPartition initialize started...
[2024.03.27-13.49.11:913][ 0]LogWorldPartition: UWorldPartition::Initialize : World = FirstPersonMap, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.03.27-13.49.13:960][ 0]LogClass: Warning: Type mismatch in Preset of BP_WorldContraption_C - Previous (ArrayProperty) Current(StructProperty) for package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/E/RU/N1IK0XPJSUBHWS2C44MZS4
[2024.03.27-13.49.13:966][ 0]LogContentBundle: [FirstPersonMap(Standalone)] Creating new contrainer.
[2024.03.27-13.49.13:967][ 0]LogWorldPartition: Display: WorldPartition initialize took 2.05 sec
[2024.03.27-13.49.14:009][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.03.27-13.49.14:028][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
[2024.03.27-13.49.14:030][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.03.27-13.49.14:040][ 0]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.FirstContact is not using external actors /Game/ModuleGame/Level/FirstContact.FirstContact
[2024.03.27-13.49.14:040][ 0]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.FirstContact2 is not using external actors /Game/ModuleGame/Level/FirstContact.FirstContact
[2024.03.27-13.49.14:040][ 0]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.Pick_up_from_ground is not using external actors /Game/ModuleGame/Level/Pick_up_from_ground.Pick_up_from_ground
[2024.03.27-13.49.14:040][ 0]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.Spaceship is not using external actors /Game/ModuleGame/Level/Spaceship.Spaceship
[2024.03.27-13.49.14:042][ 0]MapCheck: Map check complete: 4 Error(s), 0 Warning(s), took 12,297ms to complete.
[2024.03.27-13.49.14:116][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 29.588
[2024.03.27-13.49.14:116][ 0]LogShaderCompilers: Display: ================================================
[2024.03.27-13.49.14:116][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.03.27-13.49.14:117][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
[2024.03.27-13.49.14:117][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
[2024.03.27-13.49.14:117][ 0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00%
[2024.03.27-13.49.14:117][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.03.27-13.49.14:117][ 0]LogShaderCompilers: Display: Shaders Compiled: 0
[2024.03.27-13.49.14:117][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
[2024.03.27-13.49.14:117][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
[2024.03.27-13.49.14:117][ 0]LogShaderCompilers: Display: ================================================
[2024.03.27-13.49.14:264][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.27-13.49.14:274][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.27-13.49.14:282][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.27-13.49.14:289][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.27-13.49.14:377][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.27-13.49.14:385][ 0]LogPakFile: Display: Mounted Pak file 'F:/Unreal/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/'
[2024.03.27-13.49.14:385][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.27-13.49.14:390][ 0]LogPakFile: Display: Mounted Pak file 'F:/Unreal/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
[2024.03.27-13.49.14:391][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.27-13.49.14:396][ 0]LogPakFile: Display: Mounted Pak file 'F:/Unreal/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
[2024.03.27-13.49.14:397][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.27-13.49.14:402][ 0]LogPakFile: Display: Mounted Pak file 'F:/Unreal/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
[2024.03.27-13.49.14:403][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.27-13.49.14:408][ 0]LogPakFile: Display: Mounted Pak file 'F:/Unreal/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
[2024.03.27-13.49.14:408][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.27-13.49.14:413][ 0]LogPakFile: Display: Mounted Pak file 'F:/Unreal/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
[2024.03.27-13.49.14:413][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.27-13.49.14:417][ 0]LogPakFile: Display: Mounted Pak file 'F:/Unreal/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
[2024.03.27-13.49.14:418][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.27-13.49.14:422][ 0]LogPakFile: Display: Mounted Pak file 'F:/Unreal/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
[2024.03.27-13.49.14:422][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.27-13.49.14:427][ 0]LogPakFile: Display: Mounted Pak file 'F:/Unreal/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
[2024.03.27-13.49.14:427][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.27-13.49.14:431][ 0]LogPakFile: Display: Mounted Pak file 'F:/Unreal/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2024.03.27-13.49.14:920][ 0]LogSlate: Took 0.003797 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.03.27-13.49.14:930][ 0]LogSlate: Took 0.004041 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.03.27-13.49.14:934][ 0]LogSlate: Took 0.003423 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.03.27-13.49.14:940][ 0]LogSlate: Took 0.004245 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.03.27-13.49.14:963][ 0]LogViewport: Scene viewport resized to 2068x830, mode Windowed.
[2024.03.27-13.49.15:034][ 0]LogSlate: Took 0.003558 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.03.27-13.49.15:053][ 0]LogSourceControl: Attempting 'p4 client -o yoshi_DESKTOP-L7ND6C9_2416'
[2024.03.27-13.49.15:451][ 0]LogStall: Startup...
[2024.03.27-13.49.15:453][ 0]LogStall: Startup complete.
[2024.03.27-13.49.15:481][ 0]LogLoad: (Engine Initialization) Total time: 30.95 seconds
[2024.03.27-13.49.15:481][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2024.03.27-13.49.15:534][ 0]LogAssetRegistry: AssetRegistryGather time 0.1624s: AssetDataDiscovery 0.0499s, AssetDataGather 0.0839s, StoreResults 0.0287s.
[2024.03.27-13.49.15:553][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000114 seconds (updated 0 objects)
[2024.03.27-13.49.15:556][ 0]SourceControl: CommandMessage Command: Connect, Info: Client yoshi_DESKTOP-L7ND6C9_2416
[2024.03.27-13.49.15:556][ 0]SourceControl: CommandMessage Command: Connect, Info: Update 2024/03/02 12:43:10
[2024.03.27-13.49.15:556][ 0]SourceControl: CommandMessage Command: Connect, Info: Access 2024/03/27 13:48:36
[2024.03.27-13.49.15:556][ 0]SourceControl: CommandMessage Command: Connect, Info: Owner yoshi
[2024.03.27-13.49.15:556][ 0]SourceControl: CommandMessage Command: Connect, Info: Host DESKTOP-L7ND6C9
[2024.03.27-13.49.15:556][ 0]SourceControl: CommandMessage Command: Connect, Info: Description Created by yoshi.
[2024.03.27-13.49.15:556][ 0]SourceControl: CommandMessage Command: Connect, Info: Root F:\Unreal\Project Files\Plocks
[2024.03.27-13.49.15:556][ 0]SourceControl: CommandMessage Command: Connect, Info: Options noallwrite noclobber nocompress unlocked nomodtime normdir noaltsync
[2024.03.27-13.49.15:556][ 0]SourceControl: CommandMessage Command: Connect, Info: SubmitOptions submitunchanged
[2024.03.27-13.49.15:556][ 0]SourceControl: CommandMessage Command: Connect, Info: LineEnd local
[2024.03.27-13.49.15:556][ 0]SourceControl: CommandMessage Command: Connect, Info: Stream //PuzzleModules/Dev
[2024.03.27-13.49.15:556][ 0]SourceControl: CommandMessage Command: Connect, Info: View0 //PuzzleModules/Dev/... //yoshi_DESKTOP-L7ND6C9_2416/...
[2024.03.27-13.49.15:556][ 0]SourceControl: CommandMessage Command: Connect, Info: Type writeable
[2024.03.27-13.49.15:556][ 0]SourceControl: CommandMessage Command: Connect, Info: Backup enable
[2024.03.27-13.49.15:556][ 0]SourceControl: CommandMessage Command: Connect, Info: specFormatted
[2024.03.27-13.49.15:556][ 0]SourceControl: CommandMessage Command: Connect, Info: func client-FstatInfo
[2024.03.27-13.49.15:557][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.03.27-13.49.15:637][ 0]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Config/DefaultEngine.ini F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Blueprints/Modules/Building_Blocks_Base_Example.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Blueprints/Modules/InventoryCoreModule.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Blueprints/Modules/M_Grapable.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Blueprints/Modules/M_Modules.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Blueprints/Modules/MI_GrapableYellow.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Blueprints/Modules/MI_ModuleA.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Blueprints/Modules/MI_ModuleB.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Blueprints/Modules/MI_ModuleConduit.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Blueprints/Modules/MI_ModuleEnergyCell.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Blueprints/Modules/ModuleCompressor.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Blueprints/Modules/ModuleGrapplingHookCase.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Blueprints/Modules/ModulePressureCapsule.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Blueprints/Modules/ModulePressureHub.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Blueprints/Modules/ModuleTwoByOne.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Blueprints/Modules/ModuleTypeA.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Blueprints/Modules/ModuleTypeB.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Blueprints/Modules/ModuleTypeElectroL.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Blueprints/Modules/ModuleTypeElectroLine.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Blueprints/Modules/ModuleTypeElectroOne.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Blueprints/Modules/ModuleTypeElectroPlus.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Blueprints/Modules/ModuleTypeElectroT.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Blueprints/Modules/ModuleTypeEnergyCell.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Blueprints/Modules/MP_IsGrappable.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Blueprints/Modules/SignalOutputModule.uasset'
[2024.03.27-13.49.15:690][ 0]LogAutomationController: Ignoring very large delta of 16966032.35 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
[2024.03.27-13.49.15:868][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
[2024.03.27-13.49.15:878][ 1]Running Python start-up script 'F:/Unreal/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.183722 secs
[2024.03.27-13.49.15:888][ 1]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.27-13.49.15:910][ 1]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/ModuleGame/Level/FirstContact_LevelInstance_3afcabf1e6715986_0) is flushing async loading
[2024.03.27-13.49.15:910][ 1]LogStreaming: Display: FlushAsyncLoading(): 1 QueuedPackages, 0 AsyncPackages
[2024.03.27-13.49.15:933][ 1]LogD3D12RHI: Cannot end block when stack is empty
[2024.03.27-13.49.15:947][ 1]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/ModuleGame/Level/FirstContact_LevelInstance_6d1272edcb7b5e78_0) is flushing async loading
[2024.03.27-13.49.15:949][ 1]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/ModuleGame/Level/Pick_up_from_ground_LevelInstance_34dfdcb538d098cf_0) is flushing async loading
[2024.03.27-13.49.15:991][ 1]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/ModuleGame/Level/Spaceship_LevelInstance_fdcd80c8f2239549_0) is flushing async loading
[2024.03.27-13.49.16:156][ 1]LogLevelInstance: Loaded 4 levels in 0,247 seconds
[2024.03.27-13.49.16:881][ 4]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.27-13.49.17:214][ 5]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.27-13.49.17:547][ 6]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.27-13.49.18:547][ 9]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.27-13.49.18:881][ 10]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.27-13.49.19:214][ 11]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.27-13.49.19:548][ 12]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.27-13.49.19:881][ 13]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.27-13.49.20:214][ 14]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.27-13.49.20:548][ 15]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.27-13.49.20:881][ 16]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.27-13.49.21:214][ 17]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.27-13.49.21:548][ 18]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.27-13.49.21:881][ 19]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.27-13.49.22:215][ 20]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.27-13.49.22:549][ 21]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.27-13.49.56:823][622]LogContentBrowser: Deferred new asset folder creation: NewFolder
[2024.03.27-13.49.56:836][622]LogContentBrowser: Creating deferred item: NewFolder
[2024.03.27-13.49.56:847][623]LogContentBrowser: Renaming the item being created (Deferred Item: NewFolder).
[2024.03.27-13.50.01:044][122]LogContentBrowser: Attempting asset rename: NewFolder -> Enfiroment
[2024.03.27-13.50.01:044][122]LogContentBrowser: End creating deferred item NewFolder
[2024.03.27-13.50.09:665][123]LogContentBrowser: Attempting asset rename: Enfiroment -> Enviroment
[2024.03.27-13.50.11:621][339]LogContentBrowser: Deferred new asset folder creation: NewFolder
[2024.03.27-13.50.11:631][339]LogContentBrowser: Creating deferred item: NewFolder
[2024.03.27-13.50.11:647][341]LogContentBrowser: Renaming the item being created (Deferred Item: NewFolder).
[2024.03.27-13.50.15:848][845]LogContentBrowser: Attempting asset rename: NewFolder -> Tree_τest
[2024.03.27-13.50.15:848][845]LogContentBrowser: End creating deferred item NewFolder
[2024.03.27-13.50.27:673][ 8]LogInterchangeEngine: [Pending] Importing
[2024.03.27-13.50.27:674][ 8]LogInterchangeEngine: Display: Interchange start importing source [E:/!projects/Model/Leaves/Assets/JS-2-2024-03-27-14-47-58.png]
[2024.03.27-13.50.27:674][ 8]LogInterchangeEngine: [Pending] Importing - (2)
[2024.03.27-13.50.27:674][ 8]LogInterchangeEngine: Display: Interchange start importing source [E:/!projects/Model/Leaves/Assets/JS-2-2024-03-27-14-46-30-Seamless.png]
[2024.03.27-13.50.27:676][ 8]LogInterchangeEngine: [Pending] Importing - (3)
[2024.03.27-13.50.27:676][ 8]LogInterchangeEngine: Display: Interchange start importing source [E:/!projects/Model/Leaves/Assets/JS-2-2024-03-27-14-47-09.png]
[2024.03.27-13.50.27:676][ 8]LogInterchangeEngine: [Pending] Importing - (4)
[2024.03.27-13.50.27:676][ 8]LogInterchangeEngine: Display: Interchange start importing source [E:/!projects/Model/Leaves/Assets/JS-2-2024-03-27-14-47-15.png]
[2024.03.27-13.50.27:676][ 8]LogInterchangeEngine: [Pending] Importing - (5)
[2024.03.27-13.50.27:676][ 8]LogInterchangeEngine: Display: Interchange start importing source [E:/!projects/Model/Leaves/Assets/JS-2-2024-03-27-14-47-19.png]
[2024.03.27-13.50.27:676][ 8]LogInterchangeEngine: [Pending] Importing - (6)
[2024.03.27-13.50.27:676][ 8]LogInterchangeEngine: Display: Interchange start importing source [E:/!projects/Model/Leaves/Assets/JS-2-2024-03-27-14-47-24.png]
[2024.03.27-13.50.27:677][ 8]LogInterchangeEngine: [Pending] Importing - (7)
[2024.03.27-13.50.27:677][ 8]LogInterchangeEngine: Display: Interchange start importing source [E:/!projects/Model/Leaves/Assets/JS-2-2024-03-27-14-47-29.png]
[2024.03.27-13.50.27:677][ 8]LogInterchangeEngine: [Pending] Importing - (8)
[2024.03.27-13.50.27:677][ 8]LogInterchangeEngine: Display: Interchange start importing source [E:/!projects/Model/Leaves/Assets/JS-2-2024-03-27-14-47-38.png]
[2024.03.27-13.50.27:677][ 8]LogInterchangeEngine: [Pending] Importing - (9)
[2024.03.27-13.50.27:677][ 8]LogInterchangeEngine: Display: Interchange start importing source [E:/!projects/Model/Leaves/Assets/JS-2-2024-03-27-14-47-44.png]
[2024.03.27-13.50.27:677][ 8]LogInterchangeEngine: [Pending] Importing - (10)
[2024.03.27-13.50.27:678][ 8]LogInterchangeEngine: [Pending] Importing - (11)
[2024.03.27-13.50.27:702][ 9]LogInterchangeEngine: [Pending] Importing - (11)
[2024.03.27-13.50.28:171][ 10]LogInterchangeImport: Display: Auto-detected grayscale, image changed to G8
[2024.03.27-13.50.28:200][ 10]LogInterchangeImport: Display: Auto-detected grayscale, image changed to G8
[2024.03.27-13.50.28:214][ 10]LogInterchangeImport: Display: Auto-detected grayscale, image changed to G8
[2024.03.27-13.50.28:232][ 10]LogInterchangeImport: Display: Auto-detected grayscale, image changed to G8
[2024.03.27-13.50.28:242][ 10]LogInterchangeImport: Display: Auto-detected grayscale, image changed to G8
[2024.03.27-13.50.28:251][ 10]LogInterchangeImport: Display: Auto-detected grayscale, image changed to G8
[2024.03.27-13.50.28:258][ 10]LogInterchangeImport: Display: Auto-detected grayscale, image changed to G8
[2024.03.27-13.50.28:263][ 10]LogInterchangeImport: Display: Auto-detected grayscale, image changed to G8
[2024.03.27-13.50.28:269][ 10]LogInterchangeImport: Display: Auto-detected grayscale, image changed to G8
[2024.03.27-13.50.28:329][ 11]LogInterchangeEngine: [Pending] Importing - (8)
[2024.03.27-13.50.28:329][ 11]LogInterchangeEngine: [Pending] Importing - (10)
[2024.03.27-13.50.28:329][ 11]LogInterchangeEngine: Display: Interchange start importing source [E:/!projects/Model/Leaves/Assets/JS-2-2024-03-27-14-47-49.png]
[2024.03.27-13.50.28:329][ 11]LogInterchangeEngine: [Pending] Importing - (8)
[2024.03.27-13.50.28:329][ 11]LogInterchangeEngine: [Pending] Importing - (9)
[2024.03.27-13.50.28:329][ 11]LogInterchangeEngine: Display: Interchange start importing source [E:/!projects/Model/Leaves/Assets/JS-2-2024-03-27-14-47-53.png]
[2024.03.27-13.50.28:329][ 11]LogInterchangeEngine: [Pending] Importing - (8)
[2024.03.27-13.50.28:329][ 11]LogInterchangeEngine: [Pending] Importing - (7)
[2024.03.27-13.50.28:329][ 11]LogInterchangeEngine: [Pending] Importing - (6)
[2024.03.27-13.50.28:329][ 11]LogInterchangeEngine: [Pending] Importing - (5)
[2024.03.27-13.50.28:329][ 11]LogInterchangeEngine: [Pending] Importing - (4)
[2024.03.27-13.50.28:329][ 11]LogInterchangeEngine: [Pending] Importing - (3)
[2024.03.27-13.50.28:329][ 11]LogInterchangeEngine: [Pending] Importing - (2)
[2024.03.27-13.50.28:337][ 11]LogTexture: Display: Building textures: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-29.JS-2-2024-03-27-14-47-29 (TFO_AutoDXT, 8192x8192 x1x1x1) (Required Memory Estimate: 4416.062484 MB), EncodeSpeed: Fast
[2024.03.27-13.50.28:714][ 12]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-29.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-19.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-38.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-15.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-24.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-46-30-Seamless.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-44.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-58.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-09.uasset'
[2024.03.27-13.50.28:861][ 12]LogInterchangeImport: Display: Auto-detected grayscale, image changed to G8
[2024.03.27-13.50.28:868][ 12]LogInterchangeImport: Display: Auto-detected grayscale, image changed to G8
[2024.03.27-13.50.28:933][ 12]LogTexture: Display: Building textures: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-19.JS-2-2024-03-27-14-47-19 (TFO_AutoDXT, 8192x8192 x1x1x1) (Required Memory Estimate: 4416.062484 MB), EncodeSpeed: Fast
[2024.03.27-13.50.29:048][ 13]LogInterchangeEngine: [Pending] Importing - (1)
[2024.03.27-13.50.29:178][ 13]LogInterchangeEngine: [Success] Import Done
[2024.03.27-13.50.29:191][ 13]LogInterchangeEngine: [Success] Import Done
[2024.03.27-13.50.29:392][ 15]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-53.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-49.uasset'
[2024.03.27-13.50.29:466][ 18]LogTexture: Display: Building textures: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-38.JS-2-2024-03-27-14-47-38 (TFO_AutoDXT, 8192x8192 x1x1x1) (Required Memory Estimate: 4416.062484 MB), EncodeSpeed: Fast
[2024.03.27-13.50.30:033][ 56]LogTexture: Display: Building textures: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-15.JS-2-2024-03-27-14-47-15 (TFO_AutoDXT, 8192x8192 x1x1x1) (Required Memory Estimate: 4416.062484 MB), EncodeSpeed: Fast
[2024.03.27-13.50.30:244][ 61]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-49.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-53.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-09.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-58.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-44.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-46-30-Seamless.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-24.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-15.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-38.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-19.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-29.uasset'
[2024.03.27-13.50.30:609][ 91]LogTexture: Display: Building textures: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-24.JS-2-2024-03-27-14-47-24 (TFO_AutoDXT, 8192x8192 x1x1x1) (Required Memory Estimate: 4416.062484 MB), EncodeSpeed: Fast
[2024.03.27-13.50.31:141][126]LogTexture: Display: Building textures: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-46-30-Seamless.JS-2-2024-03-27-14-46-30-Seamless (TFO_AutoDXT, 8192x8192 x1x1x1) (Required Memory Estimate: 4416.062484 MB), EncodeSpeed: Fast
[2024.03.27-13.50.31:696][157]LogTexture: Display: Building textures: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-44.JS-2-2024-03-27-14-47-44 (TFO_AutoDXT, 8192x8192 x1x1x1) (Required Memory Estimate: 4416.062484 MB), EncodeSpeed: Fast
[2024.03.27-13.50.32:207][172]LogTexture: Display: Building textures: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-58.JS-2-2024-03-27-14-47-58 (TFO_AutoDXT, 8192x8192 x1x1x1) (Required Memory Estimate: 4416.062484 MB), EncodeSpeed: Fast
[2024.03.27-13.50.32:686][195]LogTexture: Display: Building textures: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-09.JS-2-2024-03-27-14-47-09 (TFO_AutoDXT, 8192x8192 x1x1x1) (Required Memory Estimate: 4416.062484 MB), EncodeSpeed: Fast
[2024.03.27-13.50.33:165][222]LogTexture: Display: Building textures: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-53.JS-2-2024-03-27-14-47-53 (TFO_AutoDXT, 8192x8192 x1x1x1) (Required Memory Estimate: 4416.062484 MB), EncodeSpeed: Fast
[2024.03.27-13.50.33:633][251]LogTexture: Display: Building textures: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-49.JS-2-2024-03-27-14-47-49 (TFO_AutoDXT, 8192x8192 x1x1x1) (Required Memory Estimate: 4416.062484 MB), EncodeSpeed: Fast
[2024.03.27-13.50.42:514][276]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-46-30-Seamless.JS-2-2024-03-27-14-46-30-Seamless
[2024.03.27-13.50.42:667][276]LogViewport: Scene viewport resized to 1496x776, mode Windowed.
[2024.03.27-13.50.42:683][276]LogSourceControl: Attempting 'p4 client -o yoshi_DESKTOP-L7ND6C9_2416'
[2024.03.27-13.50.42:761][277]SourceControl: CommandMessage Command: Connect, Info: Client yoshi_DESKTOP-L7ND6C9_2416
[2024.03.27-13.50.42:761][277]SourceControl: CommandMessage Command: Connect, Info: Update 2024/03/02 12:43:10
[2024.03.27-13.50.42:761][277]SourceControl: CommandMessage Command: Connect, Info: Access 2024/03/27 13:48:36
[2024.03.27-13.50.42:761][277]SourceControl: CommandMessage Command: Connect, Info: Owner yoshi
[2024.03.27-13.50.42:761][277]SourceControl: CommandMessage Command: Connect, Info: Host DESKTOP-L7ND6C9
[2024.03.27-13.50.42:761][277]SourceControl: CommandMessage Command: Connect, Info: Description Created by yoshi.
[2024.03.27-13.50.42:761][277]SourceControl: CommandMessage Command: Connect, Info: Root F:\Unreal\Project Files\Plocks
[2024.03.27-13.50.42:761][277]SourceControl: CommandMessage Command: Connect, Info: Options noallwrite noclobber nocompress unlocked nomodtime normdir noaltsync
[2024.03.27-13.50.42:761][277]SourceControl: CommandMessage Command: Connect, Info: SubmitOptions submitunchanged
[2024.03.27-13.50.42:761][277]SourceControl: CommandMessage Command: Connect, Info: LineEnd local
[2024.03.27-13.50.42:761][277]SourceControl: CommandMessage Command: Connect, Info: Stream //PuzzleModules/Dev
[2024.03.27-13.50.42:761][277]SourceControl: CommandMessage Command: Connect, Info: View0 //PuzzleModules/Dev/... //yoshi_DESKTOP-L7ND6C9_2416/...
[2024.03.27-13.50.42:761][277]SourceControl: CommandMessage Command: Connect, Info: Type writeable
[2024.03.27-13.50.42:761][277]SourceControl: CommandMessage Command: Connect, Info: Backup enable
[2024.03.27-13.50.42:761][277]SourceControl: CommandMessage Command: Connect, Info: specFormatted
[2024.03.27-13.50.42:761][277]SourceControl: CommandMessage Command: Connect, Info: func client-FstatInfo
[2024.03.27-13.50.43:753][383]LogViewport: Scene viewport resized to 1496x764, mode Windowed.
[2024.03.27-13.50.45:639][598]LogSlate: Window 'JS-2-2024-03-27-14-46-30-Seamless' being destroyed
[2024.03.27-13.50.45:646][598]LogSlate: Window 'JS-2-2024-03-27-14-46-30-Seamless' being destroyed
[2024.03.27-13.50.49:712][ 65]LogViewport: Scene viewport resized to 1587x830, mode Windowed.
[2024.03.27-13.51.09:958][278]LogStaticMesh: Display: Building static mesh Sphere_B1BB0EBC...
[2024.03.27-13.51.09:958][278]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/FirstPerson/Maps/_GENERATED/joshi/Sphere_B1BB0EBC.Sphere_B1BB0EBC
[2024.03.27-13.51.09:963][278]LogActorFactory: Actor Factory spawned StaticMesh /Game/FirstPerson/Maps/_GENERATED/joshi/Sphere_B1BB0EBC.Sphere_B1BB0EBC as actor: StaticMeshActor /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_UAID_A8A159E40B9973E601_1200616279
[2024.03.27-13.51.09:967][278]LogStaticMesh: Built static mesh [0.01s] /Game/FirstPerson/Maps/_GENERATED/joshi/Sphere_B1BB0EBC.Sphere_B1BB0EBC
[2024.03.27-13.51.10:074][278]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings'
[2024.03.27-13.51.10:147][279]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Sphere_B1BB0EBC.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/5/H4/8DCOQCUICG9DDZ54A5PKUW.uasset'
[2024.03.27-13.51.11:033][382]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/5/H4/8DCOQCUICG9DDZ54A5PKUW.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Sphere_B1BB0EBC.uasset'
[2024.03.27-13.51.11:954][485]LogDerivedDataCache: C:/Users/joshi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:20.283 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 10656 files in 13169 folders with total size 4482 MiB.
[2024.03.27-13.51.25:578][ 29]LogStaticMesh: Display: Building static mesh Sphere_B1BB0EBC...
[2024.03.27-13.51.25:593][ 29]LogStaticMesh: Built static mesh [0.02s] /Game/FirstPerson/Maps/_GENERATED/joshi/Sphere_B1BB0EBC.Sphere_B1BB0EBC
[2024.03.27-13.51.25:595][ 29]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/FirstPerson/Maps/_GENERATED/joshi/Sphere_B1BB0EBC) ...
[2024.03.27-13.51.25:598][ 29]LogStaticMesh: Warning: Sphere_B1BB0EBC has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2024.03.27-13.51.25:598][ 29]LogStaticMesh: Warning: Sphere_B1BB0EBC has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2024.03.27-13.51.39:775][355]LogTexture: Call to GetPlatformData() is forcing a wait on data that is not yet ready.
[2024.03.27-13.51.39:784][355]LogTexture: Display: Building textures: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-46-30-Seamless.JS-2-2024-03-27-14-46-30-Seamless (BGRA8, 8192x8192 x1x1x1) (Required Memory Estimate: 1770.72916 MB), EncodeSpeed: Fast
[2024.03.27-13.51.50:540][156]LogAutomationController: Ignoring very large delta of 2.66 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
[2024.03.27-13.52.11:730][148]LogAutomationController: Ignoring very large delta of 2.96 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
[2024.03.27-13.52.43:171][694]Cmd: DELETE
[2024.03.27-13.52.43:172][694]Cmd: ACTOR DELETE
[2024.03.27-13.52.43:198][694]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.03.27-13.52.43:237][694]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms
[2024.03.27-13.52.43:238][694]LogEditorActor: Deleted 1 Actors (0.053 secs)
[2024.03.27-13.52.45:399][946]LogUObjectHash: Compacting FUObjectHashTables data took 0.17ms
[2024.03.27-13.52.46:291][946]LogSlate: Window 'Delete Assets' being destroyed
[2024.03.27-13.52.46:307][946]LogUObjectGlobals: Force Deleting 11 Package(s):
Asset Name: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-58.JS-2-2024-03-27-14-47-58
Asset Type: Texture2D
Asset Name: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-46-30-Seamless.JS-2-2024-03-27-14-46-30-Seamless
Asset Type: Texture2D
Asset Name: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-09.JS-2-2024-03-27-14-47-09
Asset Type: Texture2D
Asset Name: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-15.JS-2-2024-03-27-14-47-15
Asset Type: Texture2D
Asset Name: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-19.JS-2-2024-03-27-14-47-19
Asset Type: Texture2D
Asset Name: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-24.JS-2-2024-03-27-14-47-24
Asset Type: Texture2D
Asset Name: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-29.JS-2-2024-03-27-14-47-29
Asset Type: Texture2D
Asset Name: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-38.JS-2-2024-03-27-14-47-38
Asset Type: Texture2D
Asset Name: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-44.JS-2-2024-03-27-14-47-44
Asset Type: Texture2D
Asset Name: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-47-49.JS-2-2024-03-27-14-47-49
Asset Type: Texture2D
[2024.03.27-13.52.46:532][946]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
[2024.03.27-13.52.46:535][946]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
[2024.03.27-13.52.46:538][946]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
[2024.03.27-13.53.16:165][203]LogInterchangeEngine: [Pending] Importing
[2024.03.27-13.53.16:165][203]LogInterchangeEngine: Display: Interchange start importing source [E:/!projects/Model/Leaves/Assets/JS-2-2024-03-27-14-52-48-Normal.png]
[2024.03.27-13.53.16:165][203]LogInterchangeEngine: [Pending] Importing - (2)
[2024.03.27-13.53.16:166][203]LogInterchangeEngine: Display: Interchange start importing source [E:/!projects/Model/Leaves/Assets/JS-2-2024-03-27-14-53-01.png]
[2024.03.27-13.53.16:166][203]LogInterchangeEngine: [Pending] Importing - (3)
[2024.03.27-13.53.16:166][203]LogInterchangeEngine: Display: Interchange start importing source [E:/!projects/Model/Leaves/Assets/JS-2-2024-03-27-14-53-01-Normal.png]
[2024.03.27-13.53.16:166][203]LogInterchangeEngine: [Pending] Importing - (4)
[2024.03.27-13.53.16:166][203]LogInterchangeEngine: Display: Interchange start importing source [E:/!projects/Model/Leaves/Assets/JS-2-2024-03-27-14-52-48.png]
[2024.03.27-13.53.16:177][204]LogInterchangeEngine: [Pending] Importing - (4)
[2024.03.27-13.53.16:551][205]LogInterchangeImport: Display: Auto-detected grayscale, image changed to G8
[2024.03.27-13.53.16:560][205]LogInterchangeImport: Display: Auto-detected grayscale, image changed to G8
[2024.03.27-13.53.16:858][205]LogTexture: Display: Building textures: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48.JS-2-2024-03-27-14-52-48 (TFO_AutoDXT, 8192x8192 x1x1x1) (Required Memory Estimate: 4416.062484 MB), EncodeSpeed: Fast
[2024.03.27-13.53.16:872][205]LogInterchangePipeline: Display: Auto-detected normal map
[2024.03.27-13.53.16:925][205]LogInterchangePipeline: Display: Auto-detected normal map
[2024.03.27-13.53.16:928][205]LogInterchangeEngine: [Pending] Importing - (3)
[2024.03.27-13.53.16:928][205]LogInterchangeEngine: [Pending] Importing - (2)
[2024.03.27-13.53.16:934][206]LogInterchangeEngine: [Pending] Importing - (1)
[2024.03.27-13.53.16:987][206]LogInterchangeEngine: [Success] Import Done
[2024.03.27-13.53.17:013][206]LogInterchangeEngine: [Success] Import Done
[2024.03.27-13.53.17:254][207]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48-Normal.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01-Normal.uasset'
[2024.03.27-13.53.17:411][209]LogTexture: Display: Building textures: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01.JS-2-2024-03-27-14-53-01 (TFO_AutoDXT, 8192x8192 x1x1x1) (Required Memory Estimate: 4416.062484 MB), EncodeSpeed: Fast
[2024.03.27-13.53.17:948][244]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48-Normal.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01-Normal.uasset'
[2024.03.27-13.53.17:950][245]LogTexture: Display: Building textures: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48-Normal.JS-2-2024-03-27-14-52-48-Normal (TFO_BC5, 8192x8192 x1x1x1) (Required Memory Estimate: 4608.062484 MB), EncodeSpeed: Fast
[2024.03.27-13.53.18:250][248]LogSlate: Warning: Unable to rasterize '../../../Engine/Content/Editor/Slate/Starship/AssetIcons/SpecularProfile_64.svg'. File could not be found
[2024.03.27-13.53.18:558][274]LogTexture: Display: Building textures: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01-Normal.JS-2-2024-03-27-14-53-01-Normal (TFO_BC5, 8192x8192 x1x1x1) (Required Memory Estimate: 4608.062484 MB), EncodeSpeed: Fast
[2024.03.27-13.53.19:391][337]LogContentBrowser: Deferred new asset file creation: NewMaterial
[2024.03.27-13.53.19:398][337]LogContentBrowser: Creating deferred item: NewMaterial
[2024.03.27-13.53.19:404][338]LogContentBrowser: Renaming the item being created (Deferred Item: NewMaterial).
[2024.03.27-13.53.28:458][402]LogContentBrowser: Attempting asset rename: NewMaterial -> M_Leaves_Test
[2024.03.27-13.53.28:544][402]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-13.53.28:581][402]LogContentBrowser: End creating deferred item NewMaterial
[2024.03.27-13.53.28:661][410]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-13.53.29:653][525]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-13.53.30:091][576]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Enviroment/Tree_τest/M_Leaves_Test.M_Leaves_Test
[2024.03.27-13.53.30:147][576]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.27-13.53.30:147][576]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.03.27-13.53.30:323][576]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.53.30:323][576]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.03.27-13.53.30:323][576]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.53.30:333][576]LogSourceControl: Attempting 'p4 client -o yoshi_DESKTOP-L7ND6C9_2416'
[2024.03.27-13.53.30:334][576]LogSlate: Took 0.003438 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2024.03.27-13.53.30:339][576]LogViewport: Scene viewport resized to 395x387, mode Windowed.
[2024.03.27-13.53.30:373][576]LogSourceControl: Attempting 'p4 client -o yoshi_DESKTOP-L7ND6C9_2416'
[2024.03.27-13.53.30:388][577]SourceControl: CommandMessage Command: Connect, Info: Client yoshi_DESKTOP-L7ND6C9_2416
[2024.03.27-13.53.30:388][577]SourceControl: CommandMessage Command: Connect, Info: Update 2024/03/02 12:43:10
[2024.03.27-13.53.30:388][577]SourceControl: CommandMessage Command: Connect, Info: Access 2024/03/27 13:48:36
[2024.03.27-13.53.30:388][577]SourceControl: CommandMessage Command: Connect, Info: Owner yoshi
[2024.03.27-13.53.30:388][577]SourceControl: CommandMessage Command: Connect, Info: Host DESKTOP-L7ND6C9
[2024.03.27-13.53.30:388][577]SourceControl: CommandMessage Command: Connect, Info: Description Created by yoshi.
[2024.03.27-13.53.30:388][577]SourceControl: CommandMessage Command: Connect, Info: Root F:\Unreal\Project Files\Plocks
[2024.03.27-13.53.30:388][577]SourceControl: CommandMessage Command: Connect, Info: Options noallwrite noclobber nocompress unlocked nomodtime normdir noaltsync
[2024.03.27-13.53.30:388][577]SourceControl: CommandMessage Command: Connect, Info: SubmitOptions submitunchanged
[2024.03.27-13.53.30:388][577]SourceControl: CommandMessage Command: Connect, Info: LineEnd local
[2024.03.27-13.53.30:388][577]SourceControl: CommandMessage Command: Connect, Info: Stream //PuzzleModules/Dev
[2024.03.27-13.53.30:388][577]SourceControl: CommandMessage Command: Connect, Info: View0 //PuzzleModules/Dev/... //yoshi_DESKTOP-L7ND6C9_2416/...
[2024.03.27-13.53.30:388][577]SourceControl: CommandMessage Command: Connect, Info: Type writeable
[2024.03.27-13.53.30:388][577]SourceControl: CommandMessage Command: Connect, Info: Backup enable
[2024.03.27-13.53.30:388][577]SourceControl: CommandMessage Command: Connect, Info: specFormatted
[2024.03.27-13.53.30:388][577]SourceControl: CommandMessage Command: Connect, Info: func client-FstatInfo
[2024.03.27-13.53.30:389][577]LogShaderCompilers: Display: ================================================
[2024.03.27-13.53.30:389][577]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.03.27-13.53.30:389][577]LogShaderCompilers: Display: Total job queries 14, among them cache hits 4 (28.57%)
[2024.03.27-13.53.30:389][577]LogShaderCompilers: Display: Tracking 10 distinct input hashes that result in 10 distinct outputs (100.00%)
[2024.03.27-13.53.30:389][577]LogShaderCompilers: Display: RAM used: 187,80 KiB of 1,60 GiB budget. Usage: 0.01%
[2024.03.27-13.53.30:389][577]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.03.27-13.53.30:389][577]LogShaderCompilers: Display: Shaders Compiled: 0
[2024.03.27-13.53.30:389][577]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
[2024.03.27-13.53.30:389][577]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
[2024.03.27-13.53.30:389][577]LogShaderCompilers: Display: ================================================
[2024.03.27-13.53.30:459][578]MaterialEditorStats: Base pass shader: 187 instructions
[2024.03.27-13.53.30:459][578]MaterialEditorStats: Base pass vertex shader: 131 instructions
[2024.03.27-13.53.30:459][578]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-13.53.30:459][578]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.03.27-13.53.30:459][578]MaterialEditorStats: Shader Count: 4
[2024.03.27-13.53.30:459][578]SourceControl: CommandMessage Command: Connect, Info: Client yoshi_DESKTOP-L7ND6C9_2416
[2024.03.27-13.53.30:459][578]SourceControl: CommandMessage Command: Connect, Info: Update 2024/03/02 12:43:10
[2024.03.27-13.53.30:459][578]SourceControl: CommandMessage Command: Connect, Info: Access 2024/03/27 13:48:36
[2024.03.27-13.53.30:459][578]SourceControl: CommandMessage Command: Connect, Info: Owner yoshi
[2024.03.27-13.53.30:459][578]SourceControl: CommandMessage Command: Connect, Info: Host DESKTOP-L7ND6C9
[2024.03.27-13.53.30:459][578]SourceControl: CommandMessage Command: Connect, Info: Description Created by yoshi.
[2024.03.27-13.53.30:459][578]SourceControl: CommandMessage Command: Connect, Info: Root F:\Unreal\Project Files\Plocks
[2024.03.27-13.53.30:459][578]SourceControl: CommandMessage Command: Connect, Info: Options noallwrite noclobber nocompress unlocked nomodtime normdir noaltsync
[2024.03.27-13.53.30:459][578]SourceControl: CommandMessage Command: Connect, Info: SubmitOptions submitunchanged
[2024.03.27-13.53.30:459][578]SourceControl: CommandMessage Command: Connect, Info: LineEnd local
[2024.03.27-13.53.30:459][578]SourceControl: CommandMessage Command: Connect, Info: Stream //PuzzleModules/Dev
[2024.03.27-13.53.30:459][578]SourceControl: CommandMessage Command: Connect, Info: View0 //PuzzleModules/Dev/... //yoshi_DESKTOP-L7ND6C9_2416/...
[2024.03.27-13.53.30:459][578]SourceControl: CommandMessage Command: Connect, Info: Type writeable
[2024.03.27-13.53.30:459][578]SourceControl: CommandMessage Command: Connect, Info: Backup enable
[2024.03.27-13.53.30:459][578]SourceControl: CommandMessage Command: Connect, Info: specFormatted
[2024.03.27-13.53.30:459][578]SourceControl: CommandMessage Command: Connect, Info: func client-FstatInfo
[2024.03.27-13.53.34:050][987]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.53.34:050][987]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.03.27-13.53.34:050][987]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.53.34:119][989]MaterialEditorStats: Base pass shader: 187 instructions
[2024.03.27-13.53.34:119][989]MaterialEditorStats: Base pass vertex shader: 131 instructions
[2024.03.27-13.53.34:119][989]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-13.53.34:119][989]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.03.27-13.53.34:119][989]MaterialEditorStats: Shader Count: 4
[2024.03.27-13.53.36:672][278]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.53.36:672][278]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.03.27-13.53.36:672][278]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.53.36:712][279]MaterialEditorStats: Base pass shader: 187 instructions
[2024.03.27-13.53.36:712][279]MaterialEditorStats: Base pass vertex shader: 131 instructions
[2024.03.27-13.53.36:712][279]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-13.53.36:712][279]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.03.27-13.53.36:712][279]MaterialEditorStats: Shader Count: 4
[2024.03.27-13.53.45:834][349]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.53.45:834][349]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.03.27-13.53.45:834][349]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.53.45:892][351]MaterialEditorStats: Base pass shader: 187 instructions
[2024.03.27-13.53.45:892][351]MaterialEditorStats: Base pass vertex shader: 131 instructions
[2024.03.27-13.53.45:892][351]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-13.53.45:892][351]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.03.27-13.53.45:892][351]MaterialEditorStats: Shader Count: 4
[2024.03.27-13.53.47:907][581]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.53.47:907][581]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.03.27-13.53.47:907][581]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.53.47:944][582]MaterialEditorStats: Base pass shader: 187 instructions
[2024.03.27-13.53.47:944][582]MaterialEditorStats: Base pass vertex shader: 131 instructions
[2024.03.27-13.53.47:944][582]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-13.53.47:944][582]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.03.27-13.53.47:944][582]MaterialEditorStats: Shader Count: 4
[2024.03.27-13.53.59:142][882]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.53.59:142][882]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.03.27-13.53.59:142][882]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.53.59:142][882]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.54.00:182][986]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.54.00:183][986]MaterialEditorStats: Texture samplers: 1/16
[2024.03.27-13.54.00:183][986]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.03.27-13.54.00:183][986]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.54.00:183][986]MaterialEditorStats: Shader Count: 3
[2024.03.27-13.54.00:192][987]MaterialEditorStats: Base pass shader: 195 instructions
[2024.03.27-13.54.00:192][987]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.54.00:192][987]MaterialEditorStats: Texture samplers: 3/16
[2024.03.27-13.54.00:192][987]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.03.27-13.54.00:192][987]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.54.00:192][987]MaterialEditorStats: Shader Count: 4
[2024.03.27-13.54.05:321][575]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.54.05:321][575]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.03.27-13.54.05:321][575]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.54.05:321][575]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.54.05:372][577]MaterialEditorStats: Base pass shader: 195 instructions
[2024.03.27-13.54.05:372][577]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.54.05:372][577]MaterialEditorStats: Texture samplers: 3/16
[2024.03.27-13.54.05:372][577]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.03.27-13.54.05:372][577]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.54.05:372][577]MaterialEditorStats: Shader Count: 4
[2024.03.27-13.54.07:936][872]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.54.07:937][872]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.03.27-13.54.07:937][872]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.54.07:937][872]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.54.07:993][873]MaterialEditorStats: Base pass shader: 195 instructions
[2024.03.27-13.54.07:993][873]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.54.07:993][873]MaterialEditorStats: Texture samplers: 3/16
[2024.03.27-13.54.07:993][873]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.03.27-13.54.07:993][873]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.54.07:993][873]MaterialEditorStats: Shader Count: 4
[2024.03.27-13.54.20:300][316]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.54.20:300][316]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.03.27-13.54.20:300][316]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.54.20:300][316]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.54.20:348][319]MaterialEditorStats: Base pass shader: 195 instructions
[2024.03.27-13.54.20:348][319]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.54.20:348][319]MaterialEditorStats: Texture samplers: 3/16
[2024.03.27-13.54.20:348][319]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.03.27-13.54.20:348][319]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.54.20:348][319]MaterialEditorStats: Shader Count: 4
[2024.03.27-13.54.21:155][408]LogSlate: Window 'Color Picker' being destroyed
[2024.03.27-13.54.21:170][408]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.54.21:170][408]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.03.27-13.54.21:170][408]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.54.21:170][408]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.54.21:206][410]MaterialEditorStats: Base pass shader: 195 instructions
[2024.03.27-13.54.21:206][410]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.54.21:206][410]MaterialEditorStats: Texture samplers: 3/16
[2024.03.27-13.54.21:206][410]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.03.27-13.54.21:206][410]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.54.21:206][410]MaterialEditorStats: Shader Count: 2
[2024.03.27-13.54.27:194][ 99]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.54.27:194][ 99]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.03.27-13.54.27:194][ 99]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.54.27:194][ 99]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.54.27:233][100]MaterialEditorStats: Base pass shader: 195 instructions
[2024.03.27-13.54.27:233][100]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.54.27:233][100]MaterialEditorStats: Texture samplers: 3/16
[2024.03.27-13.54.27:233][100]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.03.27-13.54.27:233][100]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.54.27:233][100]MaterialEditorStats: Shader Count: 4
[2024.03.27-13.54.29:416][347]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.54.29:416][347]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.03.27-13.54.29:416][347]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.54.29:416][347]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.54.29:452][349]MaterialEditorStats: Base pass shader: 195 instructions
[2024.03.27-13.54.29:452][349]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.54.29:452][349]MaterialEditorStats: Texture samplers: 3/16
[2024.03.27-13.54.29:452][349]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.03.27-13.54.29:452][349]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.54.29:452][349]MaterialEditorStats: Shader Count: 4
[2024.03.27-13.54.31:186][541]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.54.31:186][541]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.54.31:186][541]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.54.31:186][541]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.54.31:494][572]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-13.54.31:494][572]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.54.31:494][572]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.54.31:494][572]MaterialEditorStats: Shader Count: 1
[2024.03.27-13.54.31:612][581]MaterialEditorStats: Base pass shader: 205 instructions
[2024.03.27-13.54.31:612][581]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.54.31:612][581]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.54.31:612][581]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.54.31:612][581]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.54.31:612][581]MaterialEditorStats: Shader Count: 4
[2024.03.27-13.55.38:291][518]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.55.38:291][518]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.55.38:291][518]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.55.38:291][518]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.55.38:681][549]MaterialEditorStats: Base pass shader: 220 instructions
[2024.03.27-13.55.38:681][549]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.55.38:681][549]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.55.38:681][549]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.55.38:681][549]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.55.38:681][549]MaterialEditorStats: Shader Count: 3
[2024.03.27-13.55.46:906][494]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.55.46:906][494]MaterialEditorStats: Texture Lookups (Est.): VS(4), PS(2)
[2024.03.27-13.55.46:906][494]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.55.46:906][494]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.55.47:167][506]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-13.55.47:167][506]MaterialEditorStats: Texture Lookups (Est.): VS(4), PS(2)
[2024.03.27-13.55.47:167][506]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.55.47:167][506]MaterialEditorStats: Shader Count: 3
[2024.03.27-13.55.47:228][510]MaterialEditorStats: Base pass shader: 220 instructions
[2024.03.27-13.55.47:228][510]MaterialEditorStats: Base pass vertex shader: 165 instructions
[2024.03.27-13.55.47:228][510]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.55.47:228][510]MaterialEditorStats: Texture Lookups (Est.): VS(4), PS(2)
[2024.03.27-13.55.47:228][510]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.55.47:228][510]MaterialEditorStats: Shader Count: 8
[2024.03.27-13.55.49:718][779]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.55.49:718][779]MaterialEditorStats: Texture Lookups (Est.): VS(4), PS(2)
[2024.03.27-13.55.49:718][779]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.55.49:718][779]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.55.49:745][780]MaterialEditorStats: Base pass shader: 220 instructions
[2024.03.27-13.55.49:745][780]MaterialEditorStats: Base pass vertex shader: 165 instructions
[2024.03.27-13.55.49:745][780]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.55.49:745][780]MaterialEditorStats: Texture Lookups (Est.): VS(4), PS(2)
[2024.03.27-13.55.49:745][780]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.55.49:745][780]MaterialEditorStats: Shader Count: 4
[2024.03.27-13.55.50:272][838]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.55.50:272][838]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.55.50:272][838]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.55.50:272][838]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.55.50:314][840]MaterialEditorStats: Base pass shader: 220 instructions
[2024.03.27-13.55.50:314][840]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.55.50:314][840]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.55.50:314][840]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.55.50:314][840]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.55.50:314][840]MaterialEditorStats: Shader Count: 12
[2024.03.27-13.56.00:877][ 82]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.56.00:877][ 82]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.00:877][ 82]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.00:877][ 82]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.56.01:114][102]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-13.56.01:114][102]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.01:114][102]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.01:114][102]MaterialEditorStats: Shader Count: 3
[2024.03.27-13.56.01:219][110]MaterialEditorStats: Base pass shader: 220 instructions
[2024.03.27-13.56.01:219][110]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.56.01:219][110]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.56.01:219][110]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.01:219][110]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.01:219][110]MaterialEditorStats: Shader Count: 8
[2024.03.27-13.56.02:354][234]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.56.02:354][234]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.02:354][234]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.02:354][234]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.56.02:383][235]MaterialEditorStats: Base pass shader: 220 instructions
[2024.03.27-13.56.02:383][235]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.56.02:383][235]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.56.02:383][235]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.02:383][235]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.02:383][235]MaterialEditorStats: Shader Count: 4
[2024.03.27-13.56.03:341][345]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.56.03:341][345]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.03:341][345]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.03:341][345]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.56.03:383][347]MaterialEditorStats: Base pass shader: 220 instructions
[2024.03.27-13.56.03:384][347]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.56.03:384][347]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.56.03:384][347]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.03:384][347]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.03:384][347]MaterialEditorStats: Shader Count: 12
[2024.03.27-13.56.07:137][782]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.56.07:137][782]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.07:137][782]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.07:137][782]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.56.07:176][784]MaterialEditorStats: Base pass shader: 220 instructions
[2024.03.27-13.56.07:176][784]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.56.07:176][784]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.56.07:176][784]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.07:176][784]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.07:176][784]MaterialEditorStats: Shader Count: 12
[2024.03.27-13.56.08:591][939]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.56.08:591][939]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.08:591][939]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.08:591][939]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.56.08:626][940]MaterialEditorStats: Texture samplers: 1/16
[2024.03.27-13.56.08:626][940]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.08:626][940]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.08:626][940]MaterialEditorStats: Shader Count: 2
[2024.03.27-13.56.08:644][941]MaterialEditorStats: Base pass shader: 220 instructions
[2024.03.27-13.56.08:644][941]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.56.08:644][941]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.56.08:644][941]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.08:644][941]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.08:644][941]MaterialEditorStats: Shader Count: 12
[2024.03.27-13.56.11:145][236]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Sphere_B1BB0EBC.uasset'
[2024.03.27-13.56.15:124][703]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.56.15:124][703]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.15:124][703]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.15:124][703]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.56.15:329][719]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-13.56.15:329][719]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.15:329][719]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.15:329][719]MaterialEditorStats: Shader Count: 3
[2024.03.27-13.56.15:437][726]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.56.15:437][726]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-13.56.15:437][726]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.15:437][726]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.15:437][726]MaterialEditorStats: Shader Count: 7
[2024.03.27-13.56.15:559][733]MaterialEditorStats: Base pass shader: 221 instructions
[2024.03.27-13.56.15:559][733]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.56.15:559][733]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.56.15:559][733]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.15:559][733]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.15:559][733]MaterialEditorStats: Shader Count: 12
[2024.03.27-13.56.16:797][877]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.56.16:797][877]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.16:797][877]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.16:797][877]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.56.16:830][879]MaterialEditorStats: Base pass shader: 221 instructions
[2024.03.27-13.56.16:830][879]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.56.16:830][879]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.56.16:830][879]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.16:830][879]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.16:830][879]MaterialEditorStats: Shader Count: 4
[2024.03.27-13.56.20:035][251]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.56.20:035][251]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.20:035][251]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.20:035][251]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.56.20:071][253]MaterialEditorStats: Base pass shader: 221 instructions
[2024.03.27-13.56.20:071][253]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.56.20:071][253]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.56.20:071][253]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.20:071][253]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.20:071][253]MaterialEditorStats: Shader Count: 6
[2024.03.27-13.56.22:071][485]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.56.22:071][485]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.22:071][485]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.22:071][485]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.56.22:119][487]MaterialEditorStats: Base pass shader: 221 instructions
[2024.03.27-13.56.22:119][487]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.56.22:119][487]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.56.22:119][487]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.22:119][487]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.22:119][487]MaterialEditorStats: Shader Count: 12
[2024.03.27-13.56.23:781][681]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.56.23:781][681]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.23:781][681]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.23:781][681]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.56.23:830][683]MaterialEditorStats: Base pass shader: 221 instructions
[2024.03.27-13.56.23:830][683]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.56.23:830][683]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.56.23:830][683]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.23:830][683]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.23:830][683]MaterialEditorStats: Shader Count: 12
[2024.03.27-13.56.26:027][935]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.56.26:027][935]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.26:027][935]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.26:027][935]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.56.26:222][949]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-13.56.26:222][949]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.26:222][949]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.26:222][949]MaterialEditorStats: Shader Count: 3
[2024.03.27-13.56.26:319][956]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.56.26:320][956]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-13.56.26:320][956]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.26:320][956]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.26:320][956]MaterialEditorStats: Shader Count: 7
[2024.03.27-13.56.26:450][967]MaterialEditorStats: Base pass shader: 222 instructions
[2024.03.27-13.56.26:450][967]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.56.26:450][967]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.56.26:450][967]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.26:450][967]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.26:450][967]MaterialEditorStats: Shader Count: 12
[2024.03.27-13.56.27:154][ 39]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.56.27:154][ 39]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.27:154][ 39]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.27:154][ 39]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.56.27:327][ 50]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-13.56.27:327][ 50]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.27:327][ 50]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.27:327][ 50]MaterialEditorStats: Shader Count: 3
[2024.03.27-13.56.27:496][ 59]MaterialEditorStats: Base pass shader: 221 instructions
[2024.03.27-13.56.27:496][ 59]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.56.27:496][ 59]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.56.27:496][ 59]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.27:496][ 59]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.27:496][ 59]MaterialEditorStats: Shader Count: 8
[2024.03.27-13.56.39:631][496]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.56.39:631][496]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.39:631][496]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.39:631][496]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.56.39:867][519]LogShaderCompilers: Display: ================================================
[2024.03.27-13.56.39:867][519]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.03.27-13.56.39:867][519]LogShaderCompilers: Display: Total job queries 390, among them cache hits 294 (75.38%)
[2024.03.27-13.56.39:867][519]LogShaderCompilers: Display: Tracking 89 distinct input hashes that result in 48 distinct outputs (53.93%)
[2024.03.27-13.56.39:867][519]LogShaderCompilers: Display: RAM used: 1,93 MiB of 1,60 GiB budget. Usage: 0.12%
[2024.03.27-13.56.39:867][519]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.03.27-13.56.39:867][519]LogShaderCompilers: Display: Shaders Compiled: 71
[2024.03.27-13.56.39:867][519]LogShaderCompilers: Display: Jobs assigned 78, completed 71 (91.03%)
[2024.03.27-13.56.39:867][519]LogShaderCompilers: Display: Average time worker was idle: 14.56 s
[2024.03.27-13.56.39:867][519]LogShaderCompilers: Display: Time job spent in pending queue: average 0.06 s, longest 0.10 s
[2024.03.27-13.56.39:867][519]LogShaderCompilers: Display: Job execution time: average 0.28 s, max 0.98 s
[2024.03.27-13.56.39:867][519]LogShaderCompilers: Display: Job life time (pending + execution): average 0.34 s, max 1.03
[2024.03.27-13.56.39:867][519]LogShaderCompilers: Display: Shader code size: average 32,645 KiB, min 8,062 KiB, max 42,938 KiB
[2024.03.27-13.56.39:867][519]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 4.12 s
[2024.03.27-13.56.39:867][519]LogShaderCompilers: Display: Jobs were issued in 78 batches (only local compilation was used), average 1.00 jobs/batch
[2024.03.27-13.56.39:867][519]LogShaderCompilers: Display: Average processing rate: 17.23 jobs/sec
[2024.03.27-13.56.39:867][519]LogShaderCompilers: Display: Total thread time: 11,396 s
[2024.03.27-13.56.39:867][519]LogShaderCompilers: Display: Total thread preprocess time: 1,354 s
[2024.03.27-13.56.39:867][519]LogShaderCompilers: Display: Percentage time preprocessing: 11.88%
[2024.03.27-13.56.39:867][519]LogShaderCompilers: Display: Effective parallelization: 2.77 (times faster than compiling all shaders on one thread). Compare with number of workers: 10
[2024.03.27-13.56.39:867][519]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.03.27-13.56.39:867][519]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 8 times, average 0.20 sec, max 0.23 sec, min 0.16 sec)
[2024.03.27-13.56.39:867][519]LogShaderCompilers: Display: TShadowDepthVSVertexShadowDepth_VirtualShadowMap (compiled 6 times, average 0.19 sec, max 0.21 sec, min 0.18 sec)
[2024.03.27-13.56.39:867][519]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 8 times, average 0.18 sec, max 0.20 sec, min 0.15 sec)
[2024.03.27-13.56.39:867][519]LogShaderCompilers: Display: FHitProxyVS (compiled 6 times, average 0.18 sec, max 0.19 sec, min 0.16 sec)
[2024.03.27-13.56.39:867][519]LogShaderCompilers: Display: FLumenCardVS (compiled 8 times, average 0.17 sec, max 0.18 sec, min 0.15 sec)
[2024.03.27-13.56.39:867][519]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.03.27-13.56.39:867][519]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 14.05% of total time (compiled 8 times, average 0.20 sec, max 0.23 sec, min 0.16 sec)
[2024.03.27-13.56.39:867][519]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 12.57% of total time (compiled 8 times, average 0.18 sec, max 0.20 sec, min 0.15 sec)
[2024.03.27-13.56.39:867][519]LogShaderCompilers: Display: FLumenCardVS - 11.94% of total time (compiled 8 times, average 0.17 sec, max 0.18 sec, min 0.15 sec)
[2024.03.27-13.56.39:867][519]LogShaderCompilers: Display: TShadowDepthVSVertexShadowDepth_VirtualShadowMap - 10.17% of total time (compiled 6 times, average 0.19 sec, max 0.21 sec, min 0.18 sec)
[2024.03.27-13.56.39:867][519]LogShaderCompilers: Display: FHitProxyVS - 9.31% of total time (compiled 6 times, average 0.18 sec, max 0.19 sec, min 0.16 sec)
[2024.03.27-13.56.39:867][519]LogShaderCompilers: Display: ================================================
[2024.03.27-13.56.39:876][520]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-13.56.39:876][520]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.39:876][520]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.39:876][520]MaterialEditorStats: Shader Count: 3
[2024.03.27-13.56.39:978][528]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.56.39:978][528]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-13.56.39:978][528]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.39:978][528]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.39:978][528]MaterialEditorStats: Shader Count: 7
[2024.03.27-13.56.39:990][529]MaterialEditorStats: Base pass shader: 224 instructions
[2024.03.27-13.56.39:990][529]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.56.39:990][529]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.56.39:990][529]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.39:990][529]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.39:990][529]MaterialEditorStats: Shader Count: 8
[2024.03.27-13.56.43:705][961]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.56.43:705][961]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.43:705][961]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.43:705][961]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.56.43:740][963]MaterialEditorStats: Base pass shader: 224 instructions
[2024.03.27-13.56.43:740][963]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.56.43:740][963]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.56.43:740][963]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.43:740][963]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.43:740][963]MaterialEditorStats: Shader Count: 6
[2024.03.27-13.56.51:858][916]LogMaterialEditor: Applying material M_Leaves_Test
[2024.03.27-13.56.51:964][916]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
[2024.03.27-13.56.52:343][916]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms
[2024.03.27-13.56.52:350][916]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-13.56.52:350][916]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.52:350][916]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.52:350][916]MaterialEditorStats: Shader Count: 2
[2024.03.27-13.56.52:382][918]MaterialEditorStats: Base pass shader: 224 instructions
[2024.03.27-13.56.52:382][918]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.56.52:382][918]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.56.52:382][918]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.52:382][918]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.52:382][918]MaterialEditorStats: Shader Count: 10
[2024.03.27-13.56.53:304][ 23]LogMaterialEditor: Saving and Compiling material M_Leaves_Test
[2024.03.27-13.56.53:428][ 23]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-13.56.53:464][ 23]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.03.27-13.56.53:994][ 23]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Enviroment/Tree_τest/M_Leaves_Test" FILE="../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset" SILENT=true
[2024.03.27-13.56.54:003][ 23]LogPackageLocalizationCache: Processed 48 localized package path(s) for 1 prioritized culture(s) in 0.004582 seconds
[2024.03.27-13.56.54:014][ 23]LogSavePackage: Moving output files for package: /Game/Enviroment/Tree_τest/M_Leaves_Test
[2024.03.27-13.56.54:014][ 23]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/M_Leaves_TestEB3D03604D1A7DB75BE8F08B1593C7E9.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-13.56.54:096][ 23]LogSourceControl: Attempting 'p4 add F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-13.56.54:145][ 23]LogFileHelpers: InternalPromptForCheckoutAndSave took 680 ms
[2024.03.27-13.56.54:146][ 23]AssetCheck: New page: Asset Save: M_Leaves_Test
[2024.03.27-13.56.54:146][ 23]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Enviroment/Tree_τest/M_Leaves_Test.M_Leaves_Test
[2024.03.27-13.56.54:147][ 23]MaterialEditorStats: Base pass shader: 224 instructions
[2024.03.27-13.56.54:147][ 23]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.56.54:147][ 23]MaterialEditorStats: MaxSampler: 273 instructions
[2024.03.27-13.56.54:147][ 23]MaterialEditorStats: Texture samplers: 5/16
[2024.03.27-13.56.54:147][ 23]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.56.54:147][ 23]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.56.54:147][ 23]MaterialEditorStats: Shader Count: 33
[2024.03.27-13.56.58:941][551]LogSlate: Took 0.000084 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.03.27-13.56.59:993][640]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/UE_5.3/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset F:/Unreal/UE_5.3/Engine/Content/EngineMaterials/InvalidLightmapSettings_Low.uasset F:/Unreal/UE_5.3/Engine/Content/Tutorial/Mobile/TutorialAssets/IOS.uasset'
[2024.03.27-13.57.00:024][644]SourceControl: CommandMessage Command: UpdateStatus, Info: Path 'F:/Unreal/UE_5.3/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset' is not under client's root 'F:\Unreal\Project Files\Plocks'.
[2024.03.27-13.57.00:024][644]SourceControl: CommandMessage Command: UpdateStatus, Info: Path 'F:/Unreal/UE_5.3/Engine/Content/EngineMaterials/InvalidLightmapSettings_Low.uasset' is not under client's root 'F:\Unreal\Project Files\Plocks'.
[2024.03.27-13.57.00:024][644]SourceControl: CommandMessage Command: UpdateStatus, Info: Path 'F:/Unreal/UE_5.3/Engine/Content/Tutorial/Mobile/TutorialAssets/IOS.uasset' is not under client's root 'F:\Unreal\Project Files\Plocks'.
[2024.03.27-13.57.00:193][657]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.57.00:193][657]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.57.00:193][657]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.57.00:193][657]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.57.00:217][658]MaterialEditorStats: Base pass shader: 224 instructions
[2024.03.27-13.57.00:217][658]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.57.00:217][658]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.57.00:217][658]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.57.00:217][658]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.57.00:217][658]MaterialEditorStats: Shader Count: 4
[2024.03.27-13.57.02:586][905]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/UE_5.3/Engine/Plugins/Experimental/MeshModelingToolsetExp/Content/Textures/ImageTextureVertexColor2.uasset'
[2024.03.27-13.57.02:614][909]SourceControl: CommandMessage Command: UpdateStatus, Info: Path 'F:/Unreal/UE_5.3/Engine/Plugins/Experimental/MeshModelingToolsetExp/Content/Textures/ImageTextureVertexColor2.uasset' is not under client's root 'F:\Unreal\Project Files\Plocks'.
[2024.03.27-13.57.03:083][963]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/UE_5.3/Engine/Plugins/Experimental/MeshModelingToolsetExp/Content/Textures/ImageTextureVertexColor.uasset'
[2024.03.27-13.57.03:113][967]SourceControl: CommandMessage Command: UpdateStatus, Info: Path 'F:/Unreal/UE_5.3/Engine/Plugins/Experimental/MeshModelingToolsetExp/Content/Textures/ImageTextureVertexColor.uasset' is not under client's root 'F:\Unreal\Project Files\Plocks'.
[2024.03.27-13.57.03:836][ 52]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/UE_5.3/Engine/Plugins/Experimental/MeshModelingToolsetExp/Content/Textures/ImageTexture_TangentNormalFromView.uasset'
[2024.03.27-13.57.03:860][ 55]SourceControl: CommandMessage Command: UpdateStatus, Info: Path 'F:/Unreal/UE_5.3/Engine/Plugins/Experimental/MeshModelingToolsetExp/Content/Textures/ImageTexture_TangentNormalFromView.uasset' is not under client's root 'F:\Unreal\Project Files\Plocks'.
[2024.03.27-13.57.03:945][ 61]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.57.03:945][ 61]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.57.03:945][ 61]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.57.03:945][ 61]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.57.03:962][ 62]MaterialEditorStats: Base pass shader: 224 instructions
[2024.03.27-13.57.03:962][ 62]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.57.03:962][ 62]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.57.03:962][ 62]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.57.03:962][ 62]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.57.03:962][ 62]MaterialEditorStats: Shader Count: 4
[2024.03.27-13.57.06:085][303]LogMaterialEditor: Applying material M_Leaves_Test
[2024.03.27-13.57.06:155][303]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms
[2024.03.27-13.57.06:325][303]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
[2024.03.27-13.57.06:332][303]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-13.57.06:332][303]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.57.06:332][303]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.57.06:332][303]MaterialEditorStats: Shader Count: 2
[2024.03.27-13.57.06:363][305]MaterialEditorStats: Base pass shader: 224 instructions
[2024.03.27-13.57.06:363][305]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.57.06:363][305]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.57.06:363][305]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.57.06:363][305]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.57.06:363][305]MaterialEditorStats: Shader Count: 12
[2024.03.27-13.57.06:407][307]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-13.57.07:223][398]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-13.57.07:469][427]LogMaterialEditor: Saving and Compiling material M_Leaves_Test
[2024.03.27-13.57.07:542][427]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-13.57.07:586][427]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.03.27-13.57.07:645][427]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Enviroment/Tree_τest/M_Leaves_Test" FILE="../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset" SILENT=true
[2024.03.27-13.57.07:646][427]LogSavePackage: Moving output files for package: /Game/Enviroment/Tree_τest/M_Leaves_Test
[2024.03.27-13.57.07:646][427]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/M_Leaves_Test1FB4D12C43EBBD70415304B15F4DF643.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-13.57.07:651][427]LogFileHelpers: InternalPromptForCheckoutAndSave took 66 ms (total: 746 ms)
[2024.03.27-13.57.07:653][427]AssetCheck: New page: Asset Save: M_Leaves_Test
[2024.03.27-13.57.07:653][427]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Enviroment/Tree_τest/M_Leaves_Test.M_Leaves_Test
[2024.03.27-13.57.07:653][427]MaterialEditorStats: Base pass shader: 224 instructions
[2024.03.27-13.57.07:653][427]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.57.07:653][427]MaterialEditorStats: MaxSampler: 273 instructions
[2024.03.27-13.57.07:653][427]MaterialEditorStats: Texture samplers: 5/16
[2024.03.27-13.57.07:653][427]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.57.07:653][427]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.57.07:653][427]MaterialEditorStats: Shader Count: 33
[2024.03.27-13.57.10:654][755]LogContentBrowser: Deferred new asset file creation: M_Leaves_Test_Inst
[2024.03.27-13.57.10:660][755]LogContentBrowser: Creating deferred item: M_Leaves_Test_Inst
[2024.03.27-13.57.10:668][756]LogContentBrowser: Renaming the item being created (Deferred Item: M_Leaves_Test_Inst).
[2024.03.27-13.57.15:809][367]LogContentBrowser: Attempting asset rename: M_Leaves_Test_Inst -> MI_Leaves_Test_01
[2024.03.27-13.57.15:879][367]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/MI_Leaves_Test_01.uasset'
[2024.03.27-13.57.15:923][367]LogContentBrowser: End creating deferred item M_Leaves_Test_Inst
[2024.03.27-13.57.15:993][375]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/MI_Leaves_Test_01.uasset'
[2024.03.27-13.57.17:015][495]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/MI_Leaves_Test_01.uasset'
[2024.03.27-13.57.17:197][515]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Enviroment/Tree_τest/MI_Leaves_Test_01.MI_Leaves_Test_01
[2024.03.27-13.57.17:200][515]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.27-13.57.17:200][515]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.03.27-13.57.17:329][515]LogViewport: Scene viewport resized to 1402x780, mode Windowed.
[2024.03.27-13.57.17:350][515]LogSourceControl: Attempting 'p4 client -o yoshi_DESKTOP-L7ND6C9_2416'
[2024.03.27-13.57.17:414][517]SourceControl: CommandMessage Command: Connect, Info: Client yoshi_DESKTOP-L7ND6C9_2416
[2024.03.27-13.57.17:414][517]SourceControl: CommandMessage Command: Connect, Info: Update 2024/03/02 12:43:10
[2024.03.27-13.57.17:414][517]SourceControl: CommandMessage Command: Connect, Info: Access 2024/03/27 13:56:58
[2024.03.27-13.57.17:414][517]SourceControl: CommandMessage Command: Connect, Info: Owner yoshi
[2024.03.27-13.57.17:414][517]SourceControl: CommandMessage Command: Connect, Info: Host DESKTOP-L7ND6C9
[2024.03.27-13.57.17:414][517]SourceControl: CommandMessage Command: Connect, Info: Description Created by yoshi.
[2024.03.27-13.57.17:414][517]SourceControl: CommandMessage Command: Connect, Info: Root F:\Unreal\Project Files\Plocks
[2024.03.27-13.57.17:414][517]SourceControl: CommandMessage Command: Connect, Info: Options noallwrite noclobber nocompress unlocked nomodtime normdir noaltsync
[2024.03.27-13.57.17:414][517]SourceControl: CommandMessage Command: Connect, Info: SubmitOptions submitunchanged
[2024.03.27-13.57.17:414][517]SourceControl: CommandMessage Command: Connect, Info: LineEnd local
[2024.03.27-13.57.17:414][517]SourceControl: CommandMessage Command: Connect, Info: Stream //PuzzleModules/Dev
[2024.03.27-13.57.17:414][517]SourceControl: CommandMessage Command: Connect, Info: View0 //PuzzleModules/Dev/... //yoshi_DESKTOP-L7ND6C9_2416/...
[2024.03.27-13.57.17:414][517]SourceControl: CommandMessage Command: Connect, Info: Type writeable
[2024.03.27-13.57.17:414][517]SourceControl: CommandMessage Command: Connect, Info: Backup enable
[2024.03.27-13.57.17:414][517]SourceControl: CommandMessage Command: Connect, Info: specFormatted
[2024.03.27-13.57.17:414][517]SourceControl: CommandMessage Command: Connect, Info: func client-FstatInfo
[2024.03.27-13.57.25:439][414]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/MI_Leaves_Test_01.uasset'
[2024.03.27-13.57.25:523][414]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.03.27-13.57.25:573][414]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Enviroment/Tree_τest/MI_Leaves_Test_01" FILE="../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/MI_Leaves_Test_01.uasset" SILENT=true
[2024.03.27-13.57.25:577][414]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
[2024.03.27-13.57.25:581][414]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
[2024.03.27-13.57.25:583][414]LogSavePackage: Moving output files for package: /Game/Enviroment/Tree_τest/MI_Leaves_Test_01
[2024.03.27-13.57.25:583][414]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/MI_Leaves_Test_01D034F4F8483C4A965D183292E0D30CE1.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/MI_Leaves_Test_01.uasset'
[2024.03.27-13.57.25:658][414]LogSourceControl: Attempting 'p4 add F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/MI_Leaves_Test_01.uasset'
[2024.03.27-13.57.25:705][414]LogFileHelpers: InternalPromptForCheckoutAndSave took 181 ms (total: 928 ms)
[2024.03.27-13.57.25:705][414]AssetCheck: New page: Asset Save: MI_Leaves_Test_01
[2024.03.27-13.57.25:705][414]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Enviroment/Tree_τest/MI_Leaves_Test_01.MI_Leaves_Test_01
[2024.03.27-13.57.32:116][103]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/UE_5.3/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset'
[2024.03.27-13.57.32:141][106]SourceControl: CommandMessage Command: UpdateStatus, Info: Path 'F:/Unreal/UE_5.3/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset' is not under client's root 'F:\Unreal\Project Files\Plocks'.
[2024.03.27-13.57.32:174][110]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/UE_5.3/Engine/Content/EditorLandscapeResources/LandscapeGizmoHeightLookup.uasset'
[2024.03.27-13.57.32:200][113]SourceControl: CommandMessage Command: UpdateStatus, Info: Path 'F:/Unreal/UE_5.3/Engine/Content/EditorLandscapeResources/LandscapeGizmoHeightLookup.uasset' is not under client's root 'F:\Unreal\Project Files\Plocks'.
[2024.03.27-13.57.32:476][142]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/UE_5.3/Engine/Content/EditorLandscapeResources/LandscapeThumbnailHeightmap.uasset'
[2024.03.27-13.57.32:504][146]SourceControl: CommandMessage Command: UpdateStatus, Info: Path 'F:/Unreal/UE_5.3/Engine/Content/EditorLandscapeResources/LandscapeThumbnailHeightmap.uasset' is not under client's root 'F:\Unreal\Project Files\Plocks'.
[2024.03.27-13.57.34:572][362]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/UE_5.3/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/Mannequin__normals.uasset'
[2024.03.27-13.57.34:601][366]SourceControl: CommandMessage Command: UpdateStatus, Info: Path 'F:/Unreal/UE_5.3/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/Mannequin__normals.uasset' is not under client's root 'F:\Unreal\Project Files\Plocks'.
[2024.03.27-13.57.34:808][391]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/UE_5.3/Engine/Content/EngineResources/FilmGrains/Marcie_Grain_v3_128_M2_000.uasset'
[2024.03.27-13.57.34:834][394]SourceControl: CommandMessage Command: UpdateStatus, Info: Path 'F:/Unreal/UE_5.3/Engine/Content/EngineResources/FilmGrains/Marcie_Grain_v3_128_M2_000.uasset' is not under client's root 'F:\Unreal\Project Files\Plocks'.
[2024.03.27-13.57.34:851][396]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/UE_5.3/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset'
[2024.03.27-13.57.34:876][399]SourceControl: CommandMessage Command: UpdateStatus, Info: Path 'F:/Unreal/UE_5.3/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset' is not under client's root 'F:\Unreal\Project Files\Plocks'.
[2024.03.27-13.57.35:068][422]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/UE_5.3/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset'
[2024.03.27-13.57.35:093][425]SourceControl: CommandMessage Command: UpdateStatus, Info: Path 'F:/Unreal/UE_5.3/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset' is not under client's root 'F:\Unreal\Project Files\Plocks'.
[2024.03.27-13.57.35:206][436]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.57.35:206][436]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.57.35:206][436]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.57.35:206][436]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.57.35:224][437]MaterialEditorStats: Texture samplers: 1/16
[2024.03.27-13.57.35:224][437]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.57.35:224][437]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.57.35:224][437]MaterialEditorStats: Shader Count: 2
[2024.03.27-13.57.35:260][438]MaterialEditorStats: Base pass shader: 224 instructions
[2024.03.27-13.57.35:260][438]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.57.35:260][438]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.57.35:260][438]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.57.35:260][438]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.57.35:260][438]MaterialEditorStats: Shader Count: 12
[2024.03.27-13.57.36:621][583]LogMaterialEditor: Saving and Compiling material M_Leaves_Test
[2024.03.27-13.57.36:762][583]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
[2024.03.27-13.57.36:903][583]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
[2024.03.27-13.57.37:071][583]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-13.57.37:142][583]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.03.27-13.57.37:199][583]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Enviroment/Tree_τest/M_Leaves_Test" FILE="../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset" SILENT=true
[2024.03.27-13.57.37:200][583]LogSavePackage: Moving output files for package: /Game/Enviroment/Tree_τest/M_Leaves_Test
[2024.03.27-13.57.37:200][583]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/M_Leaves_Test72C3FA3C4C516DDABC9178B63A60E3AE.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-13.57.37:206][583]LogFileHelpers: InternalPromptForCheckoutAndSave took 64 ms (total: 992 ms)
[2024.03.27-13.57.37:209][583]AssetCheck: New page: Asset Save: M_Leaves_Test
[2024.03.27-13.57.37:209][583]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Enviroment/Tree_τest/M_Leaves_Test.M_Leaves_Test
[2024.03.27-13.57.37:214][583]MaterialEditorStats: Base pass shader: 224 instructions
[2024.03.27-13.57.37:214][583]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.57.37:214][583]MaterialEditorStats: MaxSampler: 273 instructions
[2024.03.27-13.57.37:214][583]MaterialEditorStats: Texture samplers: 5/16
[2024.03.27-13.57.37:214][583]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.57.37:214][583]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.57.37:214][583]MaterialEditorStats: Shader Count: 33
[2024.03.27-13.57.42:166][147]Cmd: DUPLICATE
[2024.03.27-13.57.42:166][147]Cmd: ACTOR DUPLICATE
[2024.03.27-13.57.42:292][153]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/2/F7/C40FUXA49MYEXHH9KOVEPB.uasset'
[2024.03.27-13.57.43:304][273]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/2/F7/C40FUXA49MYEXHH9KOVEPB.uasset'
[2024.03.27-13.57.47:476][758]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
[2024.03.27-13.58.17:799][191]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.58.17:800][191]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.58.17:800][191]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.58.17:800][191]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.58.18:111][213]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48-Normal.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01-Normal.uasset'
[2024.03.27-13.58.18:256][222]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-13.58.18:256][222]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.58.18:256][222]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.58.18:256][222]MaterialEditorStats: Shader Count: 3
[2024.03.27-13.58.18:340][228]MaterialEditorStats: Base pass shader: 231 instructions
[2024.03.27-13.58.18:340][228]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.58.18:340][228]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.58.18:340][228]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.58.18:340][228]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.58.18:340][228]MaterialEditorStats: Shader Count: 10
[2024.03.27-13.58.22:848][737]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.58.22:848][737]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.58.22:848][737]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.58.22:848][737]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.58.23:037][742]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-13.58.23:037][742]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.58.23:037][742]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.58.23:037][742]MaterialEditorStats: Shader Count: 3
[2024.03.27-13.58.23:125][745]MaterialEditorStats: Base pass shader: 243 instructions
[2024.03.27-13.58.23:125][745]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.58.23:125][745]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.58.23:125][745]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.58.23:125][745]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.58.23:125][745]MaterialEditorStats: Shader Count: 8
[2024.03.27-13.58.29:840][498]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.58.29:840][498]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.58.29:840][498]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.58.29:840][498]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.58.30:029][504]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-13.58.30:029][504]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.58.30:029][504]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.58.30:029][504]MaterialEditorStats: Shader Count: 3
[2024.03.27-13.58.30:124][507]MaterialEditorStats: Base pass shader: 230 instructions
[2024.03.27-13.58.30:124][507]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.58.30:124][507]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.58.30:124][507]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.58.30:124][507]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.58.30:124][507]MaterialEditorStats: Shader Count: 8
[2024.03.27-13.58.38:000][402]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Leaves_Test: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
ThinTranslucent materials must be translucent.
ThinTranslucent materials must use Surface Per Pixel Lighting (Translucency->LightingMode=Surface ForwardShading).
ThinTranslucent materials requires the use of ThinTranslucentMaterial output node.
[2024.03.27-13.58.38:009][402]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Leaves_Test: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
ThinTranslucent materials must be translucent.
ThinTranslucent materials must use Surface Per Pixel Lighting (Translucency->LightingMode=Surface ForwardShading).
ThinTranslucent materials requires the use of ThinTranslucentMaterial output node.
[2024.03.27-13.58.38:013][402]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Leaves_Test: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
ThinTranslucent materials must be translucent.
ThinTranslucent materials must use Surface Per Pixel Lighting (Translucency->LightingMode=Surface ForwardShading).
ThinTranslucent materials requires the use of ThinTranslucentMaterial output node.
[2024.03.27-13.58.38:021][402]MaterialEditorStats: Error: [SM6] ThinTranslucent materials must be translucent.
[2024.03.27-13.58.38:021][402]MaterialEditorStats: Error: [SM6] ThinTranslucent materials must use Surface Per Pixel Lighting (Translucency->LightingMode=Surface ForwardShading).
[2024.03.27-13.58.38:021][402]MaterialEditorStats: Error: [SM6] ThinTranslucent materials requires the use of ThinTranslucentMaterial output node.
[2024.03.27-13.58.44:310][ 59]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.58.44:310][ 59]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.58.44:310][ 59]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.58.44:310][ 59]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.58.44:347][ 60]MaterialEditorStats: Base pass shader: 230 instructions
[2024.03.27-13.58.44:347][ 60]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.58.44:347][ 60]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.58.44:347][ 60]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.58.44:347][ 60]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.58.44:347][ 60]MaterialEditorStats: Shader Count: 10
[2024.03.27-13.58.49:962][642]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.58.49:962][642]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.58.49:962][642]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.58.49:962][642]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.58.50:331][668]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-13.58.50:331][668]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.58.50:331][668]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.58.50:331][668]MaterialEditorStats: Shader Count: 3
[2024.03.27-13.58.50:547][681]MaterialEditorStats: Base pass shader: 233 instructions
[2024.03.27-13.58.50:547][681]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.58.50:547][681]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.58.50:547][681]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.58.50:547][681]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.58.50:547][681]MaterialEditorStats: Shader Count: 12
[2024.03.27-13.58.55:246][148]LogMaterialEditor: Saving and Compiling material M_Leaves_Test
[2024.03.27-13.58.55:384][148]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
[2024.03.27-13.58.55:724][148]LogUObjectHash: Compacting FUObjectHashTables data took 0.17ms
[2024.03.27-13.58.55:799][148]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-13.58.55:834][148]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.03.27-13.58.56:410][148]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Enviroment/Tree_τest/M_Leaves_Test" FILE="../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset" SILENT=true
[2024.03.27-13.58.56:411][148]LogSavePackage: Moving output files for package: /Game/Enviroment/Tree_τest/M_Leaves_Test
[2024.03.27-13.58.56:411][148]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/M_Leaves_TestEEA526704B5F441D20F0128F41EBDF5A.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-13.58.56:416][148]LogFileHelpers: InternalPromptForCheckoutAndSave took 582 ms (total: 1.57 sec)
[2024.03.27-13.58.56:419][148]AssetCheck: New page: Asset Save: M_Leaves_Test
[2024.03.27-13.58.56:419][148]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Enviroment/Tree_τest/M_Leaves_Test.M_Leaves_Test
[2024.03.27-13.58.56:424][148]MaterialEditorStats: Base pass shader: 233 instructions
[2024.03.27-13.58.56:424][148]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.58.56:424][148]MaterialEditorStats: MaxSampler: 292 instructions
[2024.03.27-13.58.56:424][148]MaterialEditorStats: Texture samplers: 5/16
[2024.03.27-13.58.56:424][148]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.58.56:424][148]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.58.56:424][148]MaterialEditorStats: Shader Count: 33
[2024.03.27-13.59.10:091][623]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Leaves_Test: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
Function UVCropping: Missing function input 'Crop Left'
Function UVCropping: (Node If) If input B must be of type float.
Function UVCropping: Missing function input 'Crop Right'
Function UVCropping: (Node If) If input B must be of type float.
Function UVCropping: Missing function input 'Crop Bottom'
Function UVCropping: (Node If) If input B must be of type float.
Function UVCropping: Missing function input 'Crop Top'
Function UVCropping: (Node If) If input B must be of type float.
[2024.03.27-13.59.10:096][623]MaterialEditorStats: Error: [SM6] Function UVCropping: Missing function input 'Crop Left'
[2024.03.27-13.59.10:096][623]MaterialEditorStats: Error: [SM6] Function UVCropping: (Node If) If input B must be of type float.
[2024.03.27-13.59.10:096][623]MaterialEditorStats: Error: [SM6] Function UVCropping: Missing function input 'Crop Right'
[2024.03.27-13.59.10:096][623]MaterialEditorStats: Error: [SM6] Function UVCropping: (Node If) If input B must be of type float.
[2024.03.27-13.59.10:096][623]MaterialEditorStats: Error: [SM6] Function UVCropping: Missing function input 'Crop Bottom'
[2024.03.27-13.59.10:096][623]MaterialEditorStats: Error: [SM6] Function UVCropping: (Node If) If input B must be of type float.
[2024.03.27-13.59.10:096][623]MaterialEditorStats: Error: [SM6] Function UVCropping: Missing function input 'Crop Top'
[2024.03.27-13.59.10:096][623]MaterialEditorStats: Error: [SM6] Function UVCropping: (Node If) If input B must be of type float.
[2024.03.27-13.59.10:137][624]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.27-13.59.17:208][344]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Leaves_Test: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
Function UVCropping: Missing function input 'Crop Left'
Function UVCropping: (Node If) If input B must be of type float.
Function UVCropping: Missing function input 'Crop Right'
Function UVCropping: (Node If) If input B must be of type float.
Function UVCropping: Missing function input 'Crop Bottom'
Function UVCropping: (Node If) If input B must be of type float.
Function UVCropping: Missing function input 'Crop Top'
Function UVCropping: (Node If) If input B must be of type float.
[2024.03.27-13.59.18:401][463]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Leaves_Test: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
Function UVCropping: Missing function input 'Crop Left'
Function UVCropping: (Node If) If input B must be of type float.
Function UVCropping: Missing function input 'Crop Bottom'
Function UVCropping: (Node If) If input B must be of type float.
Function UVCropping: Missing function input 'Crop Top'
Function UVCropping: (Node If) If input B must be of type float.
[2024.03.27-13.59.18:405][463]MaterialEditorStats: Error: [SM6] Function UVCropping: Missing function input 'Crop Left'
[2024.03.27-13.59.18:405][463]MaterialEditorStats: Error: [SM6] Function UVCropping: (Node If) If input B must be of type float.
[2024.03.27-13.59.18:405][463]MaterialEditorStats: Error: [SM6] Function UVCropping: Missing function input 'Crop Bottom'
[2024.03.27-13.59.18:405][463]MaterialEditorStats: Error: [SM6] Function UVCropping: (Node If) If input B must be of type float.
[2024.03.27-13.59.18:405][463]MaterialEditorStats: Error: [SM6] Function UVCropping: Missing function input 'Crop Top'
[2024.03.27-13.59.18:405][463]MaterialEditorStats: Error: [SM6] Function UVCropping: (Node If) If input B must be of type float.
[2024.03.27-13.59.19:529][575]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Leaves_Test: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
Function UVCropping: Missing function input 'Crop Left'
Function UVCropping: (Node If) If input B must be of type float.
Function UVCropping: Missing function input 'Crop Top'
Function UVCropping: (Node If) If input B must be of type float.
[2024.03.27-13.59.19:532][575]MaterialEditorStats: Error: [SM6] Function UVCropping: Missing function input 'Crop Left'
[2024.03.27-13.59.19:532][575]MaterialEditorStats: Error: [SM6] Function UVCropping: (Node If) If input B must be of type float.
[2024.03.27-13.59.19:532][575]MaterialEditorStats: Error: [SM6] Function UVCropping: Missing function input 'Crop Top'
[2024.03.27-13.59.19:532][575]MaterialEditorStats: Error: [SM6] Function UVCropping: (Node If) If input B must be of type float.
[2024.03.27-13.59.20:486][668]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Leaves_Test: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
Function UVCropping: Missing function input 'Crop Left'
Function UVCropping: (Node If) If input B must be of type float.
[2024.03.27-13.59.20:491][668]MaterialEditorStats: Error: [SM6] Function UVCropping: Missing function input 'Crop Left'
[2024.03.27-13.59.20:491][668]MaterialEditorStats: Error: [SM6] Function UVCropping: (Node If) If input B must be of type float.
[2024.03.27-13.59.21:562][778]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.59.21:562][778]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.59.21:562][778]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.59.21:562][778]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.59.22:052][811]MaterialEditorStats: Base pass shader: 238 instructions
[2024.03.27-13.59.22:052][811]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.59.22:052][811]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.59.22:052][811]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.59.22:052][811]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.59.22:052][811]MaterialEditorStats: Shader Count: 6
[2024.03.27-13.59.24:507][ 59]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.59.24:507][ 59]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.59.24:507][ 59]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.59.24:507][ 59]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.59.24:704][ 74]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-13.59.24:704][ 74]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.59.24:704][ 74]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.59.24:704][ 74]MaterialEditorStats: Shader Count: 3
[2024.03.27-13.59.24:808][ 81]MaterialEditorStats: Base pass shader: 238 instructions
[2024.03.27-13.59.24:808][ 81]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.59.24:808][ 81]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.59.24:808][ 81]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.59.24:808][ 81]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.59.24:808][ 81]MaterialEditorStats: Shader Count: 8
[2024.03.27-13.59.27:867][329]LogMaterialEditor: Saving and Compiling material M_Leaves_Test
[2024.03.27-13.59.28:008][329]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
[2024.03.27-13.59.28:373][329]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
[2024.03.27-13.59.28:451][329]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-13.59.28:484][329]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.03.27-13.59.29:021][329]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Enviroment/Tree_τest/M_Leaves_Test" FILE="../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset" SILENT=true
[2024.03.27-13.59.29:023][329]LogSavePackage: Moving output files for package: /Game/Enviroment/Tree_τest/M_Leaves_Test
[2024.03.27-13.59.29:023][329]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/M_Leaves_Test420806814605A1139DB5AD96FC2F56A7.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-13.59.29:028][329]LogFileHelpers: InternalPromptForCheckoutAndSave took 544 ms (total: 2.11 sec)
[2024.03.27-13.59.29:031][329]AssetCheck: New page: Asset Save: M_Leaves_Test
[2024.03.27-13.59.29:031][329]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Enviroment/Tree_τest/M_Leaves_Test.M_Leaves_Test
[2024.03.27-13.59.29:037][329]MaterialEditorStats: Base pass shader: 238 instructions
[2024.03.27-13.59.29:037][329]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.59.29:037][329]MaterialEditorStats: MaxSampler: 296 instructions
[2024.03.27-13.59.29:038][329]MaterialEditorStats: Texture samplers: 5/16
[2024.03.27-13.59.29:038][329]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.59.29:038][329]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.59.29:038][329]MaterialEditorStats: Shader Count: 33
[2024.03.27-13.59.34:202][845]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.59.34:202][845]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.59.34:202][845]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.59.34:202][845]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.59.34:449][864]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-13.59.34:449][864]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.59.34:449][864]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.59.34:449][864]MaterialEditorStats: Shader Count: 3
[2024.03.27-13.59.34:549][871]MaterialEditorStats: Base pass shader: 238 instructions
[2024.03.27-13.59.34:549][871]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.59.34:549][871]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.59.34:549][871]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.59.34:549][871]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.59.34:549][871]MaterialEditorStats: Shader Count: 10
[2024.03.27-13.59.35:520][960]LogMaterialEditor: Saving and Compiling material M_Leaves_Test
[2024.03.27-13.59.35:662][960]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
[2024.03.27-13.59.36:022][960]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
[2024.03.27-13.59.36:101][960]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-13.59.36:137][960]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.03.27-13.59.36:659][960]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Enviroment/Tree_τest/M_Leaves_Test" FILE="../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset" SILENT=true
[2024.03.27-13.59.36:661][960]LogSavePackage: Moving output files for package: /Game/Enviroment/Tree_τest/M_Leaves_Test
[2024.03.27-13.59.36:661][960]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/M_Leaves_Test3AA17927406F513AADBA27AF3D1A8B94.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-13.59.36:666][960]LogFileHelpers: InternalPromptForCheckoutAndSave took 529 ms (total: 2.64 sec)
[2024.03.27-13.59.36:669][960]AssetCheck: New page: Asset Save: M_Leaves_Test
[2024.03.27-13.59.36:669][960]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Enviroment/Tree_τest/M_Leaves_Test.M_Leaves_Test
[2024.03.27-13.59.36:675][960]MaterialEditorStats: Base pass shader: 238 instructions
[2024.03.27-13.59.36:675][960]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.59.36:675][960]MaterialEditorStats: MaxSampler: 296 instructions
[2024.03.27-13.59.36:675][960]MaterialEditorStats: Texture samplers: 5/16
[2024.03.27-13.59.36:675][960]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.59.36:675][960]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.59.36:675][960]MaterialEditorStats: Shader Count: 33
[2024.03.27-13.59.40:679][344]LogShaderCompilers: Display: ================================================
[2024.03.27-13.59.40:679][344]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.03.27-13.59.40:679][344]LogShaderCompilers: Display: Total job queries 881, among them cache hits 627 (71.17%)
[2024.03.27-13.59.40:679][344]LogShaderCompilers: Display: Tracking 254 distinct input hashes that result in 117 distinct outputs (46.06%)
[2024.03.27-13.59.40:679][344]LogShaderCompilers: Display: RAM used: 5,65 MiB of 1,60 GiB budget. Usage: 0.34%
[2024.03.27-13.59.40:679][344]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.03.27-13.59.40:679][344]LogShaderCompilers: Display: Shaders Compiled: 236
[2024.03.27-13.59.40:679][344]LogShaderCompilers: Display: Jobs assigned 236, completed 236 (100%)
[2024.03.27-13.59.40:679][344]LogShaderCompilers: Display: Average time worker was idle: 12.03 s
[2024.03.27-13.59.40:679][344]LogShaderCompilers: Display: Time job spent in pending queue: average 0.08 s, longest 0.29 s
[2024.03.27-13.59.40:679][344]LogShaderCompilers: Display: Job execution time: average 0.26 s, max 0.98 s
[2024.03.27-13.59.40:679][344]LogShaderCompilers: Display: Job life time (pending + execution): average 0.34 s, max 1.03
[2024.03.27-13.59.40:679][344]LogShaderCompilers: Display: Shader code size: average 34,521 KiB, min 6,801 KiB, max 63,59 KiB
[2024.03.27-13.59.40:679][344]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 11.03 s
[2024.03.27-13.59.40:679][344]LogShaderCompilers: Display: Jobs were issued in 236 batches (only local compilation was used), average 1.00 jobs/batch
[2024.03.27-13.59.40:679][344]LogShaderCompilers: Display: Average processing rate: 21.40 jobs/sec
[2024.03.27-13.59.40:679][344]LogShaderCompilers: Display: Total thread time: 38,38 s
[2024.03.27-13.59.40:679][344]LogShaderCompilers: Display: Total thread preprocess time: 4,252 s
[2024.03.27-13.59.40:679][344]LogShaderCompilers: Display: Percentage time preprocessing: 11.08%
[2024.03.27-13.59.40:679][344]LogShaderCompilers: Display: Effective parallelization: 3.48 (times faster than compiling all shaders on one thread). Compare with number of workers: 10
[2024.03.27-13.59.40:679][344]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.03.27-13.59.40:679][344]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 4 times, average 0.21 sec, max 0.22 sec, min 0.21 sec)
[2024.03.27-13.59.40:679][344]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 17 times, average 0.20 sec, max 0.29 sec, min 0.14 sec)
[2024.03.27-13.59.40:679][344]LogShaderCompilers: Display: TShadowDepthVSVertexShadowDepth_VirtualShadowMap (compiled 14 times, average 0.20 sec, max 0.26 sec, min 0.16 sec)
[2024.03.27-13.59.40:679][344]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 4 times, average 0.20 sec, max 0.21 sec, min 0.19 sec)
[2024.03.27-13.59.40:679][344]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 4 times, average 0.20 sec, max 0.20 sec, min 0.19 sec)
[2024.03.27-13.59.40:679][344]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.03.27-13.59.40:679][344]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 8.94% of total time (compiled 17 times, average 0.20 sec, max 0.29 sec, min 0.14 sec)
[2024.03.27-13.59.40:679][344]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 7.98% of total time (compiled 17 times, average 0.18 sec, max 0.23 sec, min 0.14 sec)
[2024.03.27-13.59.40:679][344]LogShaderCompilers: Display: TDepthOnlyVS<false> - 7.96% of total time (compiled 18 times, average 0.17 sec, max 0.26 sec, min 0.15 sec)
[2024.03.27-13.59.40:679][344]LogShaderCompilers: Display: FLumenCardVS - 7.82% of total time (compiled 17 times, average 0.18 sec, max 0.26 sec, min 0.14 sec)
[2024.03.27-13.59.40:679][344]LogShaderCompilers: Display: TShadowDepthVSVertexShadowDepth_VirtualShadowMap - 7.19% of total time (compiled 14 times, average 0.20 sec, max 0.26 sec, min 0.16 sec)
[2024.03.27-13.59.40:679][344]LogShaderCompilers: Display: ================================================
[2024.03.27-13.59.40:723][347]MaterialEditorStats: Base pass shader: 238 instructions
[2024.03.27-13.59.40:723][347]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.59.40:723][347]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.59.40:723][347]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.59.40:723][347]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.59.40:723][347]MaterialEditorStats: Shader Count: 12
[2024.03.27-13.59.41:626][437]LogMaterialEditor: Saving and Compiling material M_Leaves_Test
[2024.03.27-13.59.41:761][437]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
[2024.03.27-13.59.42:128][437]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms
[2024.03.27-13.59.42:204][437]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-13.59.42:243][437]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.03.27-13.59.42:865][437]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Enviroment/Tree_τest/M_Leaves_Test" FILE="../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset" SILENT=true
[2024.03.27-13.59.42:867][437]LogSavePackage: Moving output files for package: /Game/Enviroment/Tree_τest/M_Leaves_Test
[2024.03.27-13.59.42:867][437]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/M_Leaves_TestE2A5BC0147F9D90B8FA03D8D7BF7C845.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-13.59.42:873][437]LogFileHelpers: InternalPromptForCheckoutAndSave took 629 ms (total: 3.27 sec)
[2024.03.27-13.59.42:874][437]AssetCheck: New page: Asset Save: M_Leaves_Test
[2024.03.27-13.59.42:874][437]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Enviroment/Tree_τest/M_Leaves_Test.M_Leaves_Test
[2024.03.27-13.59.42:881][437]MaterialEditorStats: Base pass shader: 238 instructions
[2024.03.27-13.59.42:881][437]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.59.42:881][437]MaterialEditorStats: MaxSampler: 296 instructions
[2024.03.27-13.59.42:881][437]MaterialEditorStats: Texture samplers: 5/16
[2024.03.27-13.59.42:881][437]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.59.42:881][437]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.59.42:881][437]MaterialEditorStats: Shader Count: 33
[2024.03.27-13.59.46:461][797]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Leaves_Test: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
Function UVCropping: Missing function input 'Crop Left'
Function UVCropping: (Node If) If input B must be of type float.
Function UVCropping: Missing function input 'Crop Right'
Function UVCropping: (Node If) If input B must be of type float.
Function UVCropping: Missing function input 'Crop Bottom'
Function UVCropping: (Node If) If input B must be of type float.
Function UVCropping: Missing function input 'Crop Top'
Function UVCropping: (Node If) If input B must be of type float.
[2024.03.27-13.59.46:463][797]MaterialEditorStats: Error: [SM6] Function UVCropping: Missing function input 'Crop Left'
[2024.03.27-13.59.46:463][797]MaterialEditorStats: Error: [SM6] Function UVCropping: (Node If) If input B must be of type float.
[2024.03.27-13.59.46:463][797]MaterialEditorStats: Error: [SM6] Function UVCropping: Missing function input 'Crop Right'
[2024.03.27-13.59.46:463][797]MaterialEditorStats: Error: [SM6] Function UVCropping: (Node If) If input B must be of type float.
[2024.03.27-13.59.46:463][797]MaterialEditorStats: Error: [SM6] Function UVCropping: Missing function input 'Crop Bottom'
[2024.03.27-13.59.46:463][797]MaterialEditorStats: Error: [SM6] Function UVCropping: (Node If) If input B must be of type float.
[2024.03.27-13.59.46:463][797]MaterialEditorStats: Error: [SM6] Function UVCropping: Missing function input 'Crop Top'
[2024.03.27-13.59.46:463][797]MaterialEditorStats: Error: [SM6] Function UVCropping: (Node If) If input B must be of type float.
[2024.03.27-13.59.47:194][863]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.59.47:194][863]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.59.47:194][863]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.59.47:194][863]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.59.47:247][865]MaterialEditorStats: Base pass shader: 233 instructions
[2024.03.27-13.59.47:247][865]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.59.47:247][865]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.59.47:247][865]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.59.47:247][865]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.59.47:247][865]MaterialEditorStats: Shader Count: 12
[2024.03.27-13.59.55:971][805]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-13.59.55:971][805]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.59.55:971][805]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.59.55:971][805]MaterialEditorStats: Shader Count: 0
[2024.03.27-13.59.56:191][814]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-13.59.56:191][814]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.59.56:191][814]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.59.56:191][814]MaterialEditorStats: Shader Count: 3
[2024.03.27-13.59.56:296][818]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.59.56:296][818]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-13.59.56:296][818]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.59.56:296][818]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.59.56:296][818]MaterialEditorStats: Shader Count: 7
[2024.03.27-13.59.56:412][824]MaterialEditorStats: Base pass shader: 238 instructions
[2024.03.27-13.59.56:412][824]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-13.59.56:412][824]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-13.59.56:412][824]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-13.59.56:412][824]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-13.59.56:412][824]MaterialEditorStats: Shader Count: 12
[2024.03.27-14.00.00:988][302]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-14.00.00:988][302]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.00.00:988][302]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.00.00:988][302]MaterialEditorStats: Shader Count: 0
[2024.03.27-14.00.01:203][315]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-14.00.01:203][315]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.00.01:203][315]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.00.01:203][315]MaterialEditorStats: Shader Count: 3
[2024.03.27-14.00.01:277][319]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-14.00.01:277][319]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-14.00.01:277][319]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.00.01:277][319]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.00.01:278][319]MaterialEditorStats: Shader Count: 6
[2024.03.27-14.00.01:290][320]MaterialEditorStats: Base pass shader: 238 instructions
[2024.03.27-14.00.01:290][320]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-14.00.01:290][320]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-14.00.01:290][320]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.00.01:290][320]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.00.01:290][320]MaterialEditorStats: Shader Count: 8
[2024.03.27-14.00.03:490][540]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-14.00.03:490][540]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.00.03:490][540]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.00.03:490][540]MaterialEditorStats: Shader Count: 0
[2024.03.27-14.00.03:737][559]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-14.00.03:737][559]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.00.03:737][559]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.00.03:737][559]MaterialEditorStats: Shader Count: 3
[2024.03.27-14.00.03:841][565]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-14.00.03:841][565]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-14.00.03:841][565]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.00.03:841][565]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.00.03:841][565]MaterialEditorStats: Shader Count: 7
[2024.03.27-14.00.03:949][573]MaterialEditorStats: Base pass shader: 238 instructions
[2024.03.27-14.00.03:949][573]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-14.00.03:949][573]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-14.00.03:949][573]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.00.03:949][573]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.00.03:950][573]MaterialEditorStats: Shader Count: 12
[2024.03.27-14.00.05:034][681]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-14.00.05:034][681]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.00.05:034][681]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.00.05:034][681]MaterialEditorStats: Shader Count: 0
[2024.03.27-14.00.05:081][683]MaterialEditorStats: Base pass shader: 238 instructions
[2024.03.27-14.00.05:081][683]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-14.00.05:081][683]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-14.00.05:081][683]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.00.05:081][683]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.00.05:081][683]MaterialEditorStats: Shader Count: 8
[2024.03.27-14.00.06:218][795]LogMaterialEditor: Saving and Compiling material M_Leaves_Test
[2024.03.27-14.00.06:363][795]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
[2024.03.27-14.00.06:727][795]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
[2024.03.27-14.00.06:809][795]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-14.00.06:851][795]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.03.27-14.00.07:493][795]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Enviroment/Tree_τest/M_Leaves_Test" FILE="../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset" SILENT=true
[2024.03.27-14.00.07:495][795]LogSavePackage: Moving output files for package: /Game/Enviroment/Tree_τest/M_Leaves_Test
[2024.03.27-14.00.07:496][795]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/M_Leaves_Test7ED51E29408B3C55DA9A3BB0FD384867.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-14.00.07:501][795]LogFileHelpers: InternalPromptForCheckoutAndSave took 650 ms (total: 3.92 sec)
[2024.03.27-14.00.07:504][795]AssetCheck: New page: Asset Save: M_Leaves_Test
[2024.03.27-14.00.07:504][795]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Enviroment/Tree_τest/M_Leaves_Test.M_Leaves_Test
[2024.03.27-14.00.07:509][795]MaterialEditorStats: Base pass shader: 238 instructions
[2024.03.27-14.00.07:510][795]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-14.00.07:510][795]MaterialEditorStats: MaxSampler: 296 instructions
[2024.03.27-14.00.07:510][795]MaterialEditorStats: Texture samplers: 5/16
[2024.03.27-14.00.07:510][795]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.00.07:510][795]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.00.07:510][795]MaterialEditorStats: Shader Count: 33
[2024.03.27-14.00.26:171][663]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-14.00.26:171][663]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5)
[2024.03.27-14.00.26:171][663]MaterialEditorStats: Shader Count: 0
[2024.03.27-14.00.26:368][675]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-14.00.26:368][675]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5)
[2024.03.27-14.00.26:368][675]MaterialEditorStats: Shader Count: 2
[2024.03.27-14.00.26:477][681]MaterialEditorStats: Base pass vertex shader: 131 instructions
[2024.03.27-14.00.26:477][681]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-14.00.26:477][681]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5)
[2024.03.27-14.00.26:477][681]MaterialEditorStats: Shader Count: 7
[2024.03.27-14.00.26:583][687]MaterialEditorStats: Base pass shader: 236 instructions
[2024.03.27-14.00.26:583][687]MaterialEditorStats: Base pass vertex shader: 131 instructions
[2024.03.27-14.00.26:583][687]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-14.00.26:583][687]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5)
[2024.03.27-14.00.26:583][687]MaterialEditorStats: Shader Count: 12
[2024.03.27-14.00.27:204][745]LogMaterialEditor: Saving and Compiling material M_Leaves_Test
[2024.03.27-14.00.27:343][745]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
[2024.03.27-14.00.27:710][745]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
[2024.03.27-14.00.27:787][745]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-14.00.27:824][745]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.03.27-14.00.28:368][745]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Enviroment/Tree_τest/M_Leaves_Test" FILE="../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset" SILENT=true
[2024.03.27-14.00.28:370][745]LogSavePackage: Moving output files for package: /Game/Enviroment/Tree_τest/M_Leaves_Test
[2024.03.27-14.00.28:370][745]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/M_Leaves_Test06B5786144503A6B364D95ACE45C9302.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-14.00.28:375][745]LogFileHelpers: InternalPromptForCheckoutAndSave took 551 ms (total: 4.48 sec)
[2024.03.27-14.00.28:378][745]AssetCheck: New page: Asset Save: M_Leaves_Test
[2024.03.27-14.00.28:378][745]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Enviroment/Tree_τest/M_Leaves_Test.M_Leaves_Test
[2024.03.27-14.00.28:384][745]MaterialEditorStats: Base pass shader: 236 instructions
[2024.03.27-14.00.28:384][745]MaterialEditorStats: Base pass vertex shader: 131 instructions
[2024.03.27-14.00.28:384][745]MaterialEditorStats: MaxSampler: 295 instructions
[2024.03.27-14.00.28:384][745]MaterialEditorStats: Texture samplers: 5/16
[2024.03.27-14.00.28:384][745]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5)
[2024.03.27-14.00.28:384][745]MaterialEditorStats: Shader Count: 33
[2024.03.27-14.00.35:307][431]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-14.00.35:307][431]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5)
[2024.03.27-14.00.35:307][431]MaterialEditorStats: Shader Count: 0
[2024.03.27-14.00.35:340][432]MaterialEditorStats: Base pass shader: 236 instructions
[2024.03.27-14.00.35:340][432]MaterialEditorStats: Base pass vertex shader: 131 instructions
[2024.03.27-14.00.35:340][432]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-14.00.35:340][432]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5)
[2024.03.27-14.00.35:340][432]MaterialEditorStats: Shader Count: 4
[2024.03.27-14.00.35:701][466]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-14.00.35:701][466]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.00.35:701][466]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.00.35:701][466]MaterialEditorStats: Shader Count: 0
[2024.03.27-14.00.35:899][478]MaterialEditorStats: Texture samplers: 1/16
[2024.03.27-14.00.35:899][478]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.00.35:899][478]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.00.35:899][478]MaterialEditorStats: Shader Count: 2
[2024.03.27-14.00.36:000][484]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-14.00.36:000][484]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-14.00.36:000][484]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.00.36:000][484]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.00.36:000][484]MaterialEditorStats: Shader Count: 7
[2024.03.27-14.00.36:121][491]MaterialEditorStats: Base pass shader: 238 instructions
[2024.03.27-14.00.36:121][491]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-14.00.36:121][491]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-14.00.36:121][491]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.00.36:121][491]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.00.36:121][491]MaterialEditorStats: Shader Count: 12
[2024.03.27-14.00.36:565][532]LogMaterialEditor: Saving and Compiling material M_Leaves_Test
[2024.03.27-14.00.36:705][532]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
[2024.03.27-14.00.37:068][532]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
[2024.03.27-14.00.37:147][532]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-14.00.37:182][532]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.03.27-14.00.37:883][532]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Enviroment/Tree_τest/M_Leaves_Test" FILE="../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset" SILENT=true
[2024.03.27-14.00.37:885][532]LogSavePackage: Moving output files for package: /Game/Enviroment/Tree_τest/M_Leaves_Test
[2024.03.27-14.00.37:885][532]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/M_Leaves_Test6980A46E4756FCA171797788EEE28A73.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-14.00.37:891][532]LogFileHelpers: InternalPromptForCheckoutAndSave took 709 ms (total: 5.18 sec)
[2024.03.27-14.00.37:894][532]AssetCheck: New page: Asset Save: M_Leaves_Test
[2024.03.27-14.00.37:894][532]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Enviroment/Tree_τest/M_Leaves_Test.M_Leaves_Test
[2024.03.27-14.00.37:900][532]MaterialEditorStats: Base pass shader: 238 instructions
[2024.03.27-14.00.37:900][532]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-14.00.37:900][532]MaterialEditorStats: MaxSampler: 296 instructions
[2024.03.27-14.00.37:900][532]MaterialEditorStats: Texture samplers: 5/16
[2024.03.27-14.00.37:900][532]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.00.37:900][532]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.00.37:900][532]MaterialEditorStats: Shader Count: 33
[2024.03.27-14.00.50:877][862]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-14.00.50:877][862]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5)
[2024.03.27-14.00.50:877][862]MaterialEditorStats: Shader Count: 0
[2024.03.27-14.00.50:927][864]MaterialEditorStats: Base pass shader: 236 instructions
[2024.03.27-14.00.50:927][864]MaterialEditorStats: Base pass vertex shader: 131 instructions
[2024.03.27-14.00.50:927][864]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-14.00.50:927][864]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5)
[2024.03.27-14.00.50:927][864]MaterialEditorStats: Shader Count: 4
[2024.03.27-14.00.52:701][ 40]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-14.00.52:701][ 40]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5)
[2024.03.27-14.00.52:701][ 40]MaterialEditorStats: Shader Count: 0
[2024.03.27-14.00.52:736][ 41]MaterialEditorStats: Base pass shader: 236 instructions
[2024.03.27-14.00.52:736][ 41]MaterialEditorStats: Base pass vertex shader: 131 instructions
[2024.03.27-14.00.52:736][ 41]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-14.00.52:736][ 41]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5)
[2024.03.27-14.00.52:736][ 41]MaterialEditorStats: Shader Count: 4
[2024.03.27-14.00.52:923][ 54]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-14.00.52:923][ 54]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.00.52:923][ 54]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.00.52:923][ 54]MaterialEditorStats: Shader Count: 0
[2024.03.27-14.00.52:973][ 56]MaterialEditorStats: Base pass shader: 238 instructions
[2024.03.27-14.00.52:973][ 56]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-14.00.52:973][ 56]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-14.00.52:973][ 56]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.00.52:973][ 56]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.00.52:973][ 56]MaterialEditorStats: Shader Count: 12
[2024.03.27-14.01.11:422][964]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Sphere_B1BB0EBC.uasset'
[2024.03.27-14.01.32:960][ 28]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
[2024.03.27-14.01.32:966][ 28]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/2/F7/C40FUXA49MYEXHH9KOVEPB_Auto1
[2024.03.27-14.01.32:966][ 28]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/C40FUXA49MYEXHH9KOVEPB_Auto1699628C646E3DFC3FF8C589861B36DD9.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Saved/Autosaves/Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/2/F7/C40FUXA49MYEXHH9KOVEPB_Auto1.uasset'
[2024.03.27-14.01.32:968][ 28]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/FirstPerson/Maps/FirstPersonMap' took 0.012
[2024.03.27-14.01.32:968][ 28]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.012
[2024.03.27-14.01.32:968][ 28]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/FirstPerson/Maps/_GENERATED/joshi/Sphere_B1BB0EBC] ([1] browsable assets)...
[2024.03.27-14.01.33:067][ 28]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/FirstPerson/Maps/_GENERATED/joshi/Sphere_B1BB0EBC.Sphere_B1BB0EBC]
[2024.03.27-14.01.33:067][ 28]OBJ SavePackage: Finished generating thumbnails for package [/Game/FirstPerson/Maps/_GENERATED/joshi/Sphere_B1BB0EBC]
[2024.03.27-14.01.33:073][ 28]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/FirstPerson/Maps/_GENERATED/joshi/Sphere_B1BB0EBC_Auto1
[2024.03.27-14.01.33:073][ 28]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/Sphere_B1BB0EBC_Auto189401BD14321F984DB6465AC334FE1DD.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Saved/Autosaves/Game/FirstPerson/Maps/_GENERATED/joshi/Sphere_B1BB0EBC_Auto1.uasset'
[2024.03.27-14.01.33:074][ 28]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48-Normal] ([1] browsable assets)...
[2024.03.27-14.01.33:077][ 28]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48-Normal.JS-2-2024-03-27-14-52-48-Normal]
[2024.03.27-14.01.33:077][ 28]OBJ SavePackage: Finished generating thumbnails for package [/Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48-Normal]
[2024.03.27-14.01.33:340][ 28]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48-Normal_Auto1
[2024.03.27-14.01.33:340][ 28]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/JS-2-2024-03-27-14-52-48-Normal_2A9A665F4F527ED7C66C7BBD5869BD43.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Saved/Autosaves/Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48-Normal_Auto1.uasset'
[2024.03.27-14.01.33:341][ 28]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01] ([1] browsable assets)...
[2024.03.27-14.01.33:346][ 28]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01.JS-2-2024-03-27-14-53-01]
[2024.03.27-14.01.33:346][ 28]OBJ SavePackage: Finished generating thumbnails for package [/Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01]
[2024.03.27-14.01.33:404][ 28]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01_Auto1
[2024.03.27-14.01.33:404][ 28]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/JS-2-2024-03-27-14-53-01_Auto1D916C6784F26E31E4D0CF6BFFAA1E263.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Saved/Autosaves/Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01_Auto1.uasset'
[2024.03.27-14.01.33:405][ 28]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01-Normal] ([1] browsable assets)...
[2024.03.27-14.01.33:409][ 28]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01-Normal.JS-2-2024-03-27-14-53-01-Normal]
[2024.03.27-14.01.33:409][ 28]OBJ SavePackage: Finished generating thumbnails for package [/Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01-Normal]
[2024.03.27-14.01.33:898][ 28]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01-Normal_Auto1
[2024.03.27-14.01.33:898][ 28]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/JS-2-2024-03-27-14-53-01-Normal_6122DBCC42C6C7B5802E91884325E51A.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Saved/Autosaves/Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01-Normal_Auto1.uasset'
[2024.03.27-14.01.33:898][ 28]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48] ([1] browsable assets)...
[2024.03.27-14.01.33:905][ 28]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48.JS-2-2024-03-27-14-52-48]
[2024.03.27-14.01.33:905][ 28]OBJ SavePackage: Finished generating thumbnails for package [/Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48]
[2024.03.27-14.01.34:053][ 28]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48_Auto1
[2024.03.27-14.01.34:053][ 28]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/JS-2-2024-03-27-14-52-48_Auto1BA428EB6409A69516CDC2293267ED31E.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Saved/Autosaves/Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48_Auto1.uasset'
[2024.03.27-14.01.34:053][ 28]LogFileHelpers: Auto-saving content packages took 1.086
[2024.03.27-14.01.35:531][ 34]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Sphere_B1BB0EBC.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48-Normal.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01-Normal.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/2/F7/C40FUXA49MYEXHH9KOVEPB.uasset'
[2024.03.27-14.31.22:457][394]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Sphere_B1BB0EBC.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48-Normal.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01-Normal.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/2/F7/C40FUXA49MYEXHH9KOVEPB.uasset'
[2024.03.27-14.31.23:685][397]LogMaterialEditor: Applying material M_Leaves_Test
[2024.03.27-14.31.23:829][397]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms
[2024.03.27-14.31.23:962][397]LogShaderCompilers: Display: ================================================
[2024.03.27-14.31.23:962][397]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.03.27-14.31.23:962][397]LogShaderCompilers: Display: Total job queries 1.289, among them cache hits 889 (68.97%)
[2024.03.27-14.31.23:962][397]LogShaderCompilers: Display: Tracking 400 distinct input hashes that result in 187 distinct outputs (46.75%)
[2024.03.27-14.31.23:962][397]LogShaderCompilers: Display: RAM used: 8,88 MiB of 1,60 GiB budget. Usage: 0.54%
[2024.03.27-14.31.23:962][397]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.03.27-14.31.23:962][397]LogShaderCompilers: Display: Shaders Compiled: 382
[2024.03.27-14.31.23:962][397]LogShaderCompilers: Display: Jobs assigned 382, completed 382 (100%)
[2024.03.27-14.31.23:962][397]LogShaderCompilers: Display: Average time worker was idle: 8.86 s
[2024.03.27-14.31.23:962][397]LogShaderCompilers: Display: Time job spent in pending queue: average 0.09 s, longest 0.36 s
[2024.03.27-14.31.23:962][397]LogShaderCompilers: Display: Job execution time: average 0.24 s, max 0.98 s
[2024.03.27-14.31.23:962][397]LogShaderCompilers: Display: Job life time (pending + execution): average 0.33 s, max 1.03
[2024.03.27-14.31.23:962][397]LogShaderCompilers: Display: Shader code size: average 34,961 KiB, min 6,801 KiB, max 63,609 KiB
[2024.03.27-14.31.23:962][397]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 16.52 s
[2024.03.27-14.31.23:962][397]LogShaderCompilers: Display: Jobs were issued in 382 batches (only local compilation was used), average 1.00 jobs/batch
[2024.03.27-14.31.23:962][397]LogShaderCompilers: Display: Average processing rate: 23.12 jobs/sec
[2024.03.27-14.31.23:962][397]LogShaderCompilers: Display: Total thread time: 62,235 s
[2024.03.27-14.31.23:963][397]LogShaderCompilers: Display: Total thread preprocess time: 6,791 s
[2024.03.27-14.31.23:963][397]LogShaderCompilers: Display: Percentage time preprocessing: 10.91%
[2024.03.27-14.31.23:963][397]LogShaderCompilers: Display: Effective parallelization: 3.77 (times faster than compiling all shaders on one thread). Compare with number of workers: 10
[2024.03.27-14.31.23:963][397]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.03.27-14.31.23:963][397]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 8 times, average 0.22 sec, max 0.25 sec, min 0.20 sec)
[2024.03.27-14.31.23:963][397]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 8 times, average 0.20 sec, max 0.24 sec, min 0.19 sec)
[2024.03.27-14.31.23:963][397]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 8 times, average 0.20 sec, max 0.23 sec, min 0.19 sec)
[2024.03.27-14.31.23:963][397]LogShaderCompilers: Display: TShadowDepthVSVertexShadowDepth_VirtualShadowMap (compiled 19 times, average 0.20 sec, max 0.26 sec, min 0.16 sec)
[2024.03.27-14.31.23:963][397]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy (compiled 8 times, average 0.20 sec, max 0.21 sec, min 0.19 sec)
[2024.03.27-14.31.23:963][397]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.03.27-14.31.23:963][397]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 8.47% of total time (compiled 27 times, average 0.20 sec, max 0.29 sec, min 0.13 sec)
[2024.03.27-14.31.23:963][397]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 7.79% of total time (compiled 27 times, average 0.18 sec, max 0.23 sec, min 0.14 sec)
[2024.03.27-14.31.23:963][397]LogShaderCompilers: Display: TDepthOnlyVS<false> - 7.32% of total time (compiled 27 times, average 0.17 sec, max 0.26 sec, min 0.13 sec)
[2024.03.27-14.31.23:963][397]LogShaderCompilers: Display: FLumenCardVS - 6.55% of total time (compiled 23 times, average 0.18 sec, max 0.26 sec, min 0.14 sec)
[2024.03.27-14.31.23:963][397]LogShaderCompilers: Display: TShadowDepthVSVertexShadowDepth_VirtualShadowMap - 6.07% of total time (compiled 19 times, average 0.20 sec, max 0.26 sec, min 0.16 sec)
[2024.03.27-14.31.23:963][397]LogShaderCompilers: Display: ================================================
[2024.03.27-14.31.23:973][397]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms
[2024.03.27-14.31.24:114][398]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-14.31.24:807][459]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-14.31.28:630][851]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-14.31.28:630][851]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.31.28:630][851]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.31.28:630][851]MaterialEditorStats: Shader Count: 0
[2024.03.27-14.31.28:665][852]MaterialEditorStats: Base pass shader: 238 instructions
[2024.03.27-14.31.28:665][852]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-14.31.28:665][852]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-14.31.28:665][852]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.31.28:665][852]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.31.28:665][852]MaterialEditorStats: Shader Count: 4
[2024.03.27-14.31.29:479][940]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-14.31.29:479][940]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.31.29:479][940]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.31.29:479][940]MaterialEditorStats: Shader Count: 0
[2024.03.27-14.31.29:525][942]MaterialEditorStats: Base pass shader: 233 instructions
[2024.03.27-14.31.29:525][942]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-14.31.29:525][942]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-14.31.29:525][942]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.31.29:525][942]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.31.29:525][942]MaterialEditorStats: Shader Count: 12
[2024.03.27-14.31.30:535][ 49]LogMaterialEditor: Saving and Compiling material M_Leaves_Test
[2024.03.27-14.31.30:672][ 49]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
[2024.03.27-14.31.30:810][ 49]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
[2024.03.27-14.31.30:888][ 49]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-14.31.30:924][ 49]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.03.27-14.31.30:984][ 49]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Enviroment/Tree_τest/M_Leaves_Test" FILE="../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset" SILENT=true
[2024.03.27-14.31.30:986][ 49]LogSavePackage: Moving output files for package: /Game/Enviroment/Tree_τest/M_Leaves_Test
[2024.03.27-14.31.30:986][ 49]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/M_Leaves_TestEE236BAC4F3E794EF3A4E1B24235110B.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-14.31.30:992][ 49]LogFileHelpers: InternalPromptForCheckoutAndSave took 68 ms (total: 5.25 sec)
[2024.03.27-14.31.30:995][ 49]AssetCheck: New page: Asset Save: M_Leaves_Test
[2024.03.27-14.31.30:995][ 49]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Enviroment/Tree_τest/M_Leaves_Test.M_Leaves_Test
[2024.03.27-14.31.31:000][ 49]MaterialEditorStats: Base pass shader: 233 instructions
[2024.03.27-14.31.31:000][ 49]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-14.31.31:000][ 49]MaterialEditorStats: MaxSampler: 292 instructions
[2024.03.27-14.31.31:000][ 49]MaterialEditorStats: Texture samplers: 5/16
[2024.03.27-14.31.31:000][ 49]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.31.31:000][ 49]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.31.31:000][ 49]MaterialEditorStats: Shader Count: 33
[2024.03.27-14.31.41:161][169]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-14.31.41:161][169]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.31.41:161][169]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.31.41:161][169]MaterialEditorStats: Shader Count: 0
[2024.03.27-14.31.41:594][201]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-14.31.41:594][201]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.31.41:594][201]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.31.41:594][201]MaterialEditorStats: Shader Count: 3
[2024.03.27-14.31.41:710][206]MaterialEditorStats: Base pass shader: 235 instructions
[2024.03.27-14.31.41:710][206]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-14.31.41:710][206]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-14.31.41:710][206]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.31.41:710][206]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.31.41:710][206]MaterialEditorStats: Shader Count: 12
[2024.03.27-14.31.43:881][456]LogMaterialEditor: Applying material M_Leaves_Test
[2024.03.27-14.31.44:017][456]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
[2024.03.27-14.31.44:361][456]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms
[2024.03.27-14.31.44:469][460]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-14.31.44:998][509]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-14.31.46:377][659]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-14.31.46:377][659]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.31.46:377][659]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.31.46:377][659]MaterialEditorStats: Shader Count: 0
[2024.03.27-14.31.46:567][669]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-14.31.46:567][669]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.31.46:567][669]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.31.46:567][669]MaterialEditorStats: Shader Count: 3
[2024.03.27-14.31.46:673][675]MaterialEditorStats: Base pass shader: 231 instructions
[2024.03.27-14.31.46:673][675]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-14.31.46:673][675]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-14.31.46:673][675]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.31.46:673][675]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.31.46:673][675]MaterialEditorStats: Shader Count: 8
[2024.03.27-14.31.47:230][728]LogMaterialEditor: Applying material M_Leaves_Test
[2024.03.27-14.31.47:366][728]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
[2024.03.27-14.31.47:713][728]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms
[2024.03.27-14.31.50:838][ 65]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-14.31.50:838][ 65]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.03.27-14.31.50:838][ 65]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.31.50:838][ 65]MaterialEditorStats: Shader Count: 0
[2024.03.27-14.31.50:990][ 70]MaterialEditorStats: Texture samplers: 1/16
[2024.03.27-14.31.50:990][ 70]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.03.27-14.31.50:990][ 70]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.31.50:990][ 70]MaterialEditorStats: Shader Count: 3
[2024.03.27-14.31.51:084][ 75]MaterialEditorStats: Base pass shader without light map: 84 instructions
[2024.03.27-14.31.51:084][ 75]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-14.31.51:084][ 75]MaterialEditorStats: Texture samplers: 1/16
[2024.03.27-14.31.51:084][ 75]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.03.27-14.31.51:084][ 75]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.31.51:084][ 75]MaterialEditorStats: Shader Count: 8
[2024.03.27-14.31.51:567][116]LogMaterialEditor: Applying material M_Leaves_Test
[2024.03.27-14.31.51:734][116]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
[2024.03.27-14.31.52:084][116]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
[2024.03.27-14.31.57:768][693]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-14.31.57:768][693]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.03.27-14.31.57:768][693]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.31.57:768][693]MaterialEditorStats: Shader Count: 0
[2024.03.27-14.31.57:959][706]MaterialEditorStats: Texture samplers: 1/16
[2024.03.27-14.31.57:959][706]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.03.27-14.31.57:959][706]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.31.57:959][706]MaterialEditorStats: Shader Count: 3
[2024.03.27-14.31.58:057][712]MaterialEditorStats: Base pass shader without light map: 90 instructions
[2024.03.27-14.31.58:057][712]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-14.31.58:057][712]MaterialEditorStats: Texture samplers: 1/16
[2024.03.27-14.31.58:057][712]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.03.27-14.31.58:057][712]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.31.58:057][712]MaterialEditorStats: Shader Count: 8
[2024.03.27-14.31.58:843][781]LogMaterialEditor: Applying material M_Leaves_Test
[2024.03.27-14.31.58:979][781]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
[2024.03.27-14.31.59:338][781]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
[2024.03.27-14.32.02:412][ 77]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-14.32.02:412][ 77]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.03.27-14.32.02:412][ 77]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.32.02:412][ 77]MaterialEditorStats: Shader Count: 0
[2024.03.27-14.32.02:444][ 78]MaterialEditorStats: Texture samplers: 1/16
[2024.03.27-14.32.02:444][ 78]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.03.27-14.32.02:444][ 78]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.32.02:444][ 78]MaterialEditorStats: Shader Count: 2
[2024.03.27-14.32.02:463][ 79]MaterialEditorStats: Base pass shader without light map: 90 instructions
[2024.03.27-14.32.02:463][ 79]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-14.32.02:463][ 79]MaterialEditorStats: Texture samplers: 1/16
[2024.03.27-14.32.02:463][ 79]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.03.27-14.32.02:463][ 79]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.32.02:463][ 79]MaterialEditorStats: Shader Count: 12
[2024.03.27-14.32.03:267][165]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-14.32.03:267][165]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.03.27-14.32.03:267][165]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.32.03:267][165]MaterialEditorStats: Shader Count: 0
[2024.03.27-14.32.03:318][167]MaterialEditorStats: Base pass shader without light map: 84 instructions
[2024.03.27-14.32.03:318][167]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-14.32.03:318][167]MaterialEditorStats: Texture samplers: 1/16
[2024.03.27-14.32.03:318][167]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.03.27-14.32.03:318][167]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.32.03:318][167]MaterialEditorStats: Shader Count: 12
[2024.03.27-14.32.07:591][609]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-14.32.07:592][609]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.32.07:592][609]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.32.07:592][609]MaterialEditorStats: Shader Count: 0
[2024.03.27-14.32.07:820][621]MaterialEditorStats: Texture samplers: 1/16
[2024.03.27-14.32.07:820][621]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.32.07:820][621]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.32.07:820][621]MaterialEditorStats: Shader Count: 2
[2024.03.27-14.32.07:926][628]MaterialEditorStats: Base pass shader: 233 instructions
[2024.03.27-14.32.07:926][628]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-14.32.07:926][628]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-14.32.07:926][628]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.32.07:926][628]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.32.07:926][628]MaterialEditorStats: Shader Count: 8
[2024.03.27-14.32.13:350][203]LogMaterialEditor: Applying material M_Leaves_Test
[2024.03.27-14.32.13:489][203]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
[2024.03.27-14.32.13:832][203]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms
[2024.03.27-14.32.46:264][ 89]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
[2024.03.27-14.32.46:265][ 89]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/FirstPerson/Maps/FirstPersonMap' took 0.004
[2024.03.27-14.32.46:265][ 89]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Enviroment/Tree_τest/M_Leaves_Test] ([1] browsable assets)...
[2024.03.27-14.32.47:182][ 89]OBJ SavePackage: Rendered thumbnail for [Material /Game/Enviroment/Tree_τest/M_Leaves_Test.M_Leaves_Test]
[2024.03.27-14.32.47:183][ 89]OBJ SavePackage: Finished generating thumbnails for package [/Game/Enviroment/Tree_τest/M_Leaves_Test]
[2024.03.27-14.32.47:185][ 89]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Enviroment/Tree_τest/M_Leaves_Test_Auto2
[2024.03.27-14.32.47:185][ 89]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/M_Leaves_Test_Auto2CD123FEF412FF64A802C74A6B6509E77.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Saved/Autosaves/Game/Enviroment/Tree_τest/M_Leaves_Test_Auto2.uasset'
[2024.03.27-14.32.47:192][ 89]LogFileHelpers: Auto-saving content packages took 0.927
[2024.03.27-14.32.47:242][ 90]MaterialEditorStats: Base pass shader: 233 instructions
[2024.03.27-14.32.47:242][ 90]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-14.32.47:242][ 90]MaterialEditorStats: MaxSampler: 284 instructions
[2024.03.27-14.32.47:242][ 90]MaterialEditorStats: Texture samplers: 5/16
[2024.03.27-14.32.47:242][ 90]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.32.47:242][ 90]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.32.47:242][ 90]MaterialEditorStats: Shader Count: 33
[2024.03.27-14.32.48:319][ 94]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-14.32.50:992][164]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2024.03.27-14.32.51:006][164]LogContentBundle: [FirstPersonMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2024.03.27-14.32.51:006][164]LogWorldPartition: Display: GenerateStreaming for 'FirstPersonMap' started...
[2024.03.27-14.32.51:008][164]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.FirstContact is not using external actors /Game/ModuleGame/Level/FirstContact.FirstContact
[2024.03.27-14.32.51:008][164]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.FirstContact2 is not using external actors /Game/ModuleGame/Level/FirstContact.FirstContact
[2024.03.27-14.32.51:008][164]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.Pick_up_from_ground is not using external actors /Game/ModuleGame/Level/Pick_up_from_ground.Pick_up_from_ground
[2024.03.27-14.32.51:008][164]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.Spaceship is not using external actors /Game/ModuleGame/Level/Spaceship.Spaceship
[2024.03.27-14.32.51:013][164]LogWorldPartition: Display: GenerateStreaming for 'FirstPersonMap' took 6 ms
[2024.03.27-14.32.51:065][164]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.03.27-14.32.51:074][164]PIE: New page: PIE session: FirstPersonMap (27 Mar 2024, 16:32:51)
[2024.03.27-14.32.51:084][164]LogOnline: OSS: Created online subsystem instance for: NULL
[2024.03.27-14.32.51:085][164]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
[2024.03.27-14.32.51:087][164]LogPlayLevel: Creating play world package: /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap
[2024.03.27-14.32.51:101][164]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014001s)
[2024.03.27-14.32.51:101][164]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap to /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap.FirstPersonMap (0.014048s)
[2024.03.27-14.32.51:105][164]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
[2024.03.27-14.32.51:107][164]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.27-14.32.51:107][164]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.03.27-14.32.51:107][164]LogAIModule: Creating AISystem for world FirstPersonMap
[2024.03.27-14.32.51:108][164]LogWorldPartition: ULevel::OnLevelLoaded(FirstPersonMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2024.03.27-14.32.51:108][164]LogWorldPartition: Display: WorldPartition initialize started...
[2024.03.27-14.32.51:108][164]LogWorldPartition: UWorldPartition::Initialize : World = FirstPersonMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.03.27-14.32.51:109][164]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.03.27-14.32.51:112][164]LogContentBundle: [FirstPersonMap(Standalone)] Creating new contrainer.
[2024.03.27-14.32.51:112][164]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 2.05 sec)
[2024.03.27-14.32.51:112][164]LogPlayLevel: PIE: World Init took: (0.005653s)
[2024.03.27-14.32.51:113][164]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
[2024.03.27-14.32.51:113][164]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.03.27-14.32.51:113][164]LogAudioMixer: Display: Sample Rate: 48000
[2024.03.27-14.32.51:113][164]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.03.27-14.32.51:113][164]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.03.27-14.32.51:113][164]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.03.27-14.32.51:113][164]LogAudioMixer: Display: Max Channels (voices): 32
[2024.03.27-14.32.51:113][164]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.03.27-14.32.51:113][164]LogAudio: Display: AudioDevice MaxSources: 32
[2024.03.27-14.32.51:113][164]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.03.27-14.32.51:113][164]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.03.27-14.32.51:113][164]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.03.27-14.32.51:114][164]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.03.27-14.32.51:136][164]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Game-Audeze Maxwell)
[2024.03.27-14.32.51:137][164]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.03.27-14.32.51:137][164]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.03.27-14.32.51:137][164]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.03.27-14.32.51:143][164]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
[2024.03.27-14.32.51:143][164]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
[2024.03.27-14.32.51:144][164]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
[2024.03.27-14.32.51:144][164]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
[2024.03.27-14.32.51:144][164]LogInit: FAudioDevice initialized with ID 2.
[2024.03.27-14.32.51:144][164]LogAudio: Display: Audio Device (ID: 2) registered with world 'FirstPersonMap'.
[2024.03.27-14.32.51:144][164]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
[2024.03.27-14.32.51:149][164]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
[2024.03.27-14.32.51:155][164]LogWorld: Bringing World /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap.FirstPersonMap up for play (max tick rate 0) at 2024.03.27-15.32.51
[2024.03.27-14.32.51:156][164]LogWorld: Bringing up level for play took: 0.006271
[2024.03.27-14.32.51:158][164]LogOnline: OSS: Created online subsystem instance for: :Context_21
[2024.03.27-14.32.51:199][164]LogLevelInstance: Loaded 4 levels in 0 seconds
[2024.03.27-14.32.51:199][164]LogStreaming: Display: FlushAsyncLoading(): 4 QueuedPackages, 0 AsyncPackages
[2024.03.27-14.32.51:695][164]PIE: Server logged in
[2024.03.27-14.32.51:697][164]PIE: Play in editor total start time 0,692 seconds.
[2024.03.27-14.32.59:530][994]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.27-14.32.59:530][994]LogWorld: BeginTearingDown for /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap
[2024.03.27-14.32.59:539][994]LogWorld: UWorld::CleanupWorld for FirstPersonMap, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.32.59:543][994]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.27-14.32.59:544][994]LogContentBundle: [FirstPersonMap(Standalone)] Deleting container.
[2024.03.27-14.32.59:548][994]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.03.27-14.32.59:551][994]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.27-14.32.59:556][994]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.27-14.32.59:561][994]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
[2024.03.27-14.32.59:564][994]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2024.03.27-14.32.59:567][994]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2024.03.27-14.32.59:586][994]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
[2024.03.27-14.32.59:600][994]LogViewport: Scene viewport resized to 2068x830, mode Windowed.
[2024.03.27-14.32.59:651][995]LogPlayLevel: Display: Destroying online subsystem :Context_21
[2024.03.27-14.33.23:222][174]LogViewport: Scene viewport resized to 504x633, mode Windowed.
[2024.03.27-14.33.27:810][610]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-14.33.27:810][610]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.33.27:810][610]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.33.27:810][610]MaterialEditorStats: Shader Count: 0
[2024.03.27-14.33.27:862][612]MaterialEditorStats: Base pass shader: 233 instructions
[2024.03.27-14.33.27:862][612]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-14.33.27:862][612]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-14.33.27:862][612]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.33.27:862][612]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.33.27:862][612]MaterialEditorStats: Shader Count: 12
[2024.03.27-14.33.32:950][137]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-14.33.32:950][137]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.33.32:950][137]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.33.32:950][137]MaterialEditorStats: Shader Count: 0
[2024.03.27-14.33.32:987][139]MaterialEditorStats: Base pass shader: 233 instructions
[2024.03.27-14.33.32:987][139]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-14.33.32:987][139]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-14.33.32:987][139]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.33.32:987][139]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.33.32:987][139]MaterialEditorStats: Shader Count: 12
[2024.03.27-14.33.35:471][383]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-14.33.35:472][383]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.33.35:472][383]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.33.35:472][383]MaterialEditorStats: Shader Count: 0
[2024.03.27-14.33.35:510][385]MaterialEditorStats: Base pass shader: 233 instructions
[2024.03.27-14.33.35:510][385]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-14.33.35:510][385]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-14.33.35:510][385]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.33.35:510][385]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.33.35:510][385]MaterialEditorStats: Shader Count: 12
[2024.03.27-14.33.37:559][592]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-14.33.37:559][592]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.33.37:559][592]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.33.37:559][592]MaterialEditorStats: Shader Count: 0
[2024.03.27-14.33.37:972][623]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-14.33.37:972][623]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.33.37:972][623]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.33.37:972][623]MaterialEditorStats: Shader Count: 3
[2024.03.27-14.33.38:075][629]MaterialEditorStats: Base pass shader: 234 instructions
[2024.03.27-14.33.38:075][629]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-14.33.38:075][629]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-14.33.38:075][629]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.33.38:075][629]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.33.38:075][629]MaterialEditorStats: Shader Count: 8
[2024.03.27-14.33.38:129][631]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-14.33.38:129][631]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.33.38:129][631]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.33.38:129][631]MaterialEditorStats: Shader Count: 0
[2024.03.27-14.33.38:309][642]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-14.33.38:309][642]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.33.38:309][642]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.33.38:309][642]MaterialEditorStats: Shader Count: 3
[2024.03.27-14.33.38:421][649]MaterialEditorStats: Base pass shader: 234 instructions
[2024.03.27-14.33.38:421][649]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-14.33.38:421][649]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-14.33.38:421][649]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.33.38:421][649]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.33.38:421][649]MaterialEditorStats: Shader Count: 8
[2024.03.27-14.33.39:055][703]LogMaterialEditor: Applying material M_Leaves_Test
[2024.03.27-14.33.39:189][703]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
[2024.03.27-14.33.39:556][703]LogUObjectHash: Compacting FUObjectHashTables data took 0.17ms
[2024.03.27-14.33.39:981][737]LogViewport: Scene viewport resized to 395x387, mode Windowed.
[2024.03.27-14.33.47:112][398]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-14.33.47:112][398]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.33.47:112][398]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.33.47:112][398]MaterialEditorStats: Shader Count: 0
[2024.03.27-14.33.47:287][411]MaterialEditorStats: Texture samplers: 1/16
[2024.03.27-14.33.47:287][411]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.33.47:287][411]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.33.47:287][411]MaterialEditorStats: Shader Count: 2
[2024.03.27-14.33.47:389][418]MaterialEditorStats: Base pass shader: 235 instructions
[2024.03.27-14.33.47:389][418]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-14.33.47:389][418]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-14.33.47:389][418]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.33.47:389][418]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.33.47:389][418]MaterialEditorStats: Shader Count: 8
[2024.03.27-14.33.48:393][520]MaterialEditorStats: Texture samplers: 0/16
[2024.03.27-14.33.48:393][520]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.33.48:393][520]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.33.48:393][520]MaterialEditorStats: Shader Count: 0
[2024.03.27-14.33.48:624][539]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-14.33.48:624][539]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.33.48:624][539]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.33.48:624][539]MaterialEditorStats: Shader Count: 3
[2024.03.27-14.33.48:725][546]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-14.33.48:725][546]MaterialEditorStats: Texture samplers: 2/16
[2024.03.27-14.33.48:725][546]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.33.48:725][546]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.33.48:725][546]MaterialEditorStats: Shader Count: 7
[2024.03.27-14.33.48:839][554]MaterialEditorStats: Base pass shader: 236 instructions
[2024.03.27-14.33.48:839][554]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-14.33.48:839][554]MaterialEditorStats: Texture samplers: 4/16
[2024.03.27-14.33.48:839][554]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.33.48:839][554]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.33.48:839][554]MaterialEditorStats: Shader Count: 12
[2024.03.27-14.33.49:526][623]LogMaterialEditor: Applying material M_Leaves_Test
[2024.03.27-14.33.49:663][623]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
[2024.03.27-14.33.50:027][623]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
[2024.03.27-14.35.00:923][205]LogMaterialEditor: Saving and Compiling material M_Leaves_Test
[2024.03.27-14.35.00:992][205]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-14.35.01:030][205]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.03.27-14.35.01:782][205]LogShaderCompilers: Display: ================================================
[2024.03.27-14.35.01:782][205]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.03.27-14.35.01:782][205]LogShaderCompilers: Display: Total job queries 1.750, among them cache hits 1.208 (69.03%)
[2024.03.27-14.35.01:782][205]LogShaderCompilers: Display: Tracking 542 distinct input hashes that result in 240 distinct outputs (44.28%)
[2024.03.27-14.35.01:782][205]LogShaderCompilers: Display: RAM used: 12,09 MiB of 1,60 GiB budget. Usage: 0.74%
[2024.03.27-14.35.01:782][205]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.03.27-14.35.01:782][205]LogShaderCompilers: Display: Shaders Compiled: 524
[2024.03.27-14.35.01:782][205]LogShaderCompilers: Display: Jobs assigned 524, completed 524 (100%)
[2024.03.27-14.35.01:782][205]LogShaderCompilers: Display: Average time worker was idle: 46.49 s
[2024.03.27-14.35.01:782][205]LogShaderCompilers: Display: Time job spent in pending queue: average 0.09 s, longest 0.50 s
[2024.03.27-14.35.01:782][205]LogShaderCompilers: Display: Job execution time: average 0.25 s, max 0.98 s
[2024.03.27-14.35.01:782][205]LogShaderCompilers: Display: Job life time (pending + execution): average 0.35 s, max 1.03
[2024.03.27-14.35.01:782][205]LogShaderCompilers: Display: Shader code size: average 34,817 KiB, min 6,801 KiB, max 63,609 KiB
[2024.03.27-14.35.01:782][205]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 23.58 s
[2024.03.27-14.35.01:782][205]LogShaderCompilers: Display: Jobs were issued in 524 batches (only local compilation was used), average 1.00 jobs/batch
[2024.03.27-14.35.01:782][205]LogShaderCompilers: Display: Average processing rate: 22.22 jobs/sec
[2024.03.27-14.35.01:782][205]LogShaderCompilers: Display: Total thread time: 85,462 s
[2024.03.27-14.35.01:782][205]LogShaderCompilers: Display: Total thread preprocess time: 9,394 s
[2024.03.27-14.35.01:782][205]LogShaderCompilers: Display: Percentage time preprocessing: 10.99%
[2024.03.27-14.35.01:782][205]LogShaderCompilers: Display: Effective parallelization: 3.62 (times faster than compiling all shaders on one thread). Compare with number of workers: 10
[2024.03.27-14.35.01:782][205]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.03.27-14.35.01:782][205]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 10 times, average 0.22 sec, max 0.27 sec, min 0.20 sec)
[2024.03.27-14.35.01:782][205]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 10 times, average 0.21 sec, max 0.25 sec, min 0.19 sec)
[2024.03.27-14.35.01:782][205]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 10 times, average 0.21 sec, max 0.25 sec, min 0.19 sec)
[2024.03.27-14.35.01:782][205]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy (compiled 10 times, average 0.20 sec, max 0.26 sec, min 0.19 sec)
[2024.03.27-14.35.01:782][205]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled 10 times, average 0.20 sec, max 0.24 sec, min 0.18 sec)
[2024.03.27-14.35.01:782][205]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.03.27-14.35.01:782][205]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 8.32% of total time (compiled 36 times, average 0.20 sec, max 0.29 sec, min 0.13 sec)
[2024.03.27-14.35.01:782][205]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 7.60% of total time (compiled 36 times, average 0.18 sec, max 0.23 sec, min 0.14 sec)
[2024.03.27-14.35.01:782][205]LogShaderCompilers: Display: TDepthOnlyVS<false> - 7.41% of total time (compiled 38 times, average 0.17 sec, max 0.26 sec, min 0.13 sec)
[2024.03.27-14.35.01:782][205]LogShaderCompilers: Display: FLumenCardVS - 6.60% of total time (compiled 32 times, average 0.18 sec, max 0.26 sec, min 0.14 sec)
[2024.03.27-14.35.01:782][205]LogShaderCompilers: Display: TShadowDepthVSVertexShadowDepth_VirtualShadowMap - 6.45% of total time (compiled 28 times, average 0.20 sec, max 0.26 sec, min 0.16 sec)
[2024.03.27-14.35.01:782][205]LogShaderCompilers: Display: ================================================
[2024.03.27-14.35.01:806][205]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Enviroment/Tree_τest/M_Leaves_Test" FILE="../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset" SILENT=true
[2024.03.27-14.35.01:808][205]LogSavePackage: Moving output files for package: /Game/Enviroment/Tree_τest/M_Leaves_Test
[2024.03.27-14.35.01:809][205]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/M_Leaves_Test7E4FE67744395494ECF10B8830659D1F.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/M_Leaves_Test.uasset'
[2024.03.27-14.35.01:813][205]LogFileHelpers: InternalPromptForCheckoutAndSave took 782 ms (total: 6.04 sec)
[2024.03.27-14.35.01:814][205]AssetCheck: New page: Asset Save: M_Leaves_Test
[2024.03.27-14.35.01:814][205]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Enviroment/Tree_τest/M_Leaves_Test.M_Leaves_Test
[2024.03.27-14.35.01:814][205]MaterialEditorStats: Base pass shader: 236 instructions
[2024.03.27-14.35.01:814][205]MaterialEditorStats: Base pass vertex shader: 137 instructions
[2024.03.27-14.35.01:814][205]MaterialEditorStats: MaxSampler: 287 instructions
[2024.03.27-14.35.01:814][205]MaterialEditorStats: Texture samplers: 5/16
[2024.03.27-14.35.01:814][205]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.03.27-14.35.01:814][205]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.03.27-14.35.01:814][205]MaterialEditorStats: Shader Count: 33
[2024.03.27-14.35.03:476][381]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/MI_Leaves_Test_01.uasset'
[2024.03.27-14.35.04:487][490]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/MI_Leaves_Test_01.uasset'
[2024.03.27-14.35.09:017][937]LogSlate: Window 'Color Picker' being destroyed
[2024.03.27-14.35.32:099][327]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/UE_5.3/Engine/Content/EngineMaterials/DefaultDestructiblePhysicalMaterial.uasset F:/Unreal/UE_5.3/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset F:/Unreal/UE_5.3/Engine/Content/EngineMaterials/LandscapeHolePhysicalMaterial.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Blueprints/Modules/MP_IsGrappable.uasset F:/Unreal/UE_5.3/Engine/Content/EngineMaterials/PhysMat_Carboard.uasset'
[2024.03.27-14.35.32:126][331]SourceControl: CommandMessage Command: UpdateStatus, Info: Path 'F:/Unreal/UE_5.3/Engine/Content/EngineMaterials/DefaultDestructiblePhysicalMaterial.uasset' is not under client's root 'F:\Unreal\Project Files\Plocks'.
[2024.03.27-14.35.32:126][331]SourceControl: CommandMessage Command: UpdateStatus, Info: Path 'F:/Unreal/UE_5.3/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset' is not under client's root 'F:\Unreal\Project Files\Plocks'.
[2024.03.27-14.35.32:126][331]SourceControl: CommandMessage Command: UpdateStatus, Info: Path 'F:/Unreal/UE_5.3/Engine/Content/EngineMaterials/LandscapeHolePhysicalMaterial.uasset' is not under client's root 'F:\Unreal\Project Files\Plocks'.
[2024.03.27-14.35.32:126][331]SourceControl: CommandMessage Command: UpdateStatus, Info: Path 'F:/Unreal/UE_5.3/Engine/Content/EngineMaterials/PhysMat_Carboard.uasset' is not under client's root 'F:\Unreal\Project Files\Plocks'.
[2024.03.27-14.35.37:006][880]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/UE_5.3/Engine/Content/EngineMaterials/PhysMat_Ice.uasset'
[2024.03.27-14.35.37:034][883]SourceControl: CommandMessage Command: UpdateStatus, Info: Path 'F:/Unreal/UE_5.3/Engine/Content/EngineMaterials/PhysMat_Ice.uasset' is not under client's root 'F:\Unreal\Project Files\Plocks'.
[2024.03.27-14.35.37:072][887]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/UE_5.3/Engine/Content/EngineMaterials/PhysMat_Metal.uasset'
[2024.03.27-14.35.37:103][891]SourceControl: CommandMessage Command: UpdateStatus, Info: Path 'F:/Unreal/UE_5.3/Engine/Content/EngineMaterials/PhysMat_Metal.uasset' is not under client's root 'F:\Unreal\Project Files\Plocks'.
[2024.03.27-14.35.39:352][145]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/UE_5.3/Engine/Content/EngineMaterials/PhysMat_Rubber.uasset'
[2024.03.27-14.35.39:376][148]SourceControl: CommandMessage Command: UpdateStatus, Info: Path 'F:/Unreal/UE_5.3/Engine/Content/EngineMaterials/PhysMat_Rubber.uasset' is not under client's root 'F:\Unreal\Project Files\Plocks'.
[2024.03.27-14.35.39:884][203]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/UE_5.3/Engine/Content/EngineMaterials/PhysMat_Vehicle.uasset'
[2024.03.27-14.35.39:918][207]SourceControl: CommandMessage Command: UpdateStatus, Info: Path 'F:/Unreal/UE_5.3/Engine/Content/EngineMaterials/PhysMat_Vehicle.uasset' is not under client's root 'F:\Unreal\Project Files\Plocks'.
[2024.03.27-14.35.40:499][271]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/UE_5.3/Engine/Content/EngineMaterials/PhysMat_VehicleRagdoll.uasset'
[2024.03.27-14.35.40:528][275]SourceControl: CommandMessage Command: UpdateStatus, Info: Path 'F:/Unreal/UE_5.3/Engine/Content/EngineMaterials/PhysMat_VehicleRagdoll.uasset' is not under client's root 'F:\Unreal\Project Files\Plocks'.
[2024.03.27-14.35.43:446][586]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/MI_Leaves_Test_01.uasset'
[2024.03.27-14.35.43:487][586]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.03.27-14.35.43:536][586]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Enviroment/Tree_τest/MI_Leaves_Test_01" FILE="../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/MI_Leaves_Test_01.uasset" SILENT=true
[2024.03.27-14.35.43:539][586]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
[2024.03.27-14.35.43:546][586]LogUObjectHash: Compacting FUObjectHashTables data took 0.17ms
[2024.03.27-14.35.43:547][586]LogSavePackage: Moving output files for package: /Game/Enviroment/Tree_τest/MI_Leaves_Test_01
[2024.03.27-14.35.43:547][586]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/MI_Leaves_Test_012208F21A425E99CE62C41E975EA79892.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/MI_Leaves_Test_01.uasset'
[2024.03.27-14.35.43:552][586]LogFileHelpers: InternalPromptForCheckoutAndSave took 65 ms (total: 6.10 sec)
[2024.03.27-14.35.43:561][586]AssetCheck: New page: Asset Save: MI_Leaves_Test_01
[2024.03.27-14.35.43:561][586]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Enviroment/Tree_τest/MI_Leaves_Test_01.MI_Leaves_Test_01
[2024.03.27-14.35.44:771][724]LogSlate: Window 'MI_Leaves_Test_01' being destroyed
[2024.03.27-14.35.44:778][724]LogSlate: Window 'MI_Leaves_Test_01' being destroyed
[2024.03.27-14.35.44:826][724]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.35.44:826][724]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.27-14.35.44:845][724]LogWorld: UWorld::CleanupWorld for World_18, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.35.44:845][724]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.27-14.35.54:089][767]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2024.03.27-14.35.54:093][767]LogContentBundle: [FirstPersonMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2024.03.27-14.35.54:093][767]LogWorldPartition: Display: GenerateStreaming for 'FirstPersonMap' started...
[2024.03.27-14.35.54:094][767]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.FirstContact is not using external actors /Game/ModuleGame/Level/FirstContact.FirstContact
[2024.03.27-14.35.54:094][767]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.FirstContact2 is not using external actors /Game/ModuleGame/Level/FirstContact.FirstContact
[2024.03.27-14.35.54:094][767]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.Pick_up_from_ground is not using external actors /Game/ModuleGame/Level/Pick_up_from_ground.Pick_up_from_ground
[2024.03.27-14.35.54:094][767]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.Spaceship is not using external actors /Game/ModuleGame/Level/Spaceship.Spaceship
[2024.03.27-14.35.54:095][767]LogWorldPartition: Display: GenerateStreaming for 'FirstPersonMap' took 2 ms (total: 8 ms)
[2024.03.27-14.35.54:139][767]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.03.27-14.35.54:139][767]PIE: New page: PIE session: FirstPersonMap (27 Mar 2024, 16:35:54)
[2024.03.27-14.35.54:176][767]LogPlayLevel: Creating play world package: /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap
[2024.03.27-14.35.54:188][767]LogPlayLevel: PIE: StaticDuplicateObject took: (0.011353s)
[2024.03.27-14.35.54:188][767]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap to /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap.FirstPersonMap (0.011387s)
[2024.03.27-14.35.54:192][767]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
[2024.03.27-14.35.54:198][767]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.27-14.35.54:198][767]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.03.27-14.35.54:198][767]LogAIModule: Creating AISystem for world FirstPersonMap
[2024.03.27-14.35.54:199][767]LogWorldPartition: ULevel::OnLevelLoaded(FirstPersonMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2024.03.27-14.35.54:199][767]LogWorldPartition: Display: WorldPartition initialize started...
[2024.03.27-14.35.54:199][767]LogWorldPartition: UWorldPartition::Initialize : World = FirstPersonMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.03.27-14.35.54:199][767]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.03.27-14.35.54:201][767]LogContentBundle: [FirstPersonMap(Standalone)] Creating new contrainer.
[2024.03.27-14.35.54:201][767]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 2.05 sec)
[2024.03.27-14.35.54:201][767]LogPlayLevel: PIE: World Init took: (0.003551s)
[2024.03.27-14.35.54:201][767]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
[2024.03.27-14.35.54:201][767]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.03.27-14.35.54:201][767]LogAudioMixer: Display: Sample Rate: 48000
[2024.03.27-14.35.54:201][767]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.03.27-14.35.54:201][767]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.03.27-14.35.54:201][767]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.03.27-14.35.54:201][767]LogAudioMixer: Display: Max Channels (voices): 32
[2024.03.27-14.35.54:201][767]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.03.27-14.35.54:201][767]LogAudio: Display: AudioDevice MaxSources: 32
[2024.03.27-14.35.54:202][767]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.03.27-14.35.54:202][767]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.03.27-14.35.54:202][767]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.03.27-14.35.54:203][767]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.03.27-14.35.54:223][767]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Game-Audeze Maxwell)
[2024.03.27-14.35.54:224][767]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.03.27-14.35.54:224][767]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.03.27-14.35.54:224][767]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.03.27-14.35.54:224][767]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
[2024.03.27-14.35.54:224][767]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
[2024.03.27-14.35.54:225][767]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
[2024.03.27-14.35.54:225][767]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
[2024.03.27-14.35.54:225][767]LogInit: FAudioDevice initialized with ID 3.
[2024.03.27-14.35.54:225][767]LogAudio: Display: Audio Device (ID: 3) registered with world 'FirstPersonMap'.
[2024.03.27-14.35.54:226][767]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
[2024.03.27-14.35.54:227][767]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
[2024.03.27-14.35.54:231][767]LogWorld: Bringing World /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap.FirstPersonMap up for play (max tick rate 0) at 2024.03.27-15.35.54
[2024.03.27-14.35.54:231][767]LogWorld: Bringing up level for play took: 0.004270
[2024.03.27-14.35.54:233][767]LogOnline: OSS: Created online subsystem instance for: :Context_22
[2024.03.27-14.35.54:235][767]LogLevelInstance: Loaded 4 levels in 0 seconds
[2024.03.27-14.35.54:235][767]LogStreaming: Display: FlushAsyncLoading(): 4 QueuedPackages, 0 AsyncPackages
[2024.03.27-14.35.54:634][767]PIE: Server logged in
[2024.03.27-14.35.54:634][767]PIE: Play in editor total start time 0,541 seconds.
[2024.03.27-14.36.08:917][461]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.27-14.36.08:917][461]LogWorld: BeginTearingDown for /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap
[2024.03.27-14.36.08:921][461]LogWorld: UWorld::CleanupWorld for FirstPersonMap, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.36.08:923][461]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.27-14.36.08:924][461]LogContentBundle: [FirstPersonMap(Standalone)] Deleting container.
[2024.03.27-14.36.08:926][461]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.03.27-14.36.08:928][461]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.27-14.36.08:936][461]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.27-14.36.08:938][461]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
[2024.03.27-14.36.08:938][461]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
[2024.03.27-14.36.08:939][461]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
[2024.03.27-14.36.08:949][461]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
[2024.03.27-14.36.09:000][462]LogPlayLevel: Display: Destroying online subsystem :Context_22
[2024.03.27-14.36.22:788][281]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Sphere_B1BB0EBC.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48-Normal.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01-Normal.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/2/F7/C40FUXA49MYEXHH9KOVEPB.uasset'
[2024.03.27-14.38.26:663][721]LogInterchangeEngine: [Pending] Importing
[2024.03.27-14.38.26:663][721]LogInterchangeEngine: Display: Interchange start importing source [E:/!projects/Model/Leaves/Assets/JS-2-2024-03-27-15-37-58-Seamless-Normal.png]
[2024.03.27-14.38.26:664][721]LogInterchangeEngine: [Pending] Importing - (2)
[2024.03.27-14.38.26:664][721]LogInterchangeEngine: Display: Interchange start importing source [E:/!projects/Model/Leaves/Assets/JS-2-2024-03-27-15-37-58-Seamless.png]
[2024.03.27-14.38.26:680][722]LogInterchangeEngine: [Pending] Importing - (2)
[2024.03.27-14.38.27:020][722]LogInterchangeImport: Display: Auto-detected grayscale, image changed to G8
[2024.03.27-14.38.27:357][723]LogTexture: Display: Building textures: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-15-37-58-Seamless.JS-2-2024-03-27-15-37-58-Seamless (TFO_AutoDXT, 8192x8192 x1x1x1) (Required Memory Estimate: 4416.062484 MB), EncodeSpeed: Fast
[2024.03.27-14.38.27:362][723]LogInterchangePipeline: Display: Auto-detected normal map
[2024.03.27-14.38.27:710][724]LogInterchangeEngine: [Pending] Importing - (1)
[2024.03.27-14.38.27:728][724]LogInterchangeEngine: [Success] Import Done
[2024.03.27-14.38.27:742][725]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-15-37-58-Seamless.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-15-37-58-Seamless-Normal.uasset'
[2024.03.27-14.38.27:751][725]LogInterchangeEngine: [Success] Import Done
[2024.03.27-14.38.28:117][726]LogTexture: Display: Building textures: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-15-37-58-Seamless-Normal.JS-2-2024-03-27-15-37-58-Seamless-Normal (TFO_BC5, 8192x8192 x1x1x1) (Required Memory Estimate: 4608.062484 MB), EncodeSpeed: Fast
[2024.03.27-14.38.28:501][737]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-15-37-58-Seamless.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-15-37-58-Seamless-Normal.uasset'
[2024.03.27-14.38.29:370][805]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Enviroment/Tree_τest/MI_Leaves_Test_01.MI_Leaves_Test_01
[2024.03.27-14.38.29:371][805]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.27-14.38.29:371][805]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.03.27-14.38.29:508][805]LogSourceControl: Attempting 'p4 client -o yoshi_DESKTOP-L7ND6C9_2416'
[2024.03.27-14.38.29:513][805]LogViewport: Scene viewport resized to 1402x780, mode Windowed.
[2024.03.27-14.38.29:539][806]SourceControl: CommandMessage Command: Connect, Info: Client yoshi_DESKTOP-L7ND6C9_2416
[2024.03.27-14.38.29:539][806]SourceControl: CommandMessage Command: Connect, Info: Update 2024/03/02 12:43:10
[2024.03.27-14.38.29:539][806]SourceControl: CommandMessage Command: Connect, Info: Access 2024/03/27 14:13:35
[2024.03.27-14.38.29:539][806]SourceControl: CommandMessage Command: Connect, Info: Owner yoshi
[2024.03.27-14.38.29:539][806]SourceControl: CommandMessage Command: Connect, Info: Host DESKTOP-L7ND6C9
[2024.03.27-14.38.29:539][806]SourceControl: CommandMessage Command: Connect, Info: Description Created by yoshi.
[2024.03.27-14.38.29:539][806]SourceControl: CommandMessage Command: Connect, Info: Root F:\Unreal\Project Files\Plocks
[2024.03.27-14.38.29:539][806]SourceControl: CommandMessage Command: Connect, Info: Options noallwrite noclobber nocompress unlocked nomodtime normdir noaltsync
[2024.03.27-14.38.29:539][806]SourceControl: CommandMessage Command: Connect, Info: SubmitOptions submitunchanged
[2024.03.27-14.38.29:539][806]SourceControl: CommandMessage Command: Connect, Info: LineEnd local
[2024.03.27-14.38.29:539][806]SourceControl: CommandMessage Command: Connect, Info: Stream //PuzzleModules/Dev
[2024.03.27-14.38.29:539][806]SourceControl: CommandMessage Command: Connect, Info: View0 //PuzzleModules/Dev/... //yoshi_DESKTOP-L7ND6C9_2416/...
[2024.03.27-14.38.29:539][806]SourceControl: CommandMessage Command: Connect, Info: Type writeable
[2024.03.27-14.38.29:539][806]SourceControl: CommandMessage Command: Connect, Info: Backup enable
[2024.03.27-14.38.29:539][806]SourceControl: CommandMessage Command: Connect, Info: specFormatted
[2024.03.27-14.38.29:539][806]SourceControl: CommandMessage Command: Connect, Info: func client-FstatInfo
[2024.03.27-14.38.32:589][ 63]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/MI_Leaves_Test_01.uasset'
[2024.03.27-14.38.33:579][156]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/MI_Leaves_Test_01.uasset'
[2024.03.27-14.38.36:105][421]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/MI_Leaves_Test_01.uasset'
[2024.03.27-14.38.36:141][421]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.03.27-14.38.36:195][421]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Enviroment/Tree_τest/MI_Leaves_Test_01" FILE="../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/MI_Leaves_Test_01.uasset" SILENT=true
[2024.03.27-14.38.36:199][421]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
[2024.03.27-14.38.36:205][421]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
[2024.03.27-14.38.36:207][421]LogSavePackage: Moving output files for package: /Game/Enviroment/Tree_τest/MI_Leaves_Test_01
[2024.03.27-14.38.36:207][421]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/MI_Leaves_Test_0185258841410F0A3890D1FEAE68E2EB91.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/MI_Leaves_Test_01.uasset'
[2024.03.27-14.38.36:213][421]LogFileHelpers: InternalPromptForCheckoutAndSave took 72 ms (total: 6.17 sec)
[2024.03.27-14.38.36:215][421]AssetCheck: New page: Asset Save: MI_Leaves_Test_01
[2024.03.27-14.38.36:215][421]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Enviroment/Tree_τest/MI_Leaves_Test_01.MI_Leaves_Test_01
[2024.03.27-14.38.38:670][707]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2024.03.27-14.38.38:674][707]LogContentBundle: [FirstPersonMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2024.03.27-14.38.38:674][707]LogWorldPartition: Display: GenerateStreaming for 'FirstPersonMap' started...
[2024.03.27-14.38.38:674][707]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.FirstContact is not using external actors /Game/ModuleGame/Level/FirstContact.FirstContact
[2024.03.27-14.38.38:674][707]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.FirstContact2 is not using external actors /Game/ModuleGame/Level/FirstContact.FirstContact
[2024.03.27-14.38.38:674][707]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.Pick_up_from_ground is not using external actors /Game/ModuleGame/Level/Pick_up_from_ground.Pick_up_from_ground
[2024.03.27-14.38.38:674][707]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.Spaceship is not using external actors /Game/ModuleGame/Level/Spaceship.Spaceship
[2024.03.27-14.38.38:677][707]LogWorldPartition: Display: GenerateStreaming for 'FirstPersonMap' took 2 ms (total: 10 ms)
[2024.03.27-14.38.38:728][707]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.03.27-14.38.38:728][707]PIE: New page: PIE session: FirstPersonMap (27 Mar 2024, 16:38:38)
[2024.03.27-14.38.38:728][707]LogPlayLevel: Creating play world package: /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap
[2024.03.27-14.38.38:738][707]LogPlayLevel: PIE: StaticDuplicateObject took: (0.010721s)
[2024.03.27-14.38.38:738][707]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap to /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap.FirstPersonMap (0.010748s)
[2024.03.27-14.38.38:741][707]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
[2024.03.27-14.38.38:742][707]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.27-14.38.38:742][707]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.03.27-14.38.38:742][707]LogAIModule: Creating AISystem for world FirstPersonMap
[2024.03.27-14.38.38:742][707]LogWorldPartition: ULevel::OnLevelLoaded(FirstPersonMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2024.03.27-14.38.38:742][707]LogWorldPartition: Display: WorldPartition initialize started...
[2024.03.27-14.38.38:742][707]LogWorldPartition: UWorldPartition::Initialize : World = FirstPersonMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.03.27-14.38.38:742][707]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.03.27-14.38.38:745][707]LogContentBundle: [FirstPersonMap(Standalone)] Creating new contrainer.
[2024.03.27-14.38.38:745][707]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 2.06 sec)
[2024.03.27-14.38.38:745][707]LogPlayLevel: PIE: World Init took: (0.003457s)
[2024.03.27-14.38.38:746][707]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
[2024.03.27-14.38.38:746][707]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.03.27-14.38.38:746][707]LogAudioMixer: Display: Sample Rate: 48000
[2024.03.27-14.38.38:746][707]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.03.27-14.38.38:746][707]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.03.27-14.38.38:746][707]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.03.27-14.38.38:746][707]LogAudioMixer: Display: Max Channels (voices): 32
[2024.03.27-14.38.38:746][707]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.03.27-14.38.38:746][707]LogAudio: Display: AudioDevice MaxSources: 32
[2024.03.27-14.38.38:746][707]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.03.27-14.38.38:746][707]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.03.27-14.38.38:746][707]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.03.27-14.38.38:747][707]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.03.27-14.38.38:768][707]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Game-Audeze Maxwell)
[2024.03.27-14.38.38:768][707]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.03.27-14.38.38:768][707]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.03.27-14.38.38:768][707]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.03.27-14.38.38:769][707]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4
[2024.03.27-14.38.38:769][707]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
[2024.03.27-14.38.38:770][707]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
[2024.03.27-14.38.38:770][707]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
[2024.03.27-14.38.38:770][707]LogInit: FAudioDevice initialized with ID 4.
[2024.03.27-14.38.38:770][707]LogAudio: Display: Audio Device (ID: 4) registered with world 'FirstPersonMap'.
[2024.03.27-14.38.38:770][707]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
[2024.03.27-14.38.38:772][707]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
[2024.03.27-14.38.38:777][707]LogWorld: Bringing World /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap.FirstPersonMap up for play (max tick rate 0) at 2024.03.27-15.38.38
[2024.03.27-14.38.38:777][707]LogWorld: Bringing up level for play took: 0.004134
[2024.03.27-14.38.38:778][707]LogOnline: OSS: Created online subsystem instance for: :Context_24
[2024.03.27-14.38.38:780][707]LogLevelInstance: Loaded 4 levels in 0 seconds
[2024.03.27-14.38.38:781][707]LogStreaming: Display: FlushAsyncLoading(): 4 QueuedPackages, 0 AsyncPackages
[2024.03.27-14.38.39:194][707]PIE: Server logged in
[2024.03.27-14.38.39:195][707]PIE: Play in editor total start time 0,521 seconds.
[2024.03.27-14.38.52:787][322]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.27-14.38.52:787][322]LogWorld: BeginTearingDown for /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap
[2024.03.27-14.38.52:790][322]LogWorld: UWorld::CleanupWorld for FirstPersonMap, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.38.52:791][322]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.27-14.38.52:791][322]LogContentBundle: [FirstPersonMap(Standalone)] Deleting container.
[2024.03.27-14.38.52:793][322]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.03.27-14.38.52:794][322]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.27-14.38.52:803][322]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.27-14.38.52:804][322]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
[2024.03.27-14.38.52:804][322]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
[2024.03.27-14.38.52:805][322]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
[2024.03.27-14.38.52:818][322]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms
[2024.03.27-14.38.52:869][323]LogPlayLevel: Display: Destroying online subsystem :Context_24
[2024.03.27-14.38.54:983][573]Cmd: DELETE
[2024.03.27-14.38.54:983][573]Cmd: ACTOR DELETE
[2024.03.27-14.38.54:985][573]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.03.27-14.38.54:988][573]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
[2024.03.27-14.38.54:990][573]LogEditorActor: Deleted 1 Actors (0.008 secs)
[2024.03.27-14.38.56:089][700]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
[2024.03.27-14.38.58:099][913]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Sphere.Sphere
[2024.03.27-14.38.58:100][913]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Sphere.Sphere
[2024.03.27-14.38.58:101][913]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Sphere.Sphere as actor: StaticMeshActor /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_UAID_A8A159E40B9975E601_1921273633
[2024.03.27-14.38.58:101][913]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Sphere.Sphere as actor: StaticMeshActor /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_UAID_A8A159E40B9975E601_1921273633
[2024.03.27-14.38.58:217][917]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/1/DB/L2TG9SG4E00O0O36YU7EQB.uasset'
[2024.03.27-14.38.59:182][ 29]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/1/DB/L2TG9SG4E00O0O36YU7EQB.uasset'
[2024.03.27-14.39.10:978][376]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2024.03.27-14.39.10:983][376]LogContentBundle: [FirstPersonMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2024.03.27-14.39.10:983][376]LogWorldPartition: Display: GenerateStreaming for 'FirstPersonMap' started...
[2024.03.27-14.39.10:983][376]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.FirstContact is not using external actors /Game/ModuleGame/Level/FirstContact.FirstContact
[2024.03.27-14.39.10:983][376]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.FirstContact2 is not using external actors /Game/ModuleGame/Level/FirstContact.FirstContact
[2024.03.27-14.39.10:983][376]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.Pick_up_from_ground is not using external actors /Game/ModuleGame/Level/Pick_up_from_ground.Pick_up_from_ground
[2024.03.27-14.39.10:983][376]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.Spaceship is not using external actors /Game/ModuleGame/Level/Spaceship.Spaceship
[2024.03.27-14.39.10:985][376]LogWorldPartition: Display: GenerateStreaming for 'FirstPersonMap' took 2 ms (total: 13 ms)
[2024.03.27-14.39.11:003][376]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.03.27-14.39.11:003][376]PIE: New page: PIE session: FirstPersonMap (27 Mar 2024, 16:39:11)
[2024.03.27-14.39.11:003][376]LogPlayLevel: Creating play world package: /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap
[2024.03.27-14.39.11:014][376]LogPlayLevel: PIE: StaticDuplicateObject took: (0.011264s)
[2024.03.27-14.39.11:014][376]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap to /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap.FirstPersonMap (0.011292s)
[2024.03.27-14.39.11:017][376]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
[2024.03.27-14.39.11:019][376]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.27-14.39.11:019][376]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.03.27-14.39.11:020][376]LogAIModule: Creating AISystem for world FirstPersonMap
[2024.03.27-14.39.11:020][376]LogWorldPartition: ULevel::OnLevelLoaded(FirstPersonMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2024.03.27-14.39.11:020][376]LogWorldPartition: Display: WorldPartition initialize started...
[2024.03.27-14.39.11:020][376]LogWorldPartition: UWorldPartition::Initialize : World = FirstPersonMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.03.27-14.39.11:020][376]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.03.27-14.39.11:023][376]LogContentBundle: [FirstPersonMap(Standalone)] Creating new contrainer.
[2024.03.27-14.39.11:023][376]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 2.06 sec)
[2024.03.27-14.39.11:023][376]LogPlayLevel: PIE: World Init took: (0.003438s)
[2024.03.27-14.39.11:023][376]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True
[2024.03.27-14.39.11:023][376]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.03.27-14.39.11:023][376]LogAudioMixer: Display: Sample Rate: 48000
[2024.03.27-14.39.11:023][376]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.03.27-14.39.11:023][376]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.03.27-14.39.11:023][376]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.03.27-14.39.11:023][376]LogAudioMixer: Display: Max Channels (voices): 32
[2024.03.27-14.39.11:023][376]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.03.27-14.39.11:023][376]LogAudio: Display: AudioDevice MaxSources: 32
[2024.03.27-14.39.11:023][376]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.03.27-14.39.11:023][376]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.03.27-14.39.11:023][376]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.03.27-14.39.11:024][376]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.03.27-14.39.11:044][376]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Game-Audeze Maxwell)
[2024.03.27-14.39.11:044][376]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.03.27-14.39.11:044][376]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.03.27-14.39.11:044][376]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.03.27-14.39.11:044][376]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5
[2024.03.27-14.39.11:044][376]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5
[2024.03.27-14.39.11:046][376]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5
[2024.03.27-14.39.11:046][376]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
[2024.03.27-14.39.11:046][376]LogInit: FAudioDevice initialized with ID 5.
[2024.03.27-14.39.11:046][376]LogAudio: Display: Audio Device (ID: 5) registered with world 'FirstPersonMap'.
[2024.03.27-14.39.11:046][376]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
[2024.03.27-14.39.11:048][376]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
[2024.03.27-14.39.11:052][376]LogWorld: Bringing World /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap.FirstPersonMap up for play (max tick rate 0) at 2024.03.27-15.39.11
[2024.03.27-14.39.11:052][376]LogWorld: Bringing up level for play took: 0.003829
[2024.03.27-14.39.11:054][376]LogOnline: OSS: Created online subsystem instance for: :Context_25
[2024.03.27-14.39.11:056][376]LogLevelInstance: Loaded 4 levels in 0 seconds
[2024.03.27-14.39.11:056][376]LogStreaming: Display: FlushAsyncLoading(): 4 QueuedPackages, 0 AsyncPackages
[2024.03.27-14.39.11:465][376]PIE: Server logged in
[2024.03.27-14.39.11:465][376]PIE: Play in editor total start time 0,482 seconds.
[2024.03.27-14.39.26:487][166]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.27-14.39.26:487][166]LogWorld: BeginTearingDown for /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap
[2024.03.27-14.39.26:491][166]LogWorld: UWorld::CleanupWorld for FirstPersonMap, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.39.26:491][166]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.27-14.39.26:492][166]LogContentBundle: [FirstPersonMap(Standalone)] Deleting container.
[2024.03.27-14.39.26:494][166]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.03.27-14.39.26:496][166]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.27-14.39.26:501][166]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.27-14.39.26:502][166]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5
[2024.03.27-14.39.26:502][166]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
[2024.03.27-14.39.26:503][166]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
[2024.03.27-14.39.26:519][166]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms
[2024.03.27-14.39.26:570][167]LogPlayLevel: Display: Destroying online subsystem :Context_25
[2024.03.27-14.39.28:112][348]Cmd: DELETE
[2024.03.27-14.39.28:112][348]Cmd: ACTOR DELETE
[2024.03.27-14.39.28:114][348]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.03.27-14.39.28:118][348]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
[2024.03.27-14.39.28:120][348]LogEditorActor: Deleted 1 Actors (0.008 secs)
[2024.03.27-14.39.31:144][697]LogLinker: Warning: Failed to load '/Game/FirstPerson/Blueprints/BP_FirstPersonGameMode': Can't find file.
[2024.03.27-14.39.31:144][697]LogLinker: Warning: Failed to load '/Game/FirstPerson/Blueprints/BP_FirstPersonGameMode': Can't find file.
[2024.03.27-14.39.31:144][697]LogUObjectGlobals: Warning: Failed to find object 'Object /Game/FirstPerson/Blueprints/BP_FirstPersonGameMode.BP_FirstPersonGameMode_C'
[2024.03.27-14.39.38:977][604]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cylinder.Cylinder
[2024.03.27-14.39.38:977][604]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cylinder.Cylinder
[2024.03.27-14.39.38:978][604]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cylinder.Cylinder as actor: StaticMeshActor /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_UAID_A8A159E40B9975E601_1962150634
[2024.03.27-14.39.38:978][604]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cylinder.Cylinder as actor: StaticMeshActor /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_UAID_A8A159E40B9975E601_1962150634
[2024.03.27-14.39.39:075][605]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/1/PH/PSH00UZHUJ2KTMO0TVBZZH.uasset'
[2024.03.27-14.39.40:063][724]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/1/PH/PSH00UZHUJ2KTMO0TVBZZH.uasset'
[2024.03.27-14.39.46:019][406]Cmd: DELETE
[2024.03.27-14.39.46:019][406]Cmd: ACTOR DELETE
[2024.03.27-14.39.46:021][406]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.03.27-14.39.46:025][406]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
[2024.03.27-14.39.46:027][406]LogEditorActor: Deleted 1 Actors (0.008 secs)
[2024.03.27-14.39.47:404][546]LogWorld: UWorld::CleanupWorld for Pick_up_from_ground, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.39.47:404][546]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.27-14.39.47:410][546]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
[2024.03.27-14.39.47:416][546]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
[2024.03.27-14.39.47:416][546]MapCheck: New page: Map Check
[2024.03.27-14.39.47:416][546]LightingResults: New page: Lighting Build
[2024.03.27-14.39.47:419][546]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
[2024.03.27-14.39.47:419][546]LogLevelInstance: Unloaded 1 levels in 0,017 seconds
[2024.03.27-14.39.47:420][546]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/ModuleGame/Level/Pick_up_from_ground) is flushing async loading
[2024.03.27-14.39.47:420][546]LogStreaming: Display: FlushAsyncLoading(): 1 QueuedPackages, 0 AsyncPackages
[2024.03.27-14.39.52:274][ 66]LogViewport: Scene viewport resized to 1587x830, mode Windowed.
[2024.03.27-14.40.09:034][ 18]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/FirstPerson/Maps/_GENERATED/joshi/Cone_51D7FAB3.Cone_51D7FAB3
[2024.03.27-14.40.09:034][ 18]LogStaticMesh: Display: Building static mesh Cone_51D7FAB3...
[2024.03.27-14.40.09:035][ 18]LogActorFactory: Actor Factory spawned StaticMesh /Game/FirstPerson/Maps/_GENERATED/joshi/Cone_51D7FAB3.Cone_51D7FAB3 as actor: StaticMeshActor /Game/ModuleGame/Level/Pick_up_from_ground.Pick_up_from_ground:PersistentLevel.StaticMeshActor_25
[2024.03.27-14.40.09:035][ 18]LogStaticMesh: Built static mesh [0.00s] /Game/FirstPerson/Maps/_GENERATED/joshi/Cone_51D7FAB3.Cone_51D7FAB3
[2024.03.27-14.40.09:133][ 19]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Cone_51D7FAB3.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Level/Pick_up_from_ground.umap'
[2024.03.27-14.40.10:113][135]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Level/Pick_up_from_ground.umap F:/Unreal/Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Cone_51D7FAB3.uasset'
[2024.03.27-14.40.45:340][ 62]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/FirstPerson/Maps/_GENERATED/joshi/Sphere_AC931E21.Sphere_AC931E21
[2024.03.27-14.40.45:340][ 62]LogStaticMesh: Display: Building static mesh Sphere_AC931E21...
[2024.03.27-14.40.45:341][ 62]LogActorFactory: Actor Factory spawned StaticMesh /Game/FirstPerson/Maps/_GENERATED/joshi/Sphere_AC931E21.Sphere_AC931E21 as actor: StaticMeshActor /Game/ModuleGame/Level/Pick_up_from_ground.Pick_up_from_ground:PersistentLevel.StaticMeshActor_26
[2024.03.27-14.40.45:348][ 62]LogStaticMesh: Built static mesh [0.01s] /Game/FirstPerson/Maps/_GENERATED/joshi/Sphere_AC931E21.Sphere_AC931E21
[2024.03.27-14.40.45:489][ 65]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Sphere_AC931E21.uasset'
[2024.03.27-14.40.46:413][172]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Sphere_AC931E21.uasset'
[2024.03.27-14.41.00:586][812]LogStaticMesh: Display: Building static mesh Sphere_AC931E21...
[2024.03.27-14.41.00:603][812]LogStaticMesh: Built static mesh [0.02s] /Game/FirstPerson/Maps/_GENERATED/joshi/Sphere_AC931E21.Sphere_AC931E21
[2024.03.27-14.41.00:604][812]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/FirstPerson/Maps/_GENERATED/joshi/Sphere_AC931E21) ...
[2024.03.27-14.41.23:129][220]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Sphere_B1BB0EBC.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48-Normal.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01-Normal.uasset'
[2024.03.27-14.41.27:986][778]LogStaticMesh: Display: Building static mesh Sphere_AC931E21...
[2024.03.27-14.41.28:003][778]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/FirstPerson/Maps/_GENERATED/joshi/Sphere_AC931E21) ...
[2024.03.27-14.41.28:056][778]LogStaticMesh: Built static mesh [0.07s] /Game/FirstPerson/Maps/_GENERATED/joshi/Sphere_AC931E21.Sphere_AC931E21
[2024.03.27-14.41.37:989][897]LogStaticMesh: Display: Building static mesh Sphere_AC931E21...
[2024.03.27-14.41.38:006][897]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/FirstPerson/Maps/_GENERATED/joshi/Sphere_AC931E21) ...
[2024.03.27-14.41.38:045][897]LogStaticMesh: Built static mesh [0.06s] /Game/FirstPerson/Maps/_GENERATED/joshi/Sphere_AC931E21.Sphere_AC931E21
[2024.03.27-14.42.26:994][104]LogStaticMesh: Display: Building static mesh Sphere_AC931E21...
[2024.03.27-14.42.27:011][104]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/FirstPerson/Maps/_GENERATED/joshi/Sphere_AC931E21) ...
[2024.03.27-14.42.27:052][104]LogStaticMesh: Built static mesh [0.06s] /Game/FirstPerson/Maps/_GENERATED/joshi/Sphere_AC931E21.Sphere_AC931E21
[2024.03.27-14.42.37:751][337]LogStaticMesh: Display: Building static mesh Sphere_AC931E21...
[2024.03.27-14.42.37:767][337]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/FirstPerson/Maps/_GENERATED/joshi/Sphere_AC931E21) ...
[2024.03.27-14.42.37:821][337]LogStaticMesh: Built static mesh [0.07s] /Game/FirstPerson/Maps/_GENERATED/joshi/Sphere_AC931E21.Sphere_AC931E21
[2024.03.27-14.43.09:635][745]LogStaticMesh: Display: Building static mesh Sphere_AC931E21...
[2024.03.27-14.43.09:653][745]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/FirstPerson/Maps/_GENERATED/joshi/Sphere_AC931E21) ...
[2024.03.27-14.43.10:332][745]LogStaticMesh: Built static mesh [0.70s] /Game/FirstPerson/Maps/_GENERATED/joshi/Sphere_AC931E21.Sphere_AC931E21
[2024.03.27-14.43.10:740][746]LogAutomationController: Ignoring very large delta of 2.14 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
[2024.03.27-14.43.10:759][746]LogNavigation: Warning: Exporting collision geometry with too many triangles (407104). This might cause performance and memory issues. Add a simple collision or change GeometryExportVertexCountWarningThreshold. See 'StaticMeshComponent /Game/ModuleGame/Level/Pick_up_from_ground.Pick_up_from_ground:PersistentLevel.StaticMeshActor_26.StaticMeshComponent0'.
[2024.03.27-14.43.28:615][690]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-15-37-58-Seamless.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-15-37-58-Seamless-Normal.uasset'
[2024.03.27-14.43.48:460][873]LogStaticMesh: Display: Building static mesh Sphere_AC931E21...
[2024.03.27-14.43.48:475][873]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/FirstPerson/Maps/_GENERATED/joshi/Sphere_AC931E21) ...
[2024.03.27-14.43.49:545][873]LogStaticMesh: Built static mesh [1.09s] /Game/FirstPerson/Maps/_GENERATED/joshi/Sphere_AC931E21.Sphere_AC931E21
[2024.03.27-14.43.50:099][873]LogStaticMesh: Warning: Sphere_AC931E21 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2024.03.27-14.43.50:208][873]LogAutomationController: Ignoring very large delta of 3.53 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
[2024.03.27-14.44.00:560][517]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2024.03.27-14.44.01:808][517]LogSlate: Window 'Save changes?' being destroyed
[2024.03.27-14.44.01:820][517]Message dialog closed, result: Yes, title: Save changes?, text: Unsaved Level changes will get discarded. Do you want to save them now?
[2024.03.27-14.44.01:842][517]LogWorldPartition: Actor /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_UAID_A8A159E40B9975E601_1921273633 is unreachable without properly detaching object /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/1/DB/L2TG9SG4E00O0O36YU7EQB.PackageMetaData in its package
[2024.03.27-14.44.01:842][517]LogWorldPartition: Actor /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_UAID_A8A159E40B9973E601_1592834280 is unreachable without properly detaching object /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/2/F7/C40FUXA49MYEXHH9KOVEPB.PackageMetaData in its package
[2024.03.27-14.44.01:842][517]LogWorldPartition: Actor /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_UAID_A8A159E40B9973E601_1200616279 is unreachable without properly detaching object /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/5/H4/8DCOQCUICG9DDZ54A5PKUW.PackageMetaData in its package
[2024.03.27-14.44.01:842][517]LogWorldPartition: Actor /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_UAID_A8A159E40B9975E601_1962150634 is unreachable without properly detaching object /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/1/PH/PSH00UZHUJ2KTMO0TVBZZH.PackageMetaData in its package
[2024.03.27-14.44.01:870][517]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms
[2024.03.27-14.44.01:952][517]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Level/Pick_up_from_ground.umap'
[2024.03.27-14.44.03:019][517]LogSlate: Window 'Check Out Assets' being destroyed
[2024.03.27-14.44.03:104][517]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Level/Pick_up_from_ground.umap'
[2024.03.27-14.44.03:268][517]LogSourceControl: Attempting 'p4 edit F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Level/Pick_up_from_ground.umap'
[2024.03.27-14.44.03:338][517]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.03.27-14.44.03:384][517]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms
[2024.03.27-14.44.03:415][517]LogSavePackage: Moving output files for package: /Game/ModuleGame/Level/Pick_up_from_ground
[2024.03.27-14.44.03:416][517]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/Pick_up_from_ground805448844FF33FFC6705F5B6BE5B8E00.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Content/ModuleGame/Level/Pick_up_from_ground.umap'
[2024.03.27-14.44.03:426][517]LogFileHelpers: Saving map 'Pick_up_from_ground' took 0.051
[2024.03.27-14.44.03:441][517]LogFileHelpers: InternalPromptForCheckoutAndSave took 102 ms (total: 6.28 sec)
[2024.03.27-14.44.03:510][517]LogWorld: UWorld::CleanupWorld for Pick_up_from_ground, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.44.03:510][517]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.27-14.44.03:518][517]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms
[2024.03.27-14.44.03:524][517]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms
[2024.03.27-14.44.03:525][517]MapCheck: New page: Map Check
[2024.03.27-14.44.03:525][517]LightingResults: New page: Lighting Build
[2024.03.27-14.44.03:530][517]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms
[2024.03.27-14.44.03:549][517]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/ModuleGame/Level/Pick_up_from_ground_LevelInstance_34dfdcb538d098cf_0) is flushing async loading
[2024.03.27-14.44.03:549][517]LogStreaming: Display: FlushAsyncLoading(): 1 QueuedPackages, 0 AsyncPackages
[2024.03.27-14.44.03:596][517]LogLevelInstance: Loaded 1 levels in 0,047 seconds
[2024.03.27-14.44.03:611][517]LogContentBundle: [FirstPersonMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2024.03.27-14.44.03:611][517]LogWorldPartition: Display: GenerateStreaming for 'FirstPersonMap' started...
[2024.03.27-14.44.03:612][517]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.FirstContact is not using external actors /Game/ModuleGame/Level/FirstContact.FirstContact
[2024.03.27-14.44.03:612][517]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.FirstContact2 is not using external actors /Game/ModuleGame/Level/FirstContact.FirstContact
[2024.03.27-14.44.03:612][517]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.Pick_up_from_ground is not using external actors /Game/ModuleGame/Level/Pick_up_from_ground.Pick_up_from_ground
[2024.03.27-14.44.03:613][517]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.Spaceship is not using external actors /Game/ModuleGame/Level/Spaceship.Spaceship
[2024.03.27-14.44.03:616][517]LogWorldPartition: Display: GenerateStreaming for 'FirstPersonMap' took 4 ms (total: 17 ms)
[2024.03.27-14.44.03:641][517]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.03.27-14.44.03:641][517]PIE: New page: PIE session: FirstPersonMap (27 Mar 2024, 16:44:03)
[2024.03.27-14.44.03:641][517]LogPlayLevel: Creating play world package: /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap
[2024.03.27-14.44.03:664][517]LogPlayLevel: PIE: StaticDuplicateObject took: (0.024293s)
[2024.03.27-14.44.03:665][517]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap to /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap.FirstPersonMap (0.024365s)
[2024.03.27-14.44.03:672][517]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms
[2024.03.27-14.44.03:674][517]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.27-14.44.03:674][517]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.03.27-14.44.03:674][517]LogAIModule: Creating AISystem for world FirstPersonMap
[2024.03.27-14.44.03:675][517]LogWorldPartition: ULevel::OnLevelLoaded(FirstPersonMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2024.03.27-14.44.03:675][517]LogWorldPartition: Display: WorldPartition initialize started...
[2024.03.27-14.44.03:675][517]LogWorldPartition: UWorldPartition::Initialize : World = FirstPersonMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.03.27-14.44.03:675][517]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.03.27-14.44.03:678][517]LogContentBundle: [FirstPersonMap(Standalone)] Creating new contrainer.
[2024.03.27-14.44.03:678][517]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 2.06 sec)
[2024.03.27-14.44.03:678][517]LogPlayLevel: PIE: World Init took: (0.005061s)
[2024.03.27-14.44.03:678][517]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True
[2024.03.27-14.44.03:678][517]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.03.27-14.44.03:678][517]LogAudioMixer: Display: Sample Rate: 48000
[2024.03.27-14.44.03:678][517]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.03.27-14.44.03:678][517]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.03.27-14.44.03:678][517]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.03.27-14.44.03:678][517]LogAudioMixer: Display: Max Channels (voices): 32
[2024.03.27-14.44.03:678][517]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.03.27-14.44.03:678][517]LogAudio: Display: AudioDevice MaxSources: 32
[2024.03.27-14.44.03:678][517]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.03.27-14.44.03:678][517]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.03.27-14.44.03:678][517]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.03.27-14.44.03:681][517]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.03.27-14.44.03:708][517]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Game-Audeze Maxwell)
[2024.03.27-14.44.03:708][517]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.03.27-14.44.03:708][517]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.03.27-14.44.03:708][517]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.03.27-14.44.03:709][517]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6
[2024.03.27-14.44.03:709][517]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6
[2024.03.27-14.44.03:711][517]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6
[2024.03.27-14.44.03:711][517]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6
[2024.03.27-14.44.03:711][517]LogInit: FAudioDevice initialized with ID 6.
[2024.03.27-14.44.03:711][517]LogAudio: Display: Audio Device (ID: 6) registered with world 'FirstPersonMap'.
[2024.03.27-14.44.03:711][517]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6
[2024.03.27-14.44.03:715][517]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
[2024.03.27-14.44.03:721][517]LogWorld: Bringing World /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap.FirstPersonMap up for play (max tick rate 0) at 2024.03.27-15.44.03
[2024.03.27-14.44.03:721][517]LogWorld: Bringing up level for play took: 0.005719
[2024.03.27-14.44.03:724][517]LogOnline: OSS: Created online subsystem instance for: :Context_26
[2024.03.27-14.44.03:727][517]LogLevelInstance: Loaded 4 levels in 0 seconds
[2024.03.27-14.44.04:300][517]PIE: Server logged in
[2024.03.27-14.44.04:301][517]PIE: Play in editor total start time 3,731 seconds.
[2024.03.27-14.44.04:332][517]LogViewport: Scene viewport resized to 2068x830, mode Windowed.
[2024.03.27-14.44.04:497][517]LogAutomationController: Ignoring very large delta of 3.94 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
[2024.03.27-14.44.04:588][518]AssetCheck: New page: Asset Save: Pick_up_from_ground
[2024.03.27-14.44.05:415][597]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms
[2024.03.27-14.44.21:417][211]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.27-14.44.21:417][211]LogWorld: BeginTearingDown for /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap
[2024.03.27-14.44.21:421][211]LogWorld: UWorld::CleanupWorld for FirstPersonMap, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.44.21:421][211]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.27-14.44.21:421][211]LogContentBundle: [FirstPersonMap(Standalone)] Deleting container.
[2024.03.27-14.44.21:426][211]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.03.27-14.44.21:428][211]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.27-14.44.21:436][211]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.03.27-14.44.21:436][211]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6
[2024.03.27-14.44.21:436][211]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
[2024.03.27-14.44.21:438][211]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
[2024.03.27-14.44.21:440][211]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.27-14.44.21:446][211]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms
[2024.03.27-14.44.21:485][212]LogPlayLevel: Display: Destroying online subsystem :Context_26
[2024.03.27-14.44.21:495][212]LogNavigation: Warning: Exporting collision geometry with too many triangles (407104). This might cause performance and memory issues. Add a simple collision or change GeometryExportVertexCountWarningThreshold. See 'StaticMeshComponent /Temp/Game/ModuleGame/Level/Pick_up_from_ground_LevelInstance_34dfdcb538d098cf_0.Pick_up_from_ground:PersistentLevel.StaticMeshActor_26.StaticMeshComponent0'.
[2024.03.27-14.44.25:248][624]LogWorld: UWorld::CleanupWorld for Pick_up_from_ground, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.44.25:248][624]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.27-14.44.25:252][624]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
[2024.03.27-14.44.25:255][624]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
[2024.03.27-14.44.25:256][624]MapCheck: New page: Map Check
[2024.03.27-14.44.25:256][624]LightingResults: New page: Lighting Build
[2024.03.27-14.44.25:259][624]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
[2024.03.27-14.44.25:260][624]LogLevelInstance: Unloaded 1 levels in 0,015 seconds
[2024.03.27-14.44.25:260][624]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/ModuleGame/Level/Pick_up_from_ground) is flushing async loading
[2024.03.27-14.44.25:260][624]LogStreaming: Display: FlushAsyncLoading(): 1 QueuedPackages, 0 AsyncPackages
[2024.03.27-14.44.25:331][624]LogNavigation: Warning: Exporting collision geometry with too many triangles (407104). This might cause performance and memory issues. Add a simple collision or change GeometryExportVertexCountWarningThreshold. See 'StaticMeshComponent /Game/ModuleGame/Level/Pick_up_from_ground.Pick_up_from_ground:PersistentLevel.StaticMeshActor_26.StaticMeshComponent0'.
[2024.03.27-14.44.29:624][ 95]LogViewport: Scene viewport resized to 1419x830, mode Windowed.
[2024.03.27-14.44.31:533][315]LogViewport: Scene viewport resized to 1587x830, mode Windowed.
[2024.03.27-14.45.03:423][830]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/FirstPerson/Maps/_GENERATED/joshi/Box_932FF8DE.Box_932FF8DE
[2024.03.27-14.45.03:423][830]LogStaticMesh: Display: Building static mesh Box_932FF8DE...
[2024.03.27-14.45.03:424][830]LogActorFactory: Actor Factory spawned StaticMesh /Game/FirstPerson/Maps/_GENERATED/joshi/Box_932FF8DE.Box_932FF8DE as actor: StaticMeshActor /Game/ModuleGame/Level/Pick_up_from_ground.Pick_up_from_ground:PersistentLevel.StaticMeshActor_27
[2024.03.27-14.45.03:425][830]LogStaticMesh: Built static mesh [0.00s] /Game/FirstPerson/Maps/_GENERATED/joshi/Box_932FF8DE.Box_932FF8DE
[2024.03.27-14.45.03:618][831]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Box_932FF8DE.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Level/Pick_up_from_ground.umap'
[2024.03.27-14.45.04:507][928]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Level/Pick_up_from_ground.umap F:/Unreal/Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Box_932FF8DE.uasset'
[2024.03.27-14.45.10:229][604]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Cone_51D7FAB3.uasset'
[2024.03.27-14.45.11:826][792]LogStaticMesh: Display: Building static mesh Box_932FF8DE...
[2024.03.27-14.45.11:827][792]LogStaticMesh: Built static mesh [0.00s] /Game/FirstPerson/Maps/_GENERATED/joshi/Box_932FF8DE.Box_932FF8DE
[2024.03.27-14.45.12:938][916]LogStaticMesh: Display: Building static mesh Box_932FF8DE...
[2024.03.27-14.45.12:955][916]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/FirstPerson/Maps/_GENERATED/joshi/Box_932FF8DE) ...
[2024.03.27-14.45.12:955][916]LogStaticMesh: Built static mesh [0.02s] /Game/FirstPerson/Maps/_GENERATED/joshi/Box_932FF8DE.Box_932FF8DE
[2024.03.27-14.45.12:960][916]LogStaticMesh: Warning: Box_932FF8DE has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2024.03.27-14.45.12:960][916]LogStaticMesh: Warning: Box_932FF8DE has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2024.03.27-14.45.18:178][517]LogStaticMesh: Display: Building static mesh Box_932FF8DE...
[2024.03.27-14.45.18:192][517]LogStaticMesh: Built static mesh [0.01s] /Game/FirstPerson/Maps/_GENERATED/joshi/Box_932FF8DE.Box_932FF8DE
[2024.03.27-14.45.18:196][517]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/FirstPerson/Maps/_GENERATED/joshi/Box_932FF8DE) ...
[2024.03.27-14.45.33:201][217]LogStaticMesh: Display: Building static mesh Box_932FF8DE...
[2024.03.27-14.45.33:218][217]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/FirstPerson/Maps/_GENERATED/joshi/Box_932FF8DE) ...
[2024.03.27-14.45.33:256][217]LogStaticMesh: Built static mesh [0.06s] /Game/FirstPerson/Maps/_GENERATED/joshi/Box_932FF8DE.Box_932FF8DE
[2024.03.27-14.45.38:261][742]LogStaticMesh: Display: Building static mesh Box_932FF8DE...
[2024.03.27-14.45.38:279][742]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/FirstPerson/Maps/_GENERATED/joshi/Box_932FF8DE) ...
[2024.03.27-14.45.38:465][742]LogStaticMesh: Built static mesh [0.20s] /Game/FirstPerson/Maps/_GENERATED/joshi/Box_932FF8DE.Box_932FF8DE
[2024.03.27-14.45.46:515][592]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Sphere_AC931E21.uasset'
[2024.03.27-14.45.47:676][695]LogStaticMesh: Display: Building static mesh Box_932FF8DE...
[2024.03.27-14.45.47:694][695]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/FirstPerson/Maps/_GENERATED/joshi/Box_932FF8DE) ...
[2024.03.27-14.45.47:841][695]LogStaticMesh: Built static mesh [0.16s] /Game/FirstPerson/Maps/_GENERATED/joshi/Box_932FF8DE.Box_932FF8DE
[2024.03.27-14.46.07:277][895]LogStaticMesh: Display: Building static mesh Box_932FF8DE...
[2024.03.27-14.46.07:295][895]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/FirstPerson/Maps/_GENERATED/joshi/Box_932FF8DE) ...
[2024.03.27-14.46.07:518][895]LogStaticMesh: Built static mesh [0.24s] /Game/FirstPerson/Maps/_GENERATED/joshi/Box_932FF8DE.Box_932FF8DE
[2024.03.27-14.46.23:229][685]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Sphere_B1BB0EBC.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48-Normal.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01-Normal.uasset'
[2024.03.27-14.46.39:904][556]LogStaticMesh: Display: Building static mesh Box_8BF24FC7...
[2024.03.27-14.46.39:904][556]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/FirstPerson/Maps/_GENERATED/joshi/Box_8BF24FC7.Box_8BF24FC7
[2024.03.27-14.46.39:905][556]LogActorFactory: Actor Factory spawned StaticMesh /Game/FirstPerson/Maps/_GENERATED/joshi/Box_8BF24FC7.Box_8BF24FC7 as actor: StaticMeshActor /Game/ModuleGame/Level/Pick_up_from_ground.Pick_up_from_ground:PersistentLevel.StaticMeshActor_28
[2024.03.27-14.46.39:905][556]LogStaticMesh: Built static mesh [0.00s] /Game/FirstPerson/Maps/_GENERATED/joshi/Box_8BF24FC7.Box_8BF24FC7
[2024.03.27-14.46.40:115][557]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Box_8BF24FC7.uasset'
[2024.03.27-14.46.40:969][657]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Box_8BF24FC7.uasset'
[2024.03.27-14.46.43:698][975]LogStaticMesh: Display: Building static mesh Box_8BF24FC7...
[2024.03.27-14.46.43:714][975]LogStaticMesh: Built static mesh [0.02s] /Game/FirstPerson/Maps/_GENERATED/joshi/Box_8BF24FC7.Box_8BF24FC7
[2024.03.27-14.46.43:715][975]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/FirstPerson/Maps/_GENERATED/joshi/Box_8BF24FC7) ...
[2024.03.27-14.46.43:718][975]LogStaticMesh: Warning: Box_8BF24FC7 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2024.03.27-14.46.43:718][975]LogStaticMesh: Warning: Box_8BF24FC7 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2024.03.27-14.46.49:120][591]LogStaticMesh: Display: Building static mesh Box_8BF24FC7...
[2024.03.27-14.46.49:133][591]LogStaticMesh: Built static mesh [0.01s] /Game/FirstPerson/Maps/_GENERATED/joshi/Box_8BF24FC7.Box_8BF24FC7
[2024.03.27-14.46.49:137][591]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/FirstPerson/Maps/_GENERATED/joshi/Box_8BF24FC7) ...
[2024.03.27-14.46.51:898][905]LogStaticMesh: Display: Building static mesh Box_8BF24FC7...
[2024.03.27-14.46.51:915][905]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/FirstPerson/Maps/_GENERATED/joshi/Box_8BF24FC7) ...
[2024.03.27-14.46.51:915][905]LogStaticMesh: Built static mesh [0.02s] /Game/FirstPerson/Maps/_GENERATED/joshi/Box_8BF24FC7.Box_8BF24FC7
[2024.03.27-14.46.55:009][250]LogStaticMesh: Display: Building static mesh Box_8BF24FC7...
[2024.03.27-14.46.55:026][250]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/FirstPerson/Maps/_GENERATED/joshi/Box_8BF24FC7) ...
[2024.03.27-14.46.55:073][250]LogStaticMesh: Built static mesh [0.06s] /Game/FirstPerson/Maps/_GENERATED/joshi/Box_8BF24FC7.Box_8BF24FC7
[2024.03.27-14.46.58:701][611]LogStaticMesh: Display: Building static mesh Box_8BF24FC7...
[2024.03.27-14.46.58:718][611]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/FirstPerson/Maps/_GENERATED/joshi/Box_8BF24FC7) ...
[2024.03.27-14.46.58:892][611]LogStaticMesh: Built static mesh [0.19s] /Game/FirstPerson/Maps/_GENERATED/joshi/Box_8BF24FC7.Box_8BF24FC7
[2024.03.27-14.47.07:339][418]LogStaticMesh: Display: Building static mesh Box_8BF24FC7...
[2024.03.27-14.47.07:357][418]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/FirstPerson/Maps/_GENERATED/joshi/Box_8BF24FC7) ...
[2024.03.27-14.47.07:493][418]LogStaticMesh: Built static mesh [0.15s] /Game/FirstPerson/Maps/_GENERATED/joshi/Box_8BF24FC7.Box_8BF24FC7
[2024.03.27-14.47.13:804][ 43]LogStaticMesh: Display: Building static mesh Box_8BF24FC7...
[2024.03.27-14.47.13:821][ 43]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/FirstPerson/Maps/_GENERATED/joshi/Box_8BF24FC7) ...
[2024.03.27-14.47.13:972][ 43]LogStaticMesh: Built static mesh [0.17s] /Game/FirstPerson/Maps/_GENERATED/joshi/Box_8BF24FC7.Box_8BF24FC7
[2024.03.27-14.48.00:054][190]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2024.03.27-14.48.00:994][190]LogSlate: Window 'Save changes?' being destroyed
[2024.03.27-14.48.01:009][190]Message dialog closed, result: Yes, title: Save changes?, text: Unsaved Level changes will get discarded. Do you want to save them now?
[2024.03.27-14.48.01:021][190]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms
[2024.03.27-14.48.01:094][190]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Level/Pick_up_from_ground.umap'
[2024.03.27-14.48.01:131][190]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.03.27-14.48.01:171][190]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
[2024.03.27-14.48.01:196][190]LogSavePackage: Moving output files for package: /Game/ModuleGame/Level/Pick_up_from_ground
[2024.03.27-14.48.01:196][190]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/Pick_up_from_ground7C66CD4C4184F20E3157179FD7A46CE1.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Content/ModuleGame/Level/Pick_up_from_ground.umap'
[2024.03.27-14.48.01:201][190]LogFileHelpers: Saving map 'Pick_up_from_ground' took 0.036
[2024.03.27-14.48.01:206][190]LogFileHelpers: InternalPromptForCheckoutAndSave took 75 ms (total: 6.35 sec)
[2024.03.27-14.48.01:238][190]LogWorld: UWorld::CleanupWorld for Pick_up_from_ground, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.48.01:238][190]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.27-14.48.01:245][190]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
[2024.03.27-14.48.01:249][190]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
[2024.03.27-14.48.01:249][190]MapCheck: New page: Map Check
[2024.03.27-14.48.01:249][190]LightingResults: New page: Lighting Build
[2024.03.27-14.48.01:252][190]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
[2024.03.27-14.48.01:261][190]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/ModuleGame/Level/Pick_up_from_ground_LevelInstance_34dfdcb538d098cf_0) is flushing async loading
[2024.03.27-14.48.01:261][190]LogStreaming: Display: FlushAsyncLoading(): 1 QueuedPackages, 0 AsyncPackages
[2024.03.27-14.48.01:287][190]LogLevelInstance: Loaded 1 levels in 0,026 seconds
[2024.03.27-14.48.01:292][190]LogContentBundle: [FirstPersonMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2024.03.27-14.48.01:292][190]LogWorldPartition: Display: GenerateStreaming for 'FirstPersonMap' started...
[2024.03.27-14.48.01:292][190]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.FirstContact is not using external actors /Game/ModuleGame/Level/FirstContact.FirstContact
[2024.03.27-14.48.01:292][190]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.FirstContact2 is not using external actors /Game/ModuleGame/Level/FirstContact.FirstContact
[2024.03.27-14.48.01:292][190]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.Pick_up_from_ground is not using external actors /Game/ModuleGame/Level/Pick_up_from_ground.Pick_up_from_ground
[2024.03.27-14.48.01:292][190]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.Spaceship is not using external actors /Game/ModuleGame/Level/Spaceship.Spaceship
[2024.03.27-14.48.01:294][190]LogWorldPartition: Display: GenerateStreaming for 'FirstPersonMap' took 2 ms (total: 20 ms)
[2024.03.27-14.48.01:324][190]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.03.27-14.48.01:324][190]PIE: New page: PIE session: FirstPersonMap (27 Mar 2024, 16:48:01)
[2024.03.27-14.48.01:347][190]LogPlayLevel: Creating play world package: /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap
[2024.03.27-14.48.01:359][190]LogPlayLevel: PIE: StaticDuplicateObject took: (0.012474s)
[2024.03.27-14.48.01:360][190]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap to /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap.FirstPersonMap (0.012519s)
[2024.03.27-14.48.01:363][190]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
[2024.03.27-14.48.01:364][190]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.27-14.48.01:364][190]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.03.27-14.48.01:364][190]LogAIModule: Creating AISystem for world FirstPersonMap
[2024.03.27-14.48.01:365][190]LogWorldPartition: ULevel::OnLevelLoaded(FirstPersonMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2024.03.27-14.48.01:365][190]LogWorldPartition: Display: WorldPartition initialize started...
[2024.03.27-14.48.01:365][190]LogWorldPartition: UWorldPartition::Initialize : World = FirstPersonMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.03.27-14.48.01:365][190]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.03.27-14.48.01:368][190]LogContentBundle: [FirstPersonMap(Standalone)] Creating new contrainer.
[2024.03.27-14.48.01:368][190]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 2.07 sec)
[2024.03.27-14.48.01:368][190]LogPlayLevel: PIE: World Init took: (0.004114s)
[2024.03.27-14.48.01:368][190]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True
[2024.03.27-14.48.01:368][190]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.03.27-14.48.01:368][190]LogAudioMixer: Display: Sample Rate: 48000
[2024.03.27-14.48.01:368][190]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.03.27-14.48.01:368][190]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.03.27-14.48.01:368][190]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.03.27-14.48.01:368][190]LogAudioMixer: Display: Max Channels (voices): 32
[2024.03.27-14.48.01:368][190]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.03.27-14.48.01:368][190]LogAudio: Display: AudioDevice MaxSources: 32
[2024.03.27-14.48.01:368][190]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.03.27-14.48.01:368][190]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.03.27-14.48.01:368][190]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.03.27-14.48.01:370][190]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.03.27-14.48.01:390][190]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Game-Audeze Maxwell)
[2024.03.27-14.48.01:390][190]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.03.27-14.48.01:390][190]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.03.27-14.48.01:390][190]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.03.27-14.48.01:391][190]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7
[2024.03.27-14.48.01:391][190]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7
[2024.03.27-14.48.01:392][190]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7
[2024.03.27-14.48.01:392][190]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7
[2024.03.27-14.48.01:392][190]LogInit: FAudioDevice initialized with ID 7.
[2024.03.27-14.48.01:392][190]LogAudio: Display: Audio Device (ID: 7) registered with world 'FirstPersonMap'.
[2024.03.27-14.48.01:392][190]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7
[2024.03.27-14.48.01:394][190]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
[2024.03.27-14.48.01:398][190]LogWorld: Bringing World /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap.FirstPersonMap up for play (max tick rate 0) at 2024.03.27-15.48.01
[2024.03.27-14.48.01:398][190]LogWorld: Bringing up level for play took: 0.004161
[2024.03.27-14.48.01:400][190]LogOnline: OSS: Created online subsystem instance for: :Context_27
[2024.03.27-14.48.01:402][190]LogLevelInstance: Loaded 4 levels in 0 seconds
[2024.03.27-14.48.01:816][190]PIE: Server logged in
[2024.03.27-14.48.01:816][190]PIE: Play in editor total start time 1,757 seconds.
[2024.03.27-14.48.01:833][190]LogViewport: Scene viewport resized to 2068x830, mode Windowed.
[2024.03.27-14.48.01:888][191]AssetCheck: New page: Asset Save: Pick_up_from_ground
[2024.03.27-14.48.06:243][705]LogShaderCompilers: Display: ================================================
[2024.03.27-14.48.06:243][705]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.03.27-14.48.06:243][705]LogShaderCompilers: Display: Total job queries 1.752, among them cache hits 1.208 (68.95%)
[2024.03.27-14.48.06:243][705]LogShaderCompilers: Display: Tracking 544 distinct input hashes that result in 242 distinct outputs (44.49%)
[2024.03.27-14.48.06:243][705]LogShaderCompilers: Display: RAM used: 12,16 MiB of 1,60 GiB budget. Usage: 0.74%
[2024.03.27-14.48.06:243][705]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.03.27-14.48.06:243][705]LogShaderCompilers: Display: Shaders Compiled: 524
[2024.03.27-14.48.06:243][705]LogShaderCompilers: Display: Jobs assigned 524, completed 524 (100%)
[2024.03.27-14.48.06:243][705]LogShaderCompilers: Display: Average time worker was idle: 46.49 s
[2024.03.27-14.48.06:243][705]LogShaderCompilers: Display: Time job spent in pending queue: average 0.09 s, longest 0.50 s
[2024.03.27-14.48.06:243][705]LogShaderCompilers: Display: Job execution time: average 0.25 s, max 0.98 s
[2024.03.27-14.48.06:243][705]LogShaderCompilers: Display: Job life time (pending + execution): average 0.35 s, max 1.03
[2024.03.27-14.48.06:243][705]LogShaderCompilers: Display: Shader code size: average 34,817 KiB, min 6,801 KiB, max 63,609 KiB
[2024.03.27-14.48.06:243][705]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 23.58 s
[2024.03.27-14.48.06:243][705]LogShaderCompilers: Display: Jobs were issued in 524 batches (only local compilation was used), average 1.00 jobs/batch
[2024.03.27-14.48.06:243][705]LogShaderCompilers: Display: Average processing rate: 22.22 jobs/sec
[2024.03.27-14.48.06:243][705]LogShaderCompilers: Display: Total thread time: 85,462 s
[2024.03.27-14.48.06:243][705]LogShaderCompilers: Display: Total thread preprocess time: 9,394 s
[2024.03.27-14.48.06:243][705]LogShaderCompilers: Display: Percentage time preprocessing: 10.99%
[2024.03.27-14.48.06:243][705]LogShaderCompilers: Display: Effective parallelization: 3.62 (times faster than compiling all shaders on one thread). Compare with number of workers: 10
[2024.03.27-14.48.06:243][705]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.03.27-14.48.06:243][705]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 10 times, average 0.22 sec, max 0.27 sec, min 0.20 sec)
[2024.03.27-14.48.06:243][705]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 10 times, average 0.21 sec, max 0.25 sec, min 0.19 sec)
[2024.03.27-14.48.06:243][705]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 10 times, average 0.21 sec, max 0.25 sec, min 0.19 sec)
[2024.03.27-14.48.06:243][705]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy (compiled 10 times, average 0.20 sec, max 0.26 sec, min 0.19 sec)
[2024.03.27-14.48.06:243][705]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled 10 times, average 0.20 sec, max 0.24 sec, min 0.18 sec)
[2024.03.27-14.48.06:243][705]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.03.27-14.48.06:243][705]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 8.32% of total time (compiled 36 times, average 0.20 sec, max 0.29 sec, min 0.13 sec)
[2024.03.27-14.48.06:243][705]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 7.60% of total time (compiled 36 times, average 0.18 sec, max 0.23 sec, min 0.14 sec)
[2024.03.27-14.48.06:243][705]LogShaderCompilers: Display: TDepthOnlyVS<false> - 7.41% of total time (compiled 38 times, average 0.17 sec, max 0.26 sec, min 0.13 sec)
[2024.03.27-14.48.06:243][705]LogShaderCompilers: Display: FLumenCardVS - 6.60% of total time (compiled 32 times, average 0.18 sec, max 0.26 sec, min 0.14 sec)
[2024.03.27-14.48.06:243][705]LogShaderCompilers: Display: TShadowDepthVSVertexShadowDepth_VirtualShadowMap - 6.45% of total time (compiled 28 times, average 0.20 sec, max 0.26 sec, min 0.16 sec)
[2024.03.27-14.48.06:243][705]LogShaderCompilers: Display: ================================================
[2024.03.27-14.48.28:728][396]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-15-37-58-Seamless.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-15-37-58-Seamless-Normal.uasset'
[2024.03.27-14.48.50:057][946]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.27-14.48.50:057][946]LogWorld: BeginTearingDown for /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap
[2024.03.27-14.48.50:061][946]LogWorld: UWorld::CleanupWorld for FirstPersonMap, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.48.50:062][946]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.27-14.48.50:062][946]LogContentBundle: [FirstPersonMap(Standalone)] Deleting container.
[2024.03.27-14.48.50:065][946]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.03.27-14.48.50:067][946]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.27-14.48.50:075][946]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.03.27-14.48.50:075][946]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7
[2024.03.27-14.48.50:075][946]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
[2024.03.27-14.48.50:076][946]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
[2024.03.27-14.48.50:079][946]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.27-14.48.50:087][946]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms
[2024.03.27-14.48.50:126][947]LogPlayLevel: Display: Destroying online subsystem :Context_27
[2024.03.27-14.48.50:139][947]LogNavigation: Warning: Exporting collision geometry with too many triangles (407104). This might cause performance and memory issues. Add a simple collision or change GeometryExportVertexCountWarningThreshold. See 'StaticMeshComponent /Temp/Game/ModuleGame/Level/Pick_up_from_ground_LevelInstance_34dfdcb538d098cf_0.Pick_up_from_ground:PersistentLevel.StaticMeshActor_26.StaticMeshComponent0'.
[2024.03.27-14.48.52:117][169]LogWorld: UWorld::CleanupWorld for Pick_up_from_ground, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.48.52:117][169]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.27-14.48.52:121][169]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
[2024.03.27-14.48.52:126][169]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
[2024.03.27-14.48.52:126][169]MapCheck: New page: Map Check
[2024.03.27-14.48.52:126][169]LightingResults: New page: Lighting Build
[2024.03.27-14.48.52:128][169]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms
[2024.03.27-14.48.52:129][169]LogLevelInstance: Unloaded 1 levels in 0,015 seconds
[2024.03.27-14.48.52:129][169]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/ModuleGame/Level/Pick_up_from_ground) is flushing async loading
[2024.03.27-14.48.52:129][169]LogStreaming: Display: FlushAsyncLoading(): 1 QueuedPackages, 0 AsyncPackages
[2024.03.27-14.48.52:200][169]LogNavigation: Warning: Exporting collision geometry with too many triangles (407104). This might cause performance and memory issues. Add a simple collision or change GeometryExportVertexCountWarningThreshold. See 'StaticMeshComponent /Game/ModuleGame/Level/Pick_up_from_ground.Pick_up_from_ground:PersistentLevel.StaticMeshActor_26.StaticMeshComponent0'.
[2024.03.27-14.48.56:550][665]LogViewport: Scene viewport resized to 1587x830, mode Windowed.
[2024.03.27-14.49.07:028][738]LogStaticMesh: Display: Building static mesh Box_8BF24FC7...
[2024.03.27-14.49.07:045][738]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/FirstPerson/Maps/_GENERATED/joshi/Box_8BF24FC7) ...
[2024.03.27-14.49.07:772][738]LogStaticMesh: Built static mesh [0.74s] /Game/FirstPerson/Maps/_GENERATED/joshi/Box_8BF24FC7.Box_8BF24FC7
[2024.03.27-14.49.08:200][739]LogAutomationController: Ignoring very large delta of 2.28 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
[2024.03.27-14.49.08:222][739]LogNavigation: Warning: Exporting collision geometry with too many triangles (430080). This might cause performance and memory issues. Add a simple collision or change GeometryExportVertexCountWarningThreshold. See 'StaticMeshComponent /Game/ModuleGame/Level/Pick_up_from_ground.Pick_up_from_ground:PersistentLevel.StaticMeshActor_28.StaticMeshComponent0'.
[2024.03.27-14.49.08:275][742]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Level/Pick_up_from_ground.umap'
[2024.03.27-14.49.09:206][837]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Level/Pick_up_from_ground.umap'
[2024.03.27-14.49.14:472][198]LogStaticMesh: Display: Building static mesh Box_8BF24FC7...
[2024.03.27-14.49.14:488][198]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/FirstPerson/Maps/_GENERATED/joshi/Box_8BF24FC7) ...
[2024.03.27-14.49.15:083][198]LogStaticMesh: Built static mesh [0.61s] /Game/FirstPerson/Maps/_GENERATED/joshi/Box_8BF24FC7.Box_8BF24FC7
[2024.03.27-14.49.15:445][198]LogStaticMesh: Warning: Box_8BF24FC7 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2024.03.27-14.49.15:492][198]LogAutomationController: Ignoring very large delta of 2.05 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
[2024.03.27-14.50.01:032][435]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2024.03.27-14.50.01:787][435]LogSlate: Window 'Save changes?' being destroyed
[2024.03.27-14.50.01:803][435]Message dialog closed, result: Yes, title: Save changes?, text: Unsaved Level changes will get discarded. Do you want to save them now?
[2024.03.27-14.50.01:818][435]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms
[2024.03.27-14.50.01:887][435]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/ModuleGame/Level/Pick_up_from_ground.umap'
[2024.03.27-14.50.01:927][435]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.03.27-14.50.01:958][435]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
[2024.03.27-14.50.01:981][435]LogSavePackage: Moving output files for package: /Game/ModuleGame/Level/Pick_up_from_ground
[2024.03.27-14.50.01:981][435]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/Pick_up_from_ground56169ADC4FC4C8BE5936659120F3AE90.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Content/ModuleGame/Level/Pick_up_from_ground.umap'
[2024.03.27-14.50.01:989][435]LogFileHelpers: Saving map 'Pick_up_from_ground' took 0.035
[2024.03.27-14.50.01:995][435]LogFileHelpers: InternalPromptForCheckoutAndSave took 67 ms (total: 6.42 sec)
[2024.03.27-14.50.02:028][435]LogWorld: UWorld::CleanupWorld for Pick_up_from_ground, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.50.02:028][435]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.27-14.50.02:033][435]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
[2024.03.27-14.50.02:036][435]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
[2024.03.27-14.50.02:036][435]MapCheck: New page: Map Check
[2024.03.27-14.50.02:036][435]LightingResults: New page: Lighting Build
[2024.03.27-14.50.02:039][435]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
[2024.03.27-14.50.02:047][435]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/ModuleGame/Level/Pick_up_from_ground_LevelInstance_34dfdcb538d098cf_0) is flushing async loading
[2024.03.27-14.50.02:047][435]LogStreaming: Display: FlushAsyncLoading(): 1 QueuedPackages, 0 AsyncPackages
[2024.03.27-14.50.02:073][435]LogLevelInstance: Loaded 1 levels in 0,026 seconds
[2024.03.27-14.50.02:089][435]LogContentBundle: [FirstPersonMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2024.03.27-14.50.02:089][435]LogWorldPartition: Display: GenerateStreaming for 'FirstPersonMap' started...
[2024.03.27-14.50.02:090][435]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.FirstContact is not using external actors /Game/ModuleGame/Level/FirstContact.FirstContact
[2024.03.27-14.50.02:090][435]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.FirstContact2 is not using external actors /Game/ModuleGame/Level/FirstContact.FirstContact
[2024.03.27-14.50.02:090][435]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.Pick_up_from_ground is not using external actors /Game/ModuleGame/Level/Pick_up_from_ground.Pick_up_from_ground
[2024.03.27-14.50.02:090][435]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.Spaceship is not using external actors /Game/ModuleGame/Level/Spaceship.Spaceship
[2024.03.27-14.50.02:091][435]LogWorldPartition: Display: GenerateStreaming for 'FirstPersonMap' took 2 ms (total: 22 ms)
[2024.03.27-14.50.02:186][435]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.03.27-14.50.02:186][435]PIE: New page: PIE session: FirstPersonMap (27 Mar 2024, 16:50:02)
[2024.03.27-14.50.02:216][435]LogPlayLevel: Creating play world package: /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap
[2024.03.27-14.50.02:227][435]LogPlayLevel: PIE: StaticDuplicateObject took: (0.011757s)
[2024.03.27-14.50.02:227][435]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap to /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap.FirstPersonMap (0.011793s)
[2024.03.27-14.50.02:231][435]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms
[2024.03.27-14.50.02:232][435]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.27-14.50.02:232][435]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.03.27-14.50.02:232][435]LogAIModule: Creating AISystem for world FirstPersonMap
[2024.03.27-14.50.02:232][435]LogWorldPartition: ULevel::OnLevelLoaded(FirstPersonMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2024.03.27-14.50.02:232][435]LogWorldPartition: Display: WorldPartition initialize started...
[2024.03.27-14.50.02:232][435]LogWorldPartition: UWorldPartition::Initialize : World = FirstPersonMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.03.27-14.50.02:232][435]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.03.27-14.50.02:236][435]LogContentBundle: [FirstPersonMap(Standalone)] Creating new contrainer.
[2024.03.27-14.50.02:236][435]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 2.07 sec)
[2024.03.27-14.50.02:236][435]LogPlayLevel: PIE: World Init took: (0.004397s)
[2024.03.27-14.50.02:236][435]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True
[2024.03.27-14.50.02:236][435]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.03.27-14.50.02:236][435]LogAudioMixer: Display: Sample Rate: 48000
[2024.03.27-14.50.02:236][435]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.03.27-14.50.02:236][435]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.03.27-14.50.02:236][435]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.03.27-14.50.02:236][435]LogAudioMixer: Display: Max Channels (voices): 32
[2024.03.27-14.50.02:236][435]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.03.27-14.50.02:236][435]LogAudio: Display: AudioDevice MaxSources: 32
[2024.03.27-14.50.02:236][435]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.03.27-14.50.02:236][435]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.03.27-14.50.02:236][435]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.03.27-14.50.02:238][435]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.03.27-14.50.02:259][435]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Game-Audeze Maxwell)
[2024.03.27-14.50.02:259][435]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.03.27-14.50.02:259][435]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.03.27-14.50.02:259][435]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.03.27-14.50.02:260][435]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8
[2024.03.27-14.50.02:260][435]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8
[2024.03.27-14.50.02:261][435]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8
[2024.03.27-14.50.02:261][435]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8
[2024.03.27-14.50.02:261][435]LogInit: FAudioDevice initialized with ID 8.
[2024.03.27-14.50.02:261][435]LogAudio: Display: Audio Device (ID: 8) registered with world 'FirstPersonMap'.
[2024.03.27-14.50.02:261][435]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8
[2024.03.27-14.50.02:263][435]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
[2024.03.27-14.50.02:268][435]LogWorld: Bringing World /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap.FirstPersonMap up for play (max tick rate 0) at 2024.03.27-15.50.02
[2024.03.27-14.50.02:269][435]LogWorld: Bringing up level for play took: 0.004739
[2024.03.27-14.50.02:270][435]LogOnline: OSS: Created online subsystem instance for: :Context_28
[2024.03.27-14.50.02:272][435]LogLevelInstance: Loaded 4 levels in 0 seconds
[2024.03.27-14.50.02:695][435]PIE: Server logged in
[2024.03.27-14.50.02:696][435]PIE: Play in editor total start time 1,659 seconds.
[2024.03.27-14.50.02:714][435]LogViewport: Scene viewport resized to 2068x830, mode Windowed.
[2024.03.27-14.50.02:771][436]AssetCheck: New page: Asset Save: Pick_up_from_ground
[2024.03.27-14.50.04:608][571]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Box_932FF8DE.uasset'
[2024.03.27-14.50.10:339][259]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Cone_51D7FAB3.uasset'
[2024.03.27-14.50.46:608][610]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Sphere_AC931E21.uasset'
[2024.03.27-14.51.12:888][761]LogDerivedDataCache: C:/Users/joshi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:21.215 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 11390 files in 13903 folders with total size 4648 MiB.
[2024.03.27-14.51.17:587][319]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.27-14.51.17:587][319]LogWorld: BeginTearingDown for /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap
[2024.03.27-14.51.17:591][319]LogWorld: UWorld::CleanupWorld for FirstPersonMap, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.51.17:591][319]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.27-14.51.17:591][319]LogContentBundle: [FirstPersonMap(Standalone)] Deleting container.
[2024.03.27-14.51.17:596][319]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.03.27-14.51.17:597][319]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.27-14.51.17:605][319]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.03.27-14.51.17:605][319]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8
[2024.03.27-14.51.17:605][319]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8
[2024.03.27-14.51.17:607][319]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8
[2024.03.27-14.51.17:610][319]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.27-14.51.17:616][319]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms
[2024.03.27-14.51.17:657][320]LogPlayLevel: Display: Destroying online subsystem :Context_28
[2024.03.27-14.51.17:667][320]LogNavigation: Warning: Exporting collision geometry with too many triangles (407104). This might cause performance and memory issues. Add a simple collision or change GeometryExportVertexCountWarningThreshold. See 'StaticMeshComponent /Temp/Game/ModuleGame/Level/Pick_up_from_ground_LevelInstance_34dfdcb538d098cf_0.Pick_up_from_ground:PersistentLevel.StaticMeshActor_26.StaticMeshComponent0'.
[2024.03.27-14.51.17:690][320]LogNavigation: Warning: Exporting collision geometry with too many triangles (430080). This might cause performance and memory issues. Add a simple collision or change GeometryExportVertexCountWarningThreshold. See 'StaticMeshComponent /Temp/Game/ModuleGame/Level/Pick_up_from_ground_LevelInstance_34dfdcb538d098cf_0.Pick_up_from_ground:PersistentLevel.StaticMeshActor_28.StaticMeshComponent0'.
[2024.03.27-14.51.18:808][445]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2024.03.27-14.51.18:813][445]LogContentBundle: [FirstPersonMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2024.03.27-14.51.18:813][445]LogWorldPartition: Display: GenerateStreaming for 'FirstPersonMap' started...
[2024.03.27-14.51.18:813][445]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.FirstContact is not using external actors /Game/ModuleGame/Level/FirstContact.FirstContact
[2024.03.27-14.51.18:813][445]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.FirstContact2 is not using external actors /Game/ModuleGame/Level/FirstContact.FirstContact
[2024.03.27-14.51.18:813][445]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.Pick_up_from_ground is not using external actors /Game/ModuleGame/Level/Pick_up_from_ground.Pick_up_from_ground
[2024.03.27-14.51.18:813][445]MapCheck: Error: Level Instance /Game/FirstPerson/Maps/FirstPersonMap.Spaceship is not using external actors /Game/ModuleGame/Level/Spaceship.Spaceship
[2024.03.27-14.51.18:815][445]LogWorldPartition: Display: GenerateStreaming for 'FirstPersonMap' took 2 ms (total: 24 ms)
[2024.03.27-14.51.18:901][445]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.03.27-14.51.18:901][445]PIE: New page: PIE session: FirstPersonMap (27 Mar 2024, 16:51:18)
[2024.03.27-14.51.18:936][445]LogPlayLevel: Creating play world package: /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap
[2024.03.27-14.51.18:947][445]LogPlayLevel: PIE: StaticDuplicateObject took: (0.010762s)
[2024.03.27-14.51.18:947][445]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap to /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap.FirstPersonMap (0.010802s)
[2024.03.27-14.51.18:950][445]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
[2024.03.27-14.51.18:951][445]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.27-14.51.18:952][445]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.03.27-14.51.18:952][445]LogAIModule: Creating AISystem for world FirstPersonMap
[2024.03.27-14.51.18:952][445]LogWorldPartition: ULevel::OnLevelLoaded(FirstPersonMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2024.03.27-14.51.18:952][445]LogWorldPartition: Display: WorldPartition initialize started...
[2024.03.27-14.51.18:952][445]LogWorldPartition: UWorldPartition::Initialize : World = FirstPersonMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.03.27-14.51.18:952][445]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.03.27-14.51.18:955][445]LogContentBundle: [FirstPersonMap(Standalone)] Creating new contrainer.
[2024.03.27-14.51.18:955][445]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 2.07 sec)
[2024.03.27-14.51.18:955][445]LogPlayLevel: PIE: World Init took: (0.003383s)
[2024.03.27-14.51.18:955][445]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True
[2024.03.27-14.51.18:955][445]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.03.27-14.51.18:955][445]LogAudioMixer: Display: Sample Rate: 48000
[2024.03.27-14.51.18:955][445]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.03.27-14.51.18:955][445]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.03.27-14.51.18:955][445]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.03.27-14.51.18:955][445]LogAudioMixer: Display: Max Channels (voices): 32
[2024.03.27-14.51.18:955][445]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.03.27-14.51.18:955][445]LogAudio: Display: AudioDevice MaxSources: 32
[2024.03.27-14.51.18:956][445]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.03.27-14.51.18:956][445]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.03.27-14.51.18:956][445]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.03.27-14.51.18:957][445]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.03.27-14.51.18:977][445]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Game-Audeze Maxwell)
[2024.03.27-14.51.18:977][445]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.03.27-14.51.18:977][445]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.03.27-14.51.18:977][445]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.03.27-14.51.18:977][445]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9
[2024.03.27-14.51.18:977][445]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9
[2024.03.27-14.51.18:979][445]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9
[2024.03.27-14.51.18:979][445]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9
[2024.03.27-14.51.18:979][445]LogInit: FAudioDevice initialized with ID 9.
[2024.03.27-14.51.18:979][445]LogAudio: Display: Audio Device (ID: 9) registered with world 'FirstPersonMap'.
[2024.03.27-14.51.18:979][445]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9
[2024.03.27-14.51.18:981][445]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
[2024.03.27-14.51.18:986][445]LogWorld: Bringing World /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap.FirstPersonMap up for play (max tick rate 0) at 2024.03.27-15.51.18
[2024.03.27-14.51.18:986][445]LogWorld: Bringing up level for play took: 0.004143
[2024.03.27-14.51.18:987][445]LogOnline: OSS: Created online subsystem instance for: :Context_29
[2024.03.27-14.51.18:989][445]LogLevelInstance: Loaded 4 levels in 0 seconds
[2024.03.27-14.51.18:989][445]LogStreaming: Display: FlushAsyncLoading(): 4 QueuedPackages, 0 AsyncPackages
[2024.03.27-14.51.19:400][445]PIE: Server logged in
[2024.03.27-14.51.19:400][445]PIE: Play in editor total start time 0,588 seconds.
[2024.03.27-14.51.23:286][898]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.27-14.51.23:286][898]LogWorld: BeginTearingDown for /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap
[2024.03.27-14.51.23:290][898]LogWorld: UWorld::CleanupWorld for FirstPersonMap, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.51.23:291][898]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.27-14.51.23:292][898]LogContentBundle: [FirstPersonMap(Standalone)] Deleting container.
[2024.03.27-14.51.23:294][898]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.03.27-14.51.23:296][898]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.27-14.51.23:304][898]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.27-14.51.23:305][898]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9
[2024.03.27-14.51.23:305][898]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9
[2024.03.27-14.51.23:307][898]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9
[2024.03.27-14.51.23:319][898]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
[2024.03.27-14.51.23:355][899]LogPlayLevel: Display: Destroying online subsystem :Context_29
[2024.03.27-14.51.23:414][903]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Sphere_B1BB0EBC.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48-Normal.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01-Normal.uasset'
[2024.03.27-14.51.24:592][ 41]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
[2024.03.27-14.51.25:655][ 41]LogSlate: Window 'Save Content' being destroyed
[2024.03.27-14.51.25:732][ 41]LogSourceControl: Attempting 'p4 fstat -Or F:/Unreal/Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Box_8BF24FC7.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Box_932FF8DE.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Cone_51D7FAB3.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48-Normal.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01-Normal.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-15-37-58-Seamless.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-15-37-58-Seamless-Normal.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Sphere_AC931E21.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Sphere_B1BB0EBC.uasset'
[2024.03.27-14.51.25:770][ 41]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.03.27-14.51.25:898][ 41]LogSavePackage: Moving output files for package: /Game/FirstPerson/Maps/_GENERATED/joshi/Box_8BF24FC7
[2024.03.27-14.51.25:898][ 41]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/Box_8BF24FC7031FB2324637502E01F56389C977E1CF.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Box_8BF24FC7.uasset'
[2024.03.27-14.51.25:924][ 41]LogSavePackage: Moving output files for package: /Game/FirstPerson/Maps/_GENERATED/joshi/Box_932FF8DE
[2024.03.27-14.51.25:924][ 41]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/Box_932FF8DEFD1AFB0F434BB86AEDB152AEC6BA8ACA.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Box_932FF8DE.uasset'
[2024.03.27-14.51.25:931][ 41]LogSavePackage: Moving output files for package: /Game/FirstPerson/Maps/_GENERATED/joshi/Cone_51D7FAB3
[2024.03.27-14.51.25:931][ 41]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/Cone_51D7FAB3796416044EEEE46E2554FAAE5F7197F4.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Cone_51D7FAB3.uasset'
[2024.03.27-14.51.26:115][ 41]LogSavePackage: Moving output files for package: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48
[2024.03.27-14.51.26:115][ 41]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/JS-2-2024-03-27-14-52-483A79E4BC48F7AFBBA79A369780F415F1.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48.uasset'
[2024.03.27-14.51.26:827][ 41]LogSavePackage: Moving output files for package: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48-Normal
[2024.03.27-14.51.26:827][ 41]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/JS-2-2024-03-27-14-52-48-Normal446363AD43E4BC3C160B86A536109EF6.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48-Normal.uasset'
[2024.03.27-14.51.26:987][ 41]LogSavePackage: Moving output files for package: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01
[2024.03.27-14.51.26:987][ 41]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/JS-2-2024-03-27-14-53-010EF4295F4777258754DD0B82E91C2C6B.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01.uasset'
[2024.03.27-14.51.27:696][ 41]LogSavePackage: Moving output files for package: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01-Normal
[2024.03.27-14.51.27:696][ 41]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/JS-2-2024-03-27-14-53-01-Normal011E0E0A4B06E5146E0D5ABAE74BA41E.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01-Normal.uasset'
[2024.03.27-14.51.27:851][ 41]LogSavePackage: Moving output files for package: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-15-37-58-Seamless
[2024.03.27-14.51.27:851][ 41]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/JS-2-2024-03-27-15-37-58-Seamles4BD534D84CC79B7EE5AE19AD9998300D.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-15-37-58-Seamless.uasset'
[2024.03.27-14.51.28:480][ 41]LogSavePackage: Moving output files for package: /Game/Enviroment/Tree_τest/JS-2-2024-03-27-15-37-58-Seamless-Normal
[2024.03.27-14.51.28:480][ 41]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/JS-2-2024-03-27-15-37-58-Seamles93087848470D049A67AA2A8675CE30E1.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-15-37-58-Seamless-Normal.uasset'
[2024.03.27-14.51.28:562][ 41]LogSavePackage: Moving output files for package: /Game/FirstPerson/Maps/_GENERATED/joshi/Sphere_AC931E21
[2024.03.27-14.51.28:562][ 41]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/Sphere_AC931E217EE2C8EC4EF47F5D30A2F28E056AC648.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Sphere_AC931E21.uasset'
[2024.03.27-14.51.28:567][ 41]LogSavePackage: Moving output files for package: /Game/FirstPerson/Maps/_GENERATED/joshi/Sphere_B1BB0EBC
[2024.03.27-14.51.28:567][ 41]LogSavePackage: Moving '../../../../Project Files/Plocks/PuzzleModules/Saved/Sphere_B1BB0EBC7DE7BBD0418D1BF5D7215090A66ABC51.tmp' to '../../../../Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Sphere_B1BB0EBC.uasset'
[2024.03.27-14.51.28:647][ 41]LogSourceControl: Attempting 'p4 add F:/Unreal/Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Box_8BF24FC7.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Box_932FF8DE.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Cone_51D7FAB3.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48-Normal.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01-Normal.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-15-37-58-Seamless.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/Enviroment/Tree_τest/JS-2-2024-03-27-15-37-58-Seamless-Normal.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Sphere_AC931E21.uasset F:/Unreal/Project Files/Plocks/PuzzleModules/Content/FirstPerson/Maps/_GENERATED/joshi/Sphere_B1BB0EBC.uasset'
[2024.03.27-14.51.28:718][ 41]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.94 sec (total: 9.37 sec)
[2024.03.27-14.51.28:718][ 41]LogStall: Shutdown...
[2024.03.27-14.51.28:724][ 41]LogStall: Shutdown complete.
[2024.03.27-14.51.28:732][ 41]LogSlate: Window 'MI_Leaves_Test_01' being destroyed
[2024.03.27-14.51.28:766][ 41]LogWorld: UWorld::CleanupWorld for World_20, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.51.28:766][ 41]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.27-14.51.28:796][ 41]LogSlate: Window 'ModulePuzzle - Unreal Editor' being destroyed
[2024.03.27-14.51.28:864][ 41]AssetCheck: New page: Asset Save: multiple assets
[2024.03.27-14.51.28:865][ 41]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/FirstPerson/Maps/_GENERATED/joshi/Box_8BF24FC7.Box_8BF24FC7
[2024.03.27-14.51.28:865][ 41]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/FirstPerson/Maps/_GENERATED/joshi/Box_932FF8DE.Box_932FF8DE
[2024.03.27-14.51.28:865][ 41]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/FirstPerson/Maps/_GENERATED/joshi/Cone_51D7FAB3.Cone_51D7FAB3
[2024.03.27-14.51.28:865][ 41]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48.JS-2-2024-03-27-14-52-48
[2024.03.27-14.51.28:865][ 41]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-52-48-Normal.JS-2-2024-03-27-14-52-48-Normal
[2024.03.27-14.51.28:865][ 41]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01.JS-2-2024-03-27-14-53-01
[2024.03.27-14.51.28:865][ 41]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/Enviroment/Tree_τest/JS-2-2024-03-27-14-53-01-Normal.JS-2-2024-03-27-14-53-01-Normal
[2024.03.27-14.51.28:865][ 41]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/Enviroment/Tree_τest/JS-2-2024-03-27-15-37-58-Seamless.JS-2-2024-03-27-15-37-58-Seamless
[2024.03.27-14.51.28:865][ 41]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/Enviroment/Tree_τest/JS-2-2024-03-27-15-37-58-Seamless-Normal.JS-2-2024-03-27-15-37-58-Seamless-Normal
[2024.03.27-14.51.28:865][ 41]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/FirstPerson/Maps/_GENERATED/joshi/Sphere_AC931E21.Sphere_AC931E21
[2024.03.27-14.51.28:865][ 41]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/FirstPerson/Maps/_GENERATED/joshi/Sphere_B1BB0EBC.Sphere_B1BB0EBC
[2024.03.27-14.51.28:866][ 41]LogAutomationController: Ignoring very large delta of 4.30 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
[2024.03.27-14.51.28:867][ 42]Cmd: QUIT_EDITOR
[2024.03.27-14.51.28:867][ 42]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
[2024.03.27-14.51.28:869][ 42]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
[2024.03.27-14.51.28:869][ 42]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
[2024.03.27-14.51.28:869][ 42]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
[2024.03.27-14.51.28:881][ 42]LogWorld: UWorld::CleanupWorld for FirstPersonMap, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.51.28:881][ 42]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.27-14.51.28:882][ 42]LogContentBundle: [FirstPersonMap(Standalone)] Deleting container.
[2024.03.27-14.51.28:882][ 42]LogWorld: UWorld::CleanupWorld for FirstContact, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.51.28:882][ 42]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.27-14.51.28:882][ 42]LogWorld: UWorld::CleanupWorld for FirstContact, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.51.28:882][ 42]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.27-14.51.28:882][ 42]LogWorld: UWorld::CleanupWorld for Spaceship, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.51.28:882][ 42]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.27-14.51.28:882][ 42]LogWorld: UWorld::CleanupWorld for Pick_up_from_ground, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.51.28:882][ 42]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.27-14.51.28:893][ 42]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
[2024.03.27-14.51.29:339][ 42]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
[2024.03.27-14.51.29:339][ 42]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
[2024.03.27-14.51.29:339][ 42]LogAudio: Display: Audio Device unregistered from world 'FirstPersonMap'.
[2024.03.27-14.51.29:339][ 42]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 1
[2024.03.27-14.51.29:339][ 42]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
[2024.03.27-14.51.29:340][ 42]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
[2024.03.27-14.51.29:345][ 42]LogAudio: Display: Audio Device Manager Shutdown
[2024.03.27-14.51.29:345][ 42]LogWindowsTextInputMethodSystem: Activated input method: English (Germany) - (Keyboard).
[2024.03.27-14.51.29:361][ 42]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2024.03.27-14.51.29:363][ 42]LogExit: Preparing to exit.
[2024.03.27-14.51.29:782][ 42]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms
[2024.03.27-14.51.30:840][ 42]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.51.30:840][ 42]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.51.30:840][ 42]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.51.30:840][ 42]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.51.30:840][ 42]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.51.30:840][ 42]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.51.30:840][ 42]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.51.30:840][ 42]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.51.30:840][ 42]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.51.30:840][ 42]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.51.30:840][ 42]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.51.30:840][ 42]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.51.30:840][ 42]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.51.30:840][ 42]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.51.30:840][ 42]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.51.30:840][ 42]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.51.30:841][ 42]LogWorld: UWorld::CleanupWorld for World_19, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.51.30:841][ 42]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
[2024.03.27-14.51.30:848][ 42]LogDirectoryWatcher: Display: Refresh of ReadDirectoryChangesW failed. GetLastError code [6] Handle [FFFFFFFFFFFFFFFF], Path [F:/Unreal/Project Files/Plocks/PuzzleModules/Content/]. Aborting watch request...
[2024.03.27-14.51.30:904][ 42]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
[2024.03.27-14.51.30:926][ 42]LogExit: Transaction tracking system shut down
[2024.03.27-14.51.30:950][ 42]LogExit: Editor shut down
[2024.03.27-14.51.31:203][ 42]LogExit: Object subsystem successfully closed.
[2024.03.27-14.51.31:208][ 42]LogShaderCompilers: Display: ================================================
[2024.03.27-14.51.31:208][ 42]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.03.27-14.51.31:208][ 42]LogShaderCompilers: Display: Total job queries 1.754, among them cache hits 1.210 (68.99%)
[2024.03.27-14.51.31:208][ 42]LogShaderCompilers: Display: Tracking 544 distinct input hashes that result in 242 distinct outputs (44.49%)
[2024.03.27-14.51.31:208][ 42]LogShaderCompilers: Display: RAM used: 12,16 MiB of 1,60 GiB budget. Usage: 0.74%
[2024.03.27-14.51.31:208][ 42]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.03.27-14.51.31:208][ 42]LogShaderCompilers: Display: Shaders Compiled: 524
[2024.03.27-14.51.31:208][ 42]LogShaderCompilers: Display: Jobs assigned 524, completed 524 (100%)
[2024.03.27-14.51.31:208][ 42]LogShaderCompilers: Display: Average time worker was idle: 46.49 s
[2024.03.27-14.51.31:208][ 42]LogShaderCompilers: Display: Time job spent in pending queue: average 0.09 s, longest 0.50 s
[2024.03.27-14.51.31:208][ 42]LogShaderCompilers: Display: Job execution time: average 0.25 s, max 0.98 s
[2024.03.27-14.51.31:208][ 42]LogShaderCompilers: Display: Job life time (pending + execution): average 0.35 s, max 1.03
[2024.03.27-14.51.31:208][ 42]LogShaderCompilers: Display: Shader code size: average 34,817 KiB, min 6,801 KiB, max 63,609 KiB
[2024.03.27-14.51.31:208][ 42]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 23.58 s
[2024.03.27-14.51.31:208][ 42]LogShaderCompilers: Display: Jobs were issued in 524 batches (only local compilation was used), average 1.00 jobs/batch
[2024.03.27-14.51.31:208][ 42]LogShaderCompilers: Display: Average processing rate: 22.22 jobs/sec
[2024.03.27-14.51.31:208][ 42]LogShaderCompilers: Display: Total thread time: 85,462 s
[2024.03.27-14.51.31:208][ 42]LogShaderCompilers: Display: Total thread preprocess time: 9,394 s
[2024.03.27-14.51.31:208][ 42]LogShaderCompilers: Display: Percentage time preprocessing: 10.99%
[2024.03.27-14.51.31:208][ 42]LogShaderCompilers: Display: Effective parallelization: 3.62 (times faster than compiling all shaders on one thread). Compare with number of workers: 10
[2024.03.27-14.51.31:208][ 42]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.03.27-14.51.31:208][ 42]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 10 times, average 0.22 sec, max 0.27 sec, min 0.20 sec)
[2024.03.27-14.51.31:208][ 42]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 10 times, average 0.21 sec, max 0.25 sec, min 0.19 sec)
[2024.03.27-14.51.31:208][ 42]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 10 times, average 0.21 sec, max 0.25 sec, min 0.19 sec)
[2024.03.27-14.51.31:208][ 42]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy (compiled 10 times, average 0.20 sec, max 0.26 sec, min 0.19 sec)
[2024.03.27-14.51.31:208][ 42]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled 10 times, average 0.20 sec, max 0.24 sec, min 0.18 sec)
[2024.03.27-14.51.31:208][ 42]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.03.27-14.51.31:208][ 42]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 8.32% of total time (compiled 36 times, average 0.20 sec, max 0.29 sec, min 0.13 sec)
[2024.03.27-14.51.31:208][ 42]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 7.60% of total time (compiled 36 times, average 0.18 sec, max 0.23 sec, min 0.14 sec)
[2024.03.27-14.51.31:208][ 42]LogShaderCompilers: Display: TDepthOnlyVS<false> - 7.41% of total time (compiled 38 times, average 0.17 sec, max 0.26 sec, min 0.13 sec)
[2024.03.27-14.51.31:208][ 42]LogShaderCompilers: Display: FLumenCardVS - 6.60% of total time (compiled 32 times, average 0.18 sec, max 0.26 sec, min 0.14 sec)
[2024.03.27-14.51.31:208][ 42]LogShaderCompilers: Display: TShadowDepthVSVertexShadowDepth_VirtualShadowMap - 6.45% of total time (compiled 28 times, average 0.20 sec, max 0.26 sec, min 0.16 sec)
[2024.03.27-14.51.31:208][ 42]LogShaderCompilers: Display: ================================================
[2024.03.27-14.51.31:319][ 42]LogShaderCompilers: Display: Shaders left to compile 0
[2024.03.27-14.51.31:401][ 42]LogVirtualization: UE::Virtualization was shutdown
[2024.03.27-14.51.31:440][ 42]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (1082)
[2024.03.27-14.51.31:440][ 42]LogModuleManager: Shutting down and abandoning module Voice (1080)
[2024.03.27-14.51.31:440][ 42]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (1078)
[2024.03.27-14.51.31:440][ 42]LogModuleManager: Shutting down and abandoning module MaterialEditor (1076)
[2024.03.27-14.51.31:440][ 42]LogModuleManager: Shutting down and abandoning module TextureEditor (1074)
[2024.03.27-14.51.31:440][ 42]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (1072)
[2024.03.27-14.51.31:440][ 42]LogModuleManager: Shutting down and abandoning module SubobjectEditor (1070)
[2024.03.27-14.51.31:440][ 42]LogModuleManager: Shutting down and abandoning module SceneOutliner (1068)
[2024.03.27-14.51.31:440][ 42]LogModuleManager: Shutting down and abandoning module AddContentDialog (1066)
[2024.03.27-14.51.31:441][ 42]LogModuleManager: Shutting down and abandoning module WidgetCarousel (1065)
[2024.03.27-14.51.31:441][ 42]LogModuleManager: Shutting down and abandoning module StatusBar (1062)
[2024.03.27-14.51.31:441][ 42]LogModuleManager: Shutting down and abandoning module UnsavedAssetsTracker (1060)
[2024.03.27-14.51.31:441][ 42]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (1058)
[2024.03.27-14.51.31:441][ 42]LogModuleManager: Shutting down and abandoning module DataLayerEditor (1056)
[2024.03.27-14.51.31:441][ 42]LogModuleManager: Shutting down and abandoning module StatsViewer (1054)
[2024.03.27-14.51.31:442][ 42]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (1052)
[2024.03.27-14.51.31:442][ 42]LogModuleManager: Shutting down and abandoning module AutomationWorker (1050)
[2024.03.27-14.51.31:442][ 42]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (1048)
[2024.03.27-14.51.31:442][ 42]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (1046)
[2024.03.27-14.51.31:443][ 42]LogModuleManager: Shutting down and abandoning module SmartSnapping (1044)
[2024.03.27-14.51.31:443][ 42]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (1042)
[2024.03.27-14.51.31:443][ 42]LogModuleManager: Shutting down and abandoning module PlanarCut (1040)
[2024.03.27-14.51.31:443][ 42]LogModuleManager: Shutting down and abandoning module FractureEngine (1038)
[2024.03.27-14.51.31:443][ 42]LogModuleManager: Shutting down and abandoning module CharacterAI (1036)
[2024.03.27-14.51.31:443][ 42]LogModuleManager: Shutting down and abandoning module ConcertTakeRecorder (1034)
[2024.03.27-14.51.31:445][ 42]LogModuleManager: Shutting down and abandoning module EngineAssetDefinitions (1032)
[2024.03.27-14.51.31:445][ 42]LogModuleManager: Shutting down and abandoning module TextureAlignMode (1030)
[2024.03.27-14.51.31:445][ 42]LogModuleManager: Shutting down and abandoning module BspMode (1028)
[2024.03.27-14.51.31:445][ 42]LogModuleManager: Shutting down and abandoning module GeometryMode (1026)
[2024.03.27-14.51.31:445][ 42]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (1024)
[2024.03.27-14.51.31:445][ 42]LogModuleManager: Shutting down and abandoning module WaveTableEditor (1022)
[2024.03.27-14.51.31:446][ 42]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (1020)
[2024.03.27-14.51.31:446][ 42]LogModuleManager: Shutting down and abandoning module RigVMEditor (1018)
[2024.03.27-14.51.31:447][ 42]LogModuleManager: Shutting down and abandoning module GooglePADEditor (1016)
[2024.03.27-14.51.31:447][ 42]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (1014)
[2024.03.27-14.51.31:447][ 42]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (1012)
[2024.03.27-14.51.31:447][ 42]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (1010)
[2024.03.27-14.51.31:447][ 42]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (1008)
[2024.03.27-14.51.31:447][ 42]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (1006)
[2024.03.27-14.51.31:447][ 42]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (1004)
[2024.03.27-14.51.31:447][ 42]LogModuleManager: Shutting down and abandoning module WebMMedia (1002)
[2024.03.27-14.51.31:447][ 42]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (1000)
[2024.03.27-14.51.31:447][ 42]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (998)
[2024.03.27-14.51.31:448][ 42]LogModuleManager: Shutting down and abandoning module SequenceRecorder (997)
[2024.03.27-14.51.31:448][ 42]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (994)
[2024.03.27-14.51.31:448][ 42]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (992)
[2024.03.27-14.51.31:448][ 42]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (990)
[2024.03.27-14.51.31:448][ 42]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (988)
[2024.03.27-14.51.31:448][ 42]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (986)
[2024.03.27-14.51.31:448][ 42]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (984)
[2024.03.27-14.51.31:448][ 42]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (982)
[2024.03.27-14.51.31:448][ 42]LogModuleManager: Shutting down and abandoning module IKRigEditor (980)
[2024.03.27-14.51.31:450][ 42]LogModuleManager: Shutting down and abandoning module ControlRigEditor (978)
[2024.03.27-14.51.31:451][ 42]LogModuleManager: Shutting down and abandoning module SessionServices (976)
[2024.03.27-14.51.31:451][ 42]LogModuleManager: Shutting down and abandoning module MeshPaint (974)
[2024.03.27-14.51.31:451][ 42]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (972)
[2024.03.27-14.51.31:451][ 42]LogModuleManager: Shutting down and abandoning module PlacementMode (971)
[2024.03.27-14.51.31:451][ 42]LogModuleManager: Shutting down and abandoning module FoliageEdit (968)
[2024.03.27-14.51.31:452][ 42]LogModuleManager: Shutting down and abandoning module LandscapeEditor (966)
[2024.03.27-14.51.31:453][ 42]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (964)
[2024.03.27-14.51.31:453][ 42]LogModuleManager: Shutting down and abandoning module ActorPickerMode (962)
[2024.03.27-14.51.31:453][ 42]LogModuleManager: Shutting down and abandoning module ViewportSnapping (960)
[2024.03.27-14.51.31:453][ 42]LogModuleManager: Shutting down and abandoning module EditorWidgets (958)
[2024.03.27-14.51.31:453][ 42]LogModuleManager: Shutting down and abandoning module ViewportInteraction (956)
[2024.03.27-14.51.31:453][ 42]LogModuleManager: Shutting down and abandoning module ClothPainter (954)
[2024.03.27-14.51.31:453][ 42]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (953)
[2024.03.27-14.51.31:455][ 42]LogModuleManager: Shutting down and abandoning module WidgetRegistration (950)
[2024.03.27-14.51.31:455][ 42]LogModuleManager: Shutting down and abandoning module LogVisualizer (948)
[2024.03.27-14.51.31:455][ 42]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (946)
[2024.03.27-14.51.31:455][ 42]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (944)
[2024.03.27-14.51.31:455][ 42]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (943)
[2024.03.27-14.51.31:456][ 42]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (941)
[2024.03.27-14.51.31:764][ 42]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (938)
[2024.03.27-14.51.31:764][ 42]LogModuleManager: Shutting down and abandoning module MacPlatformEditor (936)
[2024.03.27-14.51.31:764][ 42]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (934)
[2024.03.27-14.51.31:764][ 42]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (932)
[2024.03.27-14.51.31:764][ 42]LogModuleManager: Shutting down and abandoning module RenderResourceViewer (930)
[2024.03.27-14.51.31:772][ 42]LogModuleManager: Shutting down and abandoning module GameplayDebuggerEditor (928)
[2024.03.27-14.51.31:772][ 42]LogModuleManager: Shutting down and abandoning module AnimationSettings (926)
[2024.03.27-14.51.31:772][ 42]LogModuleManager: Shutting down and abandoning module VirtualizationEditor (924)
[2024.03.27-14.51.31:772][ 42]LogModuleManager: Shutting down and abandoning module CSVtoSVG (922)
[2024.03.27-14.51.31:772][ 42]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (920)
[2024.03.27-14.51.31:773][ 42]LogModuleManager: Shutting down and abandoning module EditorConfig (918)
[2024.03.27-14.51.31:773][ 42]LogModuleManager: Shutting down and abandoning module EditorFramework (916)
[2024.03.27-14.51.31:773][ 42]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (914)
[2024.03.27-14.51.31:774][ 42]LogModuleManager: Shutting down and abandoning module TraceInsights (912)
[2024.03.27-14.51.31:782][ 42]MemoryProfiler: Shutdown
[2024.03.27-14.51.31:783][ 42]NetworkingProfiler: Shutdown
[2024.03.27-14.51.31:784][ 42]LoadingProfiler: Shutdown
[2024.03.27-14.51.31:784][ 42]TimingProfiler: Shutdown
[2024.03.27-14.51.31:786][ 42]LogModuleManager: Shutting down and abandoning module TraceServices (911)
[2024.03.27-14.51.31:788][ 42]LogModuleManager: Shutting down and abandoning module TraceAnalysis (910)
[2024.03.27-14.51.31:788][ 42]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (906)
[2024.03.27-14.51.31:788][ 42]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (905)
[2024.03.27-14.51.31:788][ 42]LogModuleManager: Shutting down and abandoning module InputBindingEditor (902)
[2024.03.27-14.51.31:788][ 42]LogModuleManager: Shutting down and abandoning module MergeActors (900)
[2024.03.27-14.51.31:788][ 42]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (898)
[2024.03.27-14.51.31:788][ 42]LogModuleManager: Shutting down and abandoning module LocalizationService (897)
[2024.03.27-14.51.31:788][ 42]LogModuleManager: Shutting down and abandoning module HardwareTargeting (894)
[2024.03.27-14.51.31:788][ 42]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (892)
[2024.03.27-14.51.31:789][ 42]LogModuleManager: Shutting down and abandoning module UndoHistory (890)
[2024.03.27-14.51.31:789][ 42]LogModuleManager: Shutting down and abandoning module XmlParser (888)
[2024.03.27-14.51.31:789][ 42]LogModuleManager: Shutting down and abandoning module Blutility (886)
[2024.03.27-14.51.31:789][ 42]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (884)
[2024.03.27-14.51.31:789][ 42]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (883)
[2024.03.27-14.51.31:789][ 42]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (880)
[2024.03.27-14.51.31:789][ 42]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (879)
[2024.03.27-14.51.31:789][ 42]LogModuleManager: Shutting down and abandoning module SettingsEditor (876)
[2024.03.27-14.51.31:789][ 42]LogModuleManager: Shutting down and abandoning module ProjectLauncher (874)
[2024.03.27-14.51.31:789][ 42]LogModuleManager: Shutting down and abandoning module SessionFrontend (872)
[2024.03.27-14.51.31:790][ 42]LogModuleManager: Shutting down and abandoning module ProfilerClient (870)
[2024.03.27-14.51.31:790][ 42]LogModuleManager: Shutting down and abandoning module DeviceManager (868)
[2024.03.27-14.51.31:790][ 42]LogModuleManager: Shutting down and abandoning module AutomationController (866)
[2024.03.27-14.51.31:790][ 42]LogModuleManager: Shutting down and abandoning module AutomationWindow (864)
[2024.03.27-14.51.31:791][ 42]LogModuleManager: Shutting down and abandoning module Layers (862)
[2024.03.27-14.51.31:792][ 42]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (860)
[2024.03.27-14.51.31:792][ 42]LogModuleManager: Shutting down and abandoning module DetailCustomizations (858)
[2024.03.27-14.51.31:793][ 42]LogModuleManager: Shutting down and abandoning module PackagesDialog (856)
[2024.03.27-14.51.31:793][ 42]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (854)
[2024.03.27-14.51.31:793][ 42]LogModuleManager: Shutting down and abandoning module Persona (852)
[2024.03.27-14.51.31:794][ 42]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (851)
[2024.03.27-14.51.31:794][ 42]LogModuleManager: Shutting down and abandoning module Kismet (848)
[2024.03.27-14.51.31:797][ 42]LogModuleManager: Shutting down and abandoning module KismetWidgets (847)
[2024.03.27-14.51.31:797][ 42]LogModuleManager: Shutting down and abandoning module GraphEditor (844)
[2024.03.27-14.51.31:797][ 42]LogModuleManager: Shutting down and abandoning module StructViewer (842)
[2024.03.27-14.51.31:797][ 42]LogModuleManager: Shutting down and abandoning module ClassViewer (840)
[2024.03.27-14.51.31:797][ 42]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (838)
[2024.03.27-14.51.31:797][ 42]LogModuleManager: Shutting down and abandoning module SourceControlWindowExtender (836)
[2024.03.27-14.51.31:797][ 42]LogModuleManager: Shutting down and abandoning module SourceControlWindows (834)
[2024.03.27-14.51.31:798][ 42]LogModuleManager: Shutting down and abandoning module OutputLog (832)
[2024.03.27-14.51.31:799][ 42]LogModuleManager: Shutting down and abandoning module Documentation (830)
[2024.03.27-14.51.31:799][ 42]LogModuleManager: Shutting down and abandoning module SparseVolumeTexture (828)
[2024.03.27-14.51.31:799][ 42]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (826)
[2024.03.27-14.51.31:799][ 42]LogModuleManager: Shutting down and abandoning module MovieScene (824)
[2024.03.27-14.51.31:799][ 42]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (822)
[2024.03.27-14.51.31:799][ 42]LogModuleManager: Shutting down and abandoning module BinkAudioDecoder (820)
[2024.03.27-14.51.31:799][ 42]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (818)
[2024.03.27-14.51.31:799][ 42]LogModuleManager: Shutting down and abandoning module AudioMixer (817)
[2024.03.27-14.51.31:799][ 42]LogModuleManager: Shutting down and abandoning module AudioMixerCore (816)
[2024.03.27-14.51.31:799][ 42]LogModuleManager: Shutting down and abandoning module LauncherPlatform (812)
[2024.03.27-14.51.31:799][ 42]LogModuleManager: Shutting down and abandoning module AnalyticsET (810)
[2024.03.27-14.51.31:799][ 42]LogModuleManager: Shutting down and abandoning module PortalServices (808)
[2024.03.27-14.51.31:799][ 42]LogModuleManager: Shutting down and abandoning module PortalRpc (806)
[2024.03.27-14.51.31:799][ 42]LogModuleManager: Shutting down and abandoning module MessagingRpc (804)
[2024.03.27-14.51.31:799][ 42]LogModuleManager: Shutting down and abandoning module AIModule (802)
[2024.03.27-14.51.31:799][ 42]LogModuleManager: Shutting down and abandoning module GameplayDebugger (801)
[2024.03.27-14.51.31:799][ 42]LogModuleManager: Shutting down and abandoning module AITestSuite (799)
[2024.03.27-14.51.31:799][ 42]LogModuleManager: Shutting down and abandoning module NavigationSystem (797)
[2024.03.27-14.51.31:799][ 42]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (794)
[2024.03.27-14.51.31:799][ 42]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (792)
[2024.03.27-14.51.31:799][ 42]LogModuleManager: Shutting down and abandoning module TypedElementFramework (790)
[2024.03.27-14.51.31:799][ 42]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (788)
[2024.03.27-14.51.31:799][ 42]LogModuleManager: Shutting down and abandoning module ProfilerService (786)
[2024.03.27-14.51.31:992][ 42]LogModuleManager: Shutting down and abandoning module ProfileVisualizer (784)
[2024.03.27-14.51.31:993][ 42]LogModuleManager: Shutting down and abandoning module CacheTrackRecorder (782)
[2024.03.27-14.51.31:993][ 42]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (780)
[2024.03.27-14.51.31:994][ 42]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (778)
[2024.03.27-14.51.31:994][ 42]LogModuleManager: Shutting down and abandoning module TakesCore (776)
[2024.03.27-14.51.31:994][ 42]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (774)
[2024.03.27-14.51.31:994][ 42]LogModuleManager: Shutting down and abandoning module MegascansPlugin (772)
[2024.03.27-14.51.31:994][ 42]LogModuleManager: Shutting down and abandoning module Bridge (770)
[2024.03.27-14.51.31:995][ 42]LogModuleManager: Shutting down and abandoning module ConcertSharedSlate (768)
[2024.03.27-14.51.31:995][ 42]LogModuleManager: Shutting down and abandoning module MultiUserClientLibrary (766)
[2024.03.27-14.51.31:995][ 42]LogModuleManager: Shutting down and abandoning module MultiUserClient (764)
[2024.03.27-14.51.31:995][ 42]LogModuleManager: Shutting down and abandoning module ConcertSyncClient (763)
[2024.03.27-14.51.31:996][ 42]LogModuleManager: Shutting down and abandoning module LightMixer (760)
[2024.03.27-14.51.31:996][ 42]LogModuleManager: Shutting down and abandoning module ObjectMixerEditor (758)
[2024.03.27-14.51.31:996][ 42]LogModuleManager: Shutting down and abandoning module PortableObjectFileDataSource (756)
[2024.03.27-14.51.31:996][ 42]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (754)
[2024.03.27-14.51.31:996][ 42]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (752)
[2024.03.27-14.51.31:996][ 42]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (750)
[2024.03.27-14.51.31:996][ 42]LogModuleManager: Shutting down and abandoning module CollectionManager (749)
[2024.03.27-14.51.31:997][ 42]LogModuleManager: Shutting down and abandoning module TemplateSequence (746)
[2024.03.27-14.51.31:997][ 42]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (744)
[2024.03.27-14.51.31:997][ 42]LogModuleManager: Shutting down and abandoning module SequencerScripting (742)
[2024.03.27-14.51.31:997][ 42]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (740)
[2024.03.27-14.51.31:997][ 42]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (738)
[2024.03.27-14.51.31:997][ 42]LogModuleManager: Shutting down and abandoning module Paper2DEditor (736)
[2024.03.27-14.51.31:997][ 42]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (734)
[2024.03.27-14.51.31:997][ 42]LogModuleManager: Shutting down and abandoning module InterchangeCommonParser (732)
[2024.03.27-14.51.31:997][ 42]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (730)
[2024.03.27-14.51.31:998][ 42]LogModuleManager: Shutting down and abandoning module InterchangeExport (728)
[2024.03.27-14.51.31:998][ 42]LogModuleManager: Shutting down and abandoning module InterchangeMessages (726)
[2024.03.27-14.51.31:998][ 42]LogModuleManager: Shutting down and abandoning module GLTFCore (724)
[2024.03.27-14.51.31:998][ 42]LogModuleManager: Shutting down and abandoning module InterchangeEditorUtilities (722)
[2024.03.27-14.51.31:998][ 42]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (720)
[2024.03.27-14.51.31:998][ 42]LogModuleManager: Shutting down and abandoning module InterchangeEditor (718)
[2024.03.27-14.51.31:998][ 42]LogModuleManager: Shutting down and abandoning module ToolPresetEditor (716)
[2024.03.27-14.51.31:998][ 42]LogModuleManager: Shutting down and abandoning module ToolPresetAsset (714)
[2024.03.27-14.51.31:998][ 42]LogModuleManager: Shutting down and abandoning module StructUtilsTestSuite (712)
[2024.03.27-14.51.31:998][ 42]LogModuleManager: Shutting down and abandoning module StructUtilsNodes (710)
[2024.03.27-14.51.31:998][ 42]LogModuleManager: Shutting down and abandoning module StructUtilsEditor (708)
[2024.03.27-14.51.31:998][ 42]LogModuleManager: Shutting down and abandoning module StructUtilsEngine (706)
[2024.03.27-14.51.31:998][ 42]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (704)
[2024.03.27-14.51.31:998][ 42]LogOpenImageDenoise: OIDN shutting down
[2024.03.27-14.51.31:998][ 42]LogModuleManager: Shutting down and abandoning module SkeletalMeshModifiers (702)
[2024.03.27-14.51.31:998][ 42]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (700)
[2024.03.27-14.51.31:998][ 42]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (698)
[2024.03.27-14.51.31:999][ 42]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (696)
[2024.03.27-14.51.32:000][ 42]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (694)
[2024.03.27-14.51.32:000][ 42]LogModuleManager: Shutting down and abandoning module MeshLODToolset (692)
[2024.03.27-14.51.32:000][ 42]LogModuleManager: Shutting down and abandoning module LocalizableMessageBlueprint (690)
[2024.03.27-14.51.32:000][ 42]LogModuleManager: Shutting down and abandoning module LocalizableMessage (688)
[2024.03.27-14.51.32:000][ 42]LogModuleManager: Shutting down and abandoning module GeometryCollectionNodes (686)
[2024.03.27-14.51.32:000][ 42]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (684)
[2024.03.27-14.51.32:000][ 42]LogModuleManager: Shutting down and abandoning module GeometryCollectionEngine (683)
[2024.03.27-14.51.32:000][ 42]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (681)
[2024.03.27-14.51.32:000][ 42]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (678)
[2024.03.27-14.51.32:000][ 42]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (676)
[2024.03.27-14.51.32:000][ 42]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (674)
[2024.03.27-14.51.32:000][ 42]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (672)
[2024.03.27-14.51.32:000][ 42]LogModuleManager: Shutting down and abandoning module DataflowNodes (670)
[2024.03.27-14.51.32:000][ 42]LogModuleManager: Shutting down and abandoning module DataflowEnginePlugin (668)
[2024.03.27-14.51.32:000][ 42]LogModuleManager: Shutting down and abandoning module DataflowEditor (666)
[2024.03.27-14.51.32:000][ 42]LogModuleManager: Shutting down and abandoning module ChaosNiagara (664)
[2024.03.27-14.51.32:001][ 42]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (662)
[2024.03.27-14.51.32:001][ 42]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (660)
[2024.03.27-14.51.32:001][ 42]LogModuleManager: Shutting down and abandoning module FractureEditor (658)
[2024.03.27-14.51.32:001][ 42]LogModuleManager: Shutting down and abandoning module ChaosUserDataPT (656)
[2024.03.27-14.51.32:001][ 42]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (654)
[2024.03.27-14.51.32:001][ 42]LogModuleManager: Shutting down and abandoning module AutomationUtils (652)
[2024.03.27-14.51.32:001][ 42]LogModuleManager: Shutting down and abandoning module BackChannel (650)
[2024.03.27-14.51.32:001][ 42]LogModuleManager: Shutting down and abandoning module TakeSequencer (648)
[2024.03.27-14.51.32:001][ 42]LogModuleManager: Shutting down and abandoning module TakeMovieScene (646)
[2024.03.27-14.51.32:001][ 42]LogModuleManager: Shutting down and abandoning module VariantManager (644)
[2024.03.27-14.51.32:002][ 42]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (643)
[2024.03.27-14.51.32:002][ 42]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (640)
[2024.03.27-14.51.32:002][ 42]LogModuleManager: Shutting down and abandoning module PluginBrowser (638)
[2024.03.27-14.51.32:003][ 42]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (636)
[2024.03.27-14.51.32:003][ 42]LogModuleManager: Shutting down and abandoning module UVEditorToolsEditorOnly (634)
[2024.03.27-14.51.32:003][ 42]LogModuleManager: Shutting down and abandoning module UVEditorTools (632)
[2024.03.27-14.51.32:003][ 42]LogModuleManager: Shutting down and abandoning module UVEditor (630)
[2024.03.27-14.51.32:004][ 42]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (628)
[2024.03.27-14.51.32:004][ 42]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (626)
[2024.03.27-14.51.32:004][ 42]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (624)
[2024.03.27-14.51.32:004][ 42]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (622)
[2024.03.27-14.51.32:005][ 42]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (620)
[2024.03.27-14.51.32:005][ 42]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (618)
[2024.03.27-14.51.32:005][ 42]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (616)
[2024.03.27-14.51.32:005][ 42]LogModuleManager: Shutting down and abandoning module CryptoKeys (614)
[2024.03.27-14.51.32:005][ 42]LogModuleManager: Shutting down and abandoning module CurveEditorTools (612)
[2024.03.27-14.51.32:005][ 42]LogModuleManager: Shutting down and abandoning module EditorDebugTools (610)
[2024.03.27-14.51.32:006][ 42]LogModuleManager: Shutting down and abandoning module BlueprintHeaderView (608)
[2024.03.27-14.51.32:006][ 42]LogModuleManager: Shutting down and abandoning module ChangelistReview (606)
[2024.03.27-14.51.32:006][ 42]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (604)
[2024.03.27-14.51.32:006][ 42]LogModuleManager: Shutting down and abandoning module UObjectPlugin (602)
[2024.03.27-14.51.32:006][ 42]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (600)
[2024.03.27-14.51.32:006][ 42]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (598)
[2024.03.27-14.51.32:006][ 42]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (596)
[2024.03.27-14.51.32:006][ 42]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (594)
[2024.03.27-14.51.32:006][ 42]LogModuleManager: Shutting down and abandoning module GitSourceControl (592)
[2024.03.27-14.51.32:007][ 42]LogModuleManager: Shutting down and abandoning module PluginUtils (590)
[2024.03.27-14.51.32:007][ 42]LogModuleManager: Shutting down and abandoning module N10XSourceCodeAccess (588)
[2024.03.27-14.51.32:007][ 42]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (586)
[2024.03.27-14.51.32:007][ 42]LogModuleManager: Shutting down and abandoning module DumpGPUServices (584)
[2024.03.27-14.51.32:007][ 42]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (582)
[2024.03.27-14.51.32:007][ 42]LogModuleManager: Shutting down and abandoning module SynthesisEditor (580)
[2024.03.27-14.51.32:007][ 42]LogModuleManager: Shutting down and abandoning module ResonanceAudio (578)
[2024.03.27-14.51.32:007][ 42]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (576)
[2024.03.27-14.51.32:007][ 42]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (574)
[2024.03.27-14.51.32:007][ 42]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (572)
[2024.03.27-14.51.32:007][ 42]LogModuleManager: Shutting down and abandoning module ModelingOperators (570)
[2024.03.27-14.51.32:007][ 42]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (568)
[2024.03.27-14.51.32:007][ 42]LogModuleManager: Shutting down and abandoning module ModelingComponents (566)
[2024.03.27-14.51.32:008][ 42]LogModuleManager: Shutting down and abandoning module GeometryFramework (565)
[2024.03.27-14.51.32:008][ 42]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (562)
[2024.03.27-14.51.32:008][ 42]LogModuleManager: Shutting down and abandoning module MeshModelingTools (560)
[2024.03.27-14.51.32:008][ 42]LogModuleManager: Shutting down and abandoning module InputDebuggingEditor (558)
[2024.03.27-14.51.32:008][ 42]LogModuleManager: Shutting down and abandoning module InputDebugging (556)
[2024.03.27-14.51.32:008][ 42]LogModuleManager: Shutting down and abandoning module DynamicMesh (554)
[2024.03.27-14.51.32:008][ 42]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (552)
[2024.03.27-14.51.32:008][ 42]LogModuleManager: Shutting down and abandoning module GooglePAD (550)
[2024.03.27-14.51.32:008][ 42]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (548)
[2024.03.27-14.51.32:008][ 42]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (546)
[2024.03.27-14.51.32:008][ 42]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (544)
[2024.03.27-14.51.32:008][ 42]LogModuleManager: Shutting down and abandoning module AndroidPermission (542)
[2024.03.27-14.51.32:008][ 42]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (540)
[2024.03.27-14.51.32:008][ 42]LogModuleManager: Shutting down and abandoning module AudioCapture (538)
[2024.03.27-14.51.32:008][ 42]LogModuleManager: Shutting down and abandoning module AudioCaptureWasapi (537)
[2024.03.27-14.51.32:008][ 42]LogModuleManager: Shutting down and abandoning module AssetTags (534)
[2024.03.27-14.51.32:008][ 42]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (532)
[2024.03.27-14.51.32:008][ 42]LogModuleManager: Shutting down and abandoning module AppleImageUtils (530)
[2024.03.27-14.51.32:008][ 42]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (528)
[2024.03.27-14.51.32:008][ 42]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (526)
[2024.03.27-14.51.32:008][ 42]LogModuleManager: Shutting down and abandoning module MediaPlateEditor (524)
[2024.03.27-14.51.32:009][ 42]LogModuleManager: Shutting down and abandoning module MediaPlate (522)
[2024.03.27-14.51.32:009][ 42]LogModuleManager: Shutting down and abandoning module MediaCompositing (520)
[2024.03.27-14.51.32:009][ 42]LogModuleManager: Shutting down and abandoning module ImgMedia (518)
[2024.03.27-14.51.32:009][ 42]LogModuleManager: Shutting down and abandoning module AlembicImporter (514)
[2024.03.27-14.51.32:009][ 42]LogModuleManager: Shutting down and abandoning module AlembicLibrary (513)
[2024.03.27-14.51.32:010][ 42]LogModuleManager: Shutting down and abandoning module GeometryCache (512)
[2024.03.27-14.51.32:010][ 42]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (511)
[2024.03.27-14.51.32:010][ 42]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (506)
[2024.03.27-14.51.32:011][ 42]LogModuleManager: Shutting down and abandoning module InterchangeTestEditor (504)
[2024.03.27-14.51.32:011][ 42]LogModuleManager: Shutting down and abandoning module InterchangeTests (502)
[2024.03.27-14.51.32:011][ 42]LogModuleManager: Shutting down and abandoning module ACLPluginEditor (500)
[2024.03.27-14.51.32:011][ 42]LogModuleManager: Shutting down and abandoning module ControlRigSpline (498)
[2024.03.27-14.51.32:011][ 42]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (496)
[2024.03.27-14.51.32:011][ 42]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (494)
[2024.03.27-14.51.32:011][ 42]LogModuleManager: Shutting down and abandoning module EditorTraceUtilities (492)
[2024.03.27-14.51.32:011][ 42]LogModuleManager: Shutting down and abandoning module TraceUtilities (490)
[2024.03.27-14.51.32:011][ 42]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (488)
[2024.03.27-14.51.32:011][ 42]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (486)
[2024.03.27-14.51.32:011][ 42]LogModuleManager: Shutting down and abandoning module InputEditor (484)
[2024.03.27-14.51.32:012][ 42]LogModuleManager: Shutting down and abandoning module ConcertSyncCore (482)
[2024.03.27-14.51.32:012][ 42]LogModuleManager: Shutting down and abandoning module SQLiteCore (480)
[2024.03.27-14.51.32:012][ 42]LogModuleManager: Shutting down and abandoning module ConcertServer (478)
[2024.03.27-14.51.32:012][ 42]LogModuleManager: Shutting down and abandoning module ConcertClient (476)
[2024.03.27-14.51.32:012][ 42]LogModuleManager: Shutting down and abandoning module ConcertTransport (475)
[2024.03.27-14.51.32:012][ 42]LogModuleManager: Shutting down and abandoning module Concert (472)
[2024.03.27-14.51.32:012][ 42]LogModuleManager: Shutting down and abandoning module Paper2D (470)
[2024.03.27-14.51.32:012][ 42]LogModuleManager: Shutting down and abandoning module ActorSequence (468)
[2024.03.27-14.51.32:012][ 42]LogModuleManager: Shutting down and abandoning module InterchangePipelines (466)
[2024.03.27-14.51.32:012][ 42]LogModuleManager: Shutting down and abandoning module InterchangeImport (464)
[2024.03.27-14.51.32:012][ 42]LogModuleManager: Shutting down and abandoning module InterchangeFactoryNodes (462)
[2024.03.27-14.51.32:012][ 42]LogModuleManager: Shutting down and abandoning module InterchangeNodes (460)
[2024.03.27-14.51.32:012][ 42]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (458)
[2024.03.27-14.51.32:013][ 42]LogModuleManager: Shutting down and abandoning module StructUtils (456)
[2024.03.27-14.51.32:013][ 42]LogModuleManager: Shutting down and abandoning module PBIK (454)
[2024.03.27-14.51.32:013][ 42]LogModuleManager: Shutting down and abandoning module FullBodyIK (452)
[2024.03.27-14.51.32:013][ 42]LogModuleManager: Shutting down and abandoning module ChaosCachingEditor (450)
[2024.03.27-14.51.32:013][ 42]LogModuleManager: Shutting down and abandoning module TakeRecorder (449)
[2024.03.27-14.51.32:013][ 42]LogModuleManager: Shutting down and abandoning module ChaosCaching (446)
[2024.03.27-14.51.32:013][ 42]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (444)
[2024.03.27-14.51.32:014][ 42]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (442)
[2024.03.27-14.51.32:014][ 42]LogModuleManager: Shutting down and abandoning module FacialAnimation (440)
[2024.03.27-14.51.32:014][ 42]LogModuleManager: Shutting down and abandoning module DataValidation (438)
[2024.03.27-14.51.32:014][ 42]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (436)
[2024.03.27-14.51.32:014][ 42]LogModuleManager: Shutting down and abandoning module LevelEditor (435)
[2024.03.27-14.51.32:018][ 42]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (434)
[2024.03.27-14.51.32:018][ 42]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (432)
[2024.03.27-14.51.32:018][ 42]LogModuleManager: Shutting down and abandoning module MainFrame (430)
[2024.03.27-14.51.32:018][ 42]LogModuleManager: Shutting down and abandoning module HotReload (429)
[2024.03.27-14.51.32:019][ 42]LogModuleManager: Shutting down and abandoning module TreeMap (425)
[2024.03.27-14.51.32:020][ 42]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (422)
[2024.03.27-14.51.32:020][ 42]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (420)
[2024.03.27-14.51.32:020][ 42]LogModuleManager: Shutting down and abandoning module AnimationSharing (418)
[2024.03.27-14.51.32:020][ 42]LogModuleManager: Shutting down and abandoning module GameplayCameras (416)
[2024.03.27-14.51.32:020][ 42]LogModuleManager: Shutting down and abandoning module Synthesis (414)
[2024.03.27-14.51.32:021][ 42]LogModuleManager: Shutting down and abandoning module SoundFields (412)
[2024.03.27-14.51.32:021][ 42]LogModuleManager: Shutting down and abandoning module RigVMDeveloper (410)
[2024.03.27-14.51.32:021][ 42]LogModuleManager: Shutting down and abandoning module RigVM (408)
[2024.03.27-14.51.32:021][ 42]LogModuleManager: Shutting down and abandoning module SignificanceManager (406)
[2024.03.27-14.51.32:021][ 42]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (404)
[2024.03.27-14.51.32:021][ 42]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (402)
[2024.03.27-14.51.32:021][ 42]LogModuleManager: Shutting down and abandoning module MetasoundEditor (400)
[2024.03.27-14.51.32:022][ 42]LogModuleManager: Shutting down and abandoning module AudioWidgets (399)
[2024.03.27-14.51.32:022][ 42]LogModuleManager: Shutting down and abandoning module AdvancedWidgets (398)
[2024.03.27-14.51.32:022][ 42]LogModuleManager: Shutting down and abandoning module MetasoundEngineTest (394)
[2024.03.27-14.51.32:023][ 42]LogModuleManager: Shutting down and abandoning module MetasoundEngine (392)
[2024.03.27-14.51.32:023][ 42]LogModuleManager: Shutting down and abandoning module WaveTable (391)
[2024.03.27-14.51.32:023][ 42]LogModuleManager: Shutting down and abandoning module AudioCodecEngine (389)
[2024.03.27-14.51.32:023][ 42]LogModuleManager: Shutting down and abandoning module MetasoundStandardNodes (386)
[2024.03.27-14.51.32:023][ 42]LogModuleManager: Shutting down and abandoning module MetasoundFrontend (384)
[2024.03.27-14.51.32:023][ 42]LogModuleManager: Shutting down and abandoning module MetasoundGenerator (382)
[2024.03.27-14.51.32:023][ 42]LogModuleManager: Shutting down and abandoning module MetasoundGraphCore (380)
[2024.03.27-14.51.32:024][ 42]LogModuleManager: Shutting down and abandoning module MsQuicRuntime (378)
[2024.03.27-14.51.32:024][ 42]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (376)
[2024.03.27-14.51.32:024][ 42]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (374)
[2024.03.27-14.51.32:024][ 42]LogModuleManager: Shutting down and abandoning module CableComponent (372)
[2024.03.27-14.51.32:024][ 42]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (370)
[2024.03.27-14.51.32:024][ 42]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (369)
[2024.03.27-14.51.32:024][ 42]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (366)
[2024.03.27-14.51.32:024][ 42]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (364)
[2024.03.27-14.51.32:024][ 42]LogModuleManager: Shutting down and abandoning module TcpMessaging (362)
[2024.03.27-14.51.32:125][ 42]LogModuleManager: Shutting down and abandoning module UdpMessaging (360)
[2024.03.27-14.51.32:226][ 42]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (358)
[2024.03.27-14.51.32:226][ 42]LogModuleManager: Shutting down and abandoning module IKRig (356)
[2024.03.27-14.51.32:226][ 42]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (354)
[2024.03.27-14.51.32:226][ 42]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (352)
[2024.03.27-14.51.32:226][ 42]LogModuleManager: Shutting down and abandoning module Niagara (350)
[2024.03.27-14.51.32:227][ 42]LogModuleManager: Shutting down and abandoning module SignalProcessing (349)
[2024.03.27-14.51.32:227][ 42]LogModuleManager: Shutting down and abandoning module NiagaraEditor (347)
[2024.03.27-14.51.32:227][ 42]LogModuleManager: Shutting down and abandoning module ContentBrowser (346)
[2024.03.27-14.51.32:227][ 42]LogModuleManager: Shutting down and abandoning module ToolMenus (345)
[2024.03.27-14.51.32:227][ 42]LogModuleManager: Shutting down and abandoning module ContentBrowserData (343)
[2024.03.27-14.51.32:227][ 42]LogModuleManager: Shutting down and abandoning module NiagaraCore (338)
[2024.03.27-14.51.32:227][ 42]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (336)
[2024.03.27-14.51.32:227][ 42]LogModuleManager: Shutting down and abandoning module ControlRig (334)
[2024.03.27-14.51.32:227][ 42]LogModuleManager: Shutting down and abandoning module Constraints (333)
[2024.03.27-14.51.32:227][ 42]LogModuleManager: Shutting down and abandoning module LevelSequence (331)
[2024.03.27-14.51.32:227][ 42]LogModuleManager: Shutting down and abandoning module AnimationData (328)
[2024.03.27-14.51.32:227][ 42]LogModuleManager: Shutting down and abandoning module InputBlueprintNodes (326)
[2024.03.27-14.51.32:227][ 42]LogModuleManager: Shutting down and abandoning module BlueprintGraph (325)
[2024.03.27-14.51.32:227][ 42]LogModuleManager: Shutting down and abandoning module EnhancedInput (322)
[2024.03.27-14.51.32:227][ 42]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (320)
[2024.03.27-14.51.32:250][ 42]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (318)
[2024.03.27-14.51.32:250][ 42]LogModuleManager: Shutting down and abandoning module AndroidFileServer (316)
[2024.03.27-14.51.32:250][ 42]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (314)
[2024.03.27-14.51.32:250][ 42]LogModuleManager: Shutting down and abandoning module PacketHandler (312)
[2024.03.27-14.51.32:250][ 42]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (310)
[2024.03.27-14.51.32:251][ 42]LogModuleManager: Shutting down and abandoning module AnimGraph (308)
[2024.03.27-14.51.32:251][ 42]LogModuleManager: Shutting down and abandoning module TimeManagement (306)
[2024.03.27-14.51.32:251][ 42]LogModuleManager: Shutting down and abandoning module AnimationDataController (304)
[2024.03.27-14.51.32:251][ 42]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (302)
[2024.03.27-14.51.32:251][ 42]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (300)
[2024.03.27-14.51.32:251][ 42]LogModuleManager: Shutting down and abandoning module MediaAssets (298)
[2024.03.27-14.51.32:251][ 42]LogModuleManager: Shutting down and abandoning module Overlay (296)
[2024.03.27-14.51.32:251][ 42]LogModuleManager: Shutting down and abandoning module OverlayEditor (295)
[2024.03.27-14.51.32:251][ 42]LogModuleManager: Shutting down and abandoning module VREditor (292)
[2024.03.27-14.51.32:251][ 42]LogModuleManager: Shutting down and abandoning module StringTableEditor (290)
[2024.03.27-14.51.32:252][ 42]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (288)
[2024.03.27-14.51.32:252][ 42]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (286)
[2024.03.27-14.51.32:252][ 42]LogModuleManager: Shutting down and abandoning module FunctionalTesting (284)
[2024.03.27-14.51.32:252][ 42]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (282)
[2024.03.27-14.51.32:253][ 42]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (281)
[2024.03.27-14.51.32:254][ 42]LogModuleManager: Shutting down and abandoning module ScriptableEditorWidgets (278)
[2024.03.27-14.51.32:254][ 42]LogModuleManager: Shutting down and abandoning module UMG (276)
[2024.03.27-14.51.32:254][ 42]LogModuleManager: Shutting down and abandoning module UMGEditor (275)
[2024.03.27-14.51.32:254][ 42]LogModuleManager: Shutting down and abandoning module EditorStyle (270)
[2024.03.27-14.51.32:254][ 42]LogModuleManager: Shutting down and abandoning module SlateReflector (268)
[2024.03.27-14.51.32:255][ 42]LogModuleManager: Shutting down and abandoning module Slate (266)
[2024.03.27-14.51.32:255][ 42]LogModuleManager: Shutting down and abandoning module SlateCore (264)
[2024.03.27-14.51.32:257][ 42]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (262)
[2024.03.27-14.51.32:257][ 42]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (260)
[2024.03.27-14.51.32:257][ 42]LogModuleManager: Shutting down and abandoning module UnrealEd (258)
[2024.03.27-14.51.32:257][ 42]LogModuleManager: Shutting down and abandoning module MRMesh (256)
[2024.03.27-14.51.32:257][ 42]LogModuleManager: Shutting down and abandoning module Messaging (254)
[2024.03.27-14.51.32:257][ 42]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (252)
[2024.03.27-14.51.32:257][ 42]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (250)
[2024.03.27-14.51.32:257][ 42]LogModuleManager: Shutting down and abandoning module LiveCoding (248)
[2024.03.27-14.51.32:267][ 42]LogModuleManager: Shutting down and abandoning module Networking (246)
[2024.03.27-14.51.32:268][ 42]LogModuleManager: Shutting down and abandoning module Core (244)
[2024.03.27-14.51.32:268][ 42]LogModuleManager: Shutting down and abandoning module AssetDefinition (242)
[2024.03.27-14.51.32:268][ 42]LogModuleManager: Shutting down and abandoning module MovieSceneTools (240)
[2024.03.27-14.51.32:269][ 42]LogModuleManager: Shutting down and abandoning module CurveEditor (239)
[2024.03.27-14.51.32:269][ 42]LogModuleManager: Shutting down and abandoning module Sequencer (237)
[2024.03.27-14.51.32:271][ 42]LogModuleManager: Shutting down and abandoning module KismetCompiler (234)
[2024.03.27-14.51.32:271][ 42]LogModuleManager: Shutting down and abandoning module MeshBuilder (232)
[2024.03.27-14.51.32:271][ 42]LogModuleManager: Shutting down and abandoning module NaniteBuilder (230)
[2024.03.27-14.51.32:271][ 42]LogModuleManager: Shutting down and abandoning module MeshUtilities (228)
[2024.03.27-14.51.32:271][ 42]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (227)
[2024.03.27-14.51.32:271][ 42]LogModuleManager: Shutting down and abandoning module StaticMeshDescription (226)
[2024.03.27-14.51.32:271][ 42]LogModuleManager: Shutting down and abandoning module GeometryProcessingInterfaces (225)
[2024.03.27-14.51.32:271][ 42]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (222)
[2024.03.27-14.51.32:271][ 42]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (221)
[2024.03.27-14.51.32:271][ 42]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (219)
[2024.03.27-14.51.32:272][ 42]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (217)
[2024.03.27-14.51.32:273][ 42]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (215)
[2024.03.27-14.51.32:274][ 42]LogModuleManager: Shutting down and abandoning module MaterialBaking (211)
[2024.03.27-14.51.32:274][ 42]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (208)
[2024.03.27-14.51.32:286][ 42]LogModuleManager: Shutting down and abandoning module TelemetryUtils (205)
[2024.03.27-14.51.32:286][ 42]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (202)
[2024.03.27-14.51.32:286][ 42]LogModuleManager: Shutting down and abandoning module ShaderPreprocessor (200)
[2024.03.27-14.51.32:286][ 42]LogModuleManager: Shutting down and abandoning module DerivedDataCache (198)
[2024.03.27-14.51.32:295][ 42]LogModuleManager: Shutting down and abandoning module TargetPlatform (196)
[2024.03.27-14.51.32:295][ 42]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (195)
[2024.03.27-14.51.32:295][ 42]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (193)
[2024.03.27-14.51.32:296][ 42]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (191)
[2024.03.27-14.51.32:296][ 42]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (189)
[2024.03.27-14.51.32:296][ 42]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (187)
[2024.03.27-14.51.32:296][ 42]LogModuleManager: Shutting down and abandoning module AudioFormatBINK (185)
[2024.03.27-14.51.32:296][ 42]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (183)
[2024.03.27-14.51.32:296][ 42]LogModuleManager: Shutting down and abandoning module AudioFormatOGG (181)
[2024.03.27-14.51.32:296][ 42]LogModuleManager: Shutting down and abandoning module AudioFormatOPUS (179)
[2024.03.27-14.51.32:296][ 42]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (177)
[2024.03.27-14.51.32:296][ 42]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (175)
[2024.03.27-14.51.32:296][ 42]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (173)
[2024.03.27-14.51.32:296][ 42]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (171)
[2024.03.27-14.51.32:297][ 42]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (169)
[2024.03.27-14.51.32:297][ 42]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (167)
[2024.03.27-14.51.32:297][ 42]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (165)
[2024.03.27-14.51.32:297][ 42]LogModuleManager: Shutting down and abandoning module TextureFormat (163)
[2024.03.27-14.51.32:297][ 42]LogModuleManager: Shutting down and abandoning module ImageWrapper (162)
[2024.03.27-14.51.32:297][ 42]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (160)
[2024.03.27-14.51.32:297][ 42]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (158)
[2024.03.27-14.51.32:297][ 42]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (156)
[2024.03.27-14.51.32:297][ 42]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (154)
[2024.03.27-14.51.32:297][ 42]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (152)
[2024.03.27-14.51.32:297][ 42]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (150)
[2024.03.27-14.51.32:297][ 42]LogModuleManager: Shutting down and abandoning module TurnkeySupport (147)
[2024.03.27-14.51.32:297][ 42]LogModuleManager: Shutting down and abandoning module InputCore (144)
[2024.03.27-14.51.32:297][ 42]LogModuleManager: Shutting down and abandoning module Settings (142)
[2024.03.27-14.51.32:297][ 42]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (140)
[2024.03.27-14.51.32:299][ 42]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (138)
[2024.03.27-14.51.32:299][ 42]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (137)
[2024.03.27-14.51.32:299][ 42]LogModuleManager: Shutting down and abandoning module Chaos (134)
[2024.03.27-14.51.32:299][ 42]LogModuleManager: Shutting down and abandoning module GeometryCore (133)
[2024.03.27-14.51.32:299][ 42]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (130)
[2024.03.27-14.51.32:299][ 42]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (129)
[2024.03.27-14.51.32:299][ 42]LogModuleManager: Shutting down and abandoning module AVEncoder (128)
[2024.03.27-14.51.32:299][ 42]LogModuleManager: Shutting down and abandoning module D3D12RHI (124)
[2024.03.27-14.51.32:299][ 42]LogModuleManager: Shutting down and abandoning module ChaosCloth (122)
[2024.03.27-14.51.32:299][ 42]LogModuleManager: Shutting down and abandoning module VariantManagerContent (120)
[2024.03.27-14.51.32:299][ 42]LogModuleManager: Shutting down and abandoning module DatasmithContent (118)
[2024.03.27-14.51.32:299][ 42]LogModuleManager: Shutting down and abandoning module GLTFExporter (116)
[2024.03.27-14.51.32:299][ 42]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (114)
[2024.03.27-14.51.32:299][ 42]LogModuleManager: Shutting down and abandoning module PixWinPlugin (112)
[2024.03.27-14.51.32:299][ 42]LogModuleManager: Shutting down and abandoning module RenderDocPlugin (110)
[2024.03.27-14.51.32:300][ 42]RenderDocPlugin: plugin has been unloaded.
[2024.03.27-14.51.32:300][ 42]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (108)
[2024.03.27-14.51.32:300][ 42]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (106)
[2024.03.27-14.51.32:300][ 42]LogModuleManager: Shutting down and abandoning module ChunkDownloader (104)
[2024.03.27-14.51.32:300][ 42]LogModuleManager: Shutting down and abandoning module WmfMedia (102)
[2024.03.27-14.51.32:302][ 42]LogModuleManager: Shutting down and abandoning module Media (101)
[2024.03.27-14.51.32:303][ 42]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (98)
[2024.03.27-14.51.32:303][ 42]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (96)
[2024.03.27-14.51.32:303][ 42]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (94)
[2024.03.27-14.51.32:303][ 42]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (92)
[2024.03.27-14.51.32:306][ 42]LogModuleManager: Shutting down and abandoning module XMPP (87)
[2024.03.27-14.51.32:306][ 42]LogModuleManager: Shutting down and abandoning module WebSockets (86)
[2024.03.27-14.51.32:325][ 42]LogModuleManager: Shutting down and abandoning module HTTP (83)
[2024.03.27-14.51.32:325][ 42]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests:
[2024.03.27-14.51.32:325][ 42]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B04432D7D-4A91-199F-1D9D-F39D2542934B%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.3.2-29314046%2B%2B%2BUE5%2BRelease-5.3&UserID=7d4b324f420619d8d011edb092cf1317%7C1340b6cb46744bd8ac8cf96a4425cc6d%7Cf98ae38a-e4dd-40e9-97e9-fdbf907c51f0&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
[2024.03.27-14.51.32:358][ 42]LogModuleManager: Shutting down and abandoning module SSL (82)
[2024.03.27-14.51.32:359][ 42]LogModuleManager: Shutting down and abandoning module OnlineServicesCommonEngineUtils (78)
[2024.03.27-14.51.32:359][ 42]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (76)
[2024.03.27-14.51.32:359][ 42]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (74)
[2024.03.27-14.51.32:359][ 42]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (72)
[2024.03.27-14.51.32:359][ 42]LogModuleManager: Shutting down and abandoning module NiagaraShader (70)
[2024.03.27-14.51.32:359][ 42]LogModuleManager: Shutting down and abandoning module AISupportModule (68)
[2024.03.27-14.51.32:359][ 42]LogModuleManager: Shutting down and abandoning module ACLPlugin (66)
[2024.03.27-14.51.32:359][ 42]LogModuleManager: Shutting down and abandoning module DesktopPlatform (64)
[2024.03.27-14.51.32:359][ 42]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (62)
[2024.03.27-14.51.32:359][ 42]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (60)
[2024.03.27-14.51.32:360][ 42]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (58)
[2024.03.27-14.51.32:360][ 42]LogModuleManager: Shutting down and abandoning module PlatformCrypto (56)
[2024.03.27-14.51.32:360][ 42]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (54)
[2024.03.27-14.51.32:360][ 42]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (52)
[2024.03.27-14.51.32:361][ 42]LogModuleManager: Shutting down and abandoning module SourceControl (51)
[2024.03.27-14.51.32:361][ 42]LogModuleManager: Shutting down and abandoning module XGEController (48)
[2024.03.27-14.51.32:361][ 42]LogXGEController: Cleaning working directory: C:/Users/joshi/AppData/Local/Temp/UnrealXGEWorkingDir/
[2024.03.27-14.51.32:362][ 42]LogModuleManager: Shutting down and abandoning module FastBuildController (46)
[2024.03.27-14.51.32:362][ 42]LogModuleManager: Shutting down and abandoning module IoStoreOnDemand (44)
[2024.03.27-14.51.32:362][ 42]LogModuleManager: Shutting down and abandoning module AnimationModifiers (42)
[2024.03.27-14.51.32:362][ 42]LogModuleManager: Shutting down and abandoning module AudioEditor (40)
[2024.03.27-14.51.32:362][ 42]LogModuleManager: Shutting down and abandoning module PropertyEditor (39)
[2024.03.27-14.51.32:364][ 42]LogModuleManager: Shutting down and abandoning module Virtualization (36)
[2024.03.27-14.51.32:364][ 42]LogModuleManager: Shutting down and abandoning module MessageLog (35)
[2024.03.27-14.51.32:364][ 42]LogModuleManager: Shutting down and abandoning module TextureCompressor (32)
[2024.03.27-14.51.32:364][ 42]LogModuleManager: Shutting down and abandoning module OpenColorIOWrapper (31)
[2024.03.27-14.51.32:364][ 42]LogModuleManager: Shutting down and abandoning module RenderCore (28)
[2024.03.27-14.51.32:364][ 42]LogModuleManager: Shutting down and abandoning module Landscape (26)
[2024.03.27-14.51.32:364][ 42]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24)
[2024.03.27-14.51.32:365][ 42]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22)
[2024.03.27-14.51.32:365][ 42]LogModuleManager: Shutting down and abandoning module Renderer (20)
[2024.03.27-14.51.32:365][ 42]LogModuleManager: Shutting down and abandoning module Engine (18)
[2024.03.27-14.51.32:365][ 42]LogModuleManager: Shutting down and abandoning module CoreUObject (16)
[2024.03.27-14.51.32:365][ 42]LogModuleManager: Shutting down and abandoning module SandboxFile (14)
[2024.03.27-14.51.32:365][ 42]LogModuleManager: Shutting down and abandoning module PakFile (12)
[2024.03.27-14.51.32:365][ 42]LogPakFile: Destroying PakPlatformFile
[2024.03.27-14.51.32:365][ 42]LogModuleManager: Shutting down and abandoning module RSA (11)
[2024.03.27-14.51.32:365][ 42]LogModuleManager: Shutting down and abandoning module NetworkFile (8)
[2024.03.27-14.51.32:365][ 42]LogModuleManager: Shutting down and abandoning module StreamingFile (6)
[2024.03.27-14.51.32:365][ 42]LogModuleManager: Shutting down and abandoning module CookOnTheFly (4)
[2024.03.27-14.51.32:366][ 42]LogModuleManager: Shutting down and abandoning module StorageServerClient (2)
[2024.03.27-14.51.32:537][ 42]LogD3D12RHI: ~FD3D12DynamicRHI
[2024.03.27-14.51.32:607][ 42]LogExit: Exiting.
[2024.03.27-14.51.32:625][ 42]Log file closed, 03/27/24 15:51:32