added VIZ

This commit is contained in:
Y0shiii@Y0shiii.Y0shiii 2024-11-08 15:11:49 +01:00
parent 46e5f5f9c2
commit bdc2438437
4 changed files with 47 additions and 11 deletions

View file

@ -1,11 +1,10 @@
[/Script/AdvancedPreviewScene.SharedProfiles]
[/Script/UnrealEd.EditorPerformanceProjectSettings]
MaxViewportRenderingResolution=1080
MinViewportRenderingResolution=1080
RealtimeScreenPercentageMode=Manual
MobileScreenPercentageMode=Manual
NonRealtimeScreenPercentageMode=Manual
ManualScreenPercentage=100
[/Script/UMGEditor.UMGEditorProjectSettings]
bShowWidgetsFromDeveloperContent=True

View file

@ -1,8 +1,8 @@
[/Script/EngineSettings.GameMapsSettings]
GameDefaultMap=/Game/PortalSet/Portal24.Portal24
EditorStartupMap=/Game/PortalSet/Portal24.Portal24
GlobalDefaultGameMode=/Script/VizrtMedia.VizrtGameMode
GameInstanceClass=/Script/VizrtMediaEditor.VizrtGameInstance
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
@ -35,22 +35,16 @@ SoundCueCookQualityIndex=-1
[/Script/Engine.RendererSettings]
r.Mobile.EnableNoPrecomputedLightingCSMShader=True
r.GenerateMeshDistanceFields=True
r.DynamicGlobalIlluminationMethod=1
r.ReflectionMethod=1
r.Shadow.Virtual.Enable=1
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
r.SkinCache.CompileShaders=True
r.RayTracing=True
r.DefaultBackBufferPixelFormat=0
[/Script/LinuxTargetPlatform.LinuxTargetSettings]
-TargetedRHIs=SF_VULKAN_SM5
@ -78,6 +72,10 @@ SmoothedFrameRateRange=(LowerBound=(Type=Inclusive,Value=50.000000),UpperBound=(
GenerateDefaultTimecodeFrameRate=(Numerator=50,Denominator=1)
bUseFixedFrameRate=True
FixedFrameRate=50.000000
CustomTimeStepClassName=/Script/VizrtMedia.VizrtCustomTimeStep
TimecodeProviderClassName=/Script/VizrtMedia.VizrtTimecodeProvider
bGenerateDefaultTimecode=True
LocalPlayerClassName=/Script/VizrtMedia.VizrtLocalPlayer
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
bEnablePlugin=True
@ -103,3 +101,27 @@ LevelSequence.DefaultDisplayRate=50fps
[/Script/Engine.AnimationSettings]
DefaultFrameRate=(Numerator=50,Denominator=1)
[/Script/VizrtMediaSettings]
AutoConfigured=True
[/Script/Engine.GarbageCollectionSettings]
gc.TimeBetweenPurgingPendingKillObjects=99999
gc.FlushStreamingOnGC=False
gc.NumRetriesBeforeForcingGC=0
[Core.Log]
LogVizrtCapture=Log
LogVizrtCompositorExtras=Log
LogVizrtCompositorExtrasSubsystem=Log
LogVizrtLensDistortion=Log
LogVizrtMedia=Log
LogVizrtPrecisionKeyer=Log
LogVizrtPrecisionKeyerSubsystem=Log
LogVizrtRemote=Log
LogVizrtSceneTextures=Log
LogVizrtSceneTexturesSubsystem=Log
LogVizrtSharedLicense=Log
LogVizrtSharedTexture=Log
LogVizrtTextureShare=Log
LogVizrtTextureWorker=Log

View file

@ -10,6 +10,21 @@
"TargetAllowList": [
"Editor"
]
},
{
"Name": "VizArc",
"Enabled": true
},
{
"Name": "Compositor",
"Enabled": true,
"SupportedTargetPlatforms": [
"Win64"
]
},
{
"Name": "VizrtMedia",
"Enabled": true
}
]
}